[Skype and PT] Dungeons and Dungeons and Dragons and Dungeons (Archive Thread for Recaps)

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[Skype and PT] Dungeons and Dungeons and Dragons and Dungeons (Archive Thread for Recaps)

Post  AleneShazam on Mon Nov 27, 2017 11:23 pm

You're sitting at the gaming table, getting ready to play the newly released table-top RPG system, Dungeons and Dungeons and Dragons and Dungeons, published by the acclaimed gaming company Disco Entertainment. You're not too familiar with your party members - you only know the DM, who recruited everyone in the game - but you've heard good things about the system. The marketing for D&D&D&D was crazy, and the hype was immense. It's launch night, and you know countless other gamers will also be cracking open their rulebooks for the first time, all over Equestria.

You hear your DM clear her throat: "It's a pleasant day in the township of Greenwood..." And suddenly everything goes black.


Idea! D&D&D&D, a classic pony-fantasy adventure with a twist. Players will assume the roles of adventures in the fantasy world of Frontier, a wild and untamed land where ponykind struggles to defend civilization against great evil.

EXCEPT!

The adventurers are actually their players, transported into the fantasy world by a mysterious power! Stuck in the bodies of their own characters, they've inherited the memories of their character's backstory as well, resulting in an individual with memories from two worlds: one, Equestria where the players are from, and two, Frontier, where their characters have their backstories set in. How will this affect the personality and behaviors of the characters? Will they manage to escape back home? How will they deal with the other players also transported to this world?

And, will they become murder hobos?

EDIT: So turns out a project I thought I had to do I didn't have to do, so I might end up actually running this game if there's good enough reception for it!


Last edited by AleneShazam on Wed Dec 20, 2017 9:19 pm; edited 3 times in total
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Re: [Skype and PT] Dungeons and Dungeons and Dragons and Dungeons (Archive Thread for Recaps)

Post  Goldstone14 on Tue Nov 28, 2017 11:51 am

I do like the idea, but this leads me to one question.

Could you flavor out of character info gaining abilities as literally the players minds breaking free of the world of Frontier for a short time?

Also, this setting makes me really want to build a Metagamer destiny, purely for how flavorful it feels.
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Re: [Skype and PT] Dungeons and Dungeons and Dragons and Dungeons (Archive Thread for Recaps)

Post  Faege on Tue Nov 28, 2017 9:21 pm

This sounds really interesting! I like the out-in-character concept, and the inherent mystery of the setting is fun! I've got my eye on this.

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Re: [Skype and PT] Dungeons and Dungeons and Dragons and Dungeons (Archive Thread for Recaps)

Post  AleneShazam on Mon Dec 11, 2017 4:16 pm

UPDATE:
So I've decided to tentatively start this game, but I'd like to ask what the reception is for a voiced Skype game?
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Re: [Skype and PT] Dungeons and Dungeons and Dragons and Dungeons (Archive Thread for Recaps)

Post  Goldstone14 on Mon Dec 11, 2017 5:08 pm

Oh, sounds fine to me. Although scheduling may or may not be balls for me, so if I join I may have to be tentative about setting a date or time.
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Re: [Skype and PT] Dungeons and Dungeons and Dragons and Dungeons (Archive Thread for Recaps)

Post  Faege on Mon Dec 11, 2017 11:46 pm

oh... if it's a voice game I might not be available. between family and work I'm pretty busy all week round... hope you have fun, though!

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Re: [Skype and PT] Dungeons and Dungeons and Dragons and Dungeons (Archive Thread for Recaps)

Post  Senshuken on Tue Dec 12, 2017 12:50 am

What time were you thinking of hosting a game?
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Re: [Skype and PT] Dungeons and Dungeons and Dragons and Dungeons (Archive Thread for Recaps)

Post  AleneShazam on Tue Dec 12, 2017 12:51 am

Faege wrote:oh... if it's a voice game I might not be available. between family and work I'm pretty busy all week round... hope you have fun, though!

Well, if this ever gets turned into a pbp I'll let you know! Thanks for expressing interest in my idea anyway ^^
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Re: [Skype and PT] Dungeons and Dungeons and Dragons and Dungeons (Archive Thread for Recaps)

Post  Senshuken on Tue Dec 12, 2017 1:08 am

Maybe we can check out timezones and work something out? AEST on my end.
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Re: [Skype and PT] Dungeons and Dungeons and Dragons and Dungeons (Archive Thread for Recaps)

Post  Senshuken on Tue Dec 12, 2017 2:45 pm

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Re: [Skype and PT] Dungeons and Dungeons and Dragons and Dungeons (Archive Thread for Recaps)

Post  AleneShazam on Wed Dec 20, 2017 9:18 pm

Session 1 Recap (This is for me since my memory is terrible)
At PAX (pony arcade expo) the party of Dice King, Xenran, Gonzo and Crispy Crunch get together to play the starter pack module of the brand new TRPG published by Disco Entertainment, D&D&D&D. To their surprise, as the adventure unfolds they are immediately transported into a tavern in the town of Greenhorn, within the world setting of D&D&D&D. Confused and disoriented, the party gets to grips with their new fused personalities before going to bed, hoping the situation would improve. Much to their chagrin, rather than getting better, they share a dream in which Discord informs them they're trapped in the game until they complete the module - but also that time is frozen while they're in game, so they'll not lose any time at all in the real world. He leaves the party hanging at the question of whether dying in game results in dying in real life, and the dream ends.

Once they've woken up, the party gets acquainted with fellow player Sunspot, and then set out to find more information about their contract. They speak first to the noblemare Golden Glow, then check on bodies of victims by a creature referred to as the 'King of the Forest', finding that the creature seems correlated in some way to the magical apples grown in the town's grove. Finally they go to speak to the huntress Ivy who claims to have seen the beast, who leads the party to the tracks left behind by a titanic beast. By speaking to the spirits of the trees, Gonzo/Wild Tongue finds out the identity of the King of the Forest --

A fuck-huge Owlbear.
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Re: [Skype and PT] Dungeons and Dungeons and Dragons and Dungeons (Archive Thread for Recaps)

Post  AleneShazam on Wed Dec 27, 2017 9:30 pm

Session 2 Recap

The party follow the tracks of the beast, stopping briefly to deal with a bandit lying in ambush. The bandit is sent by Sylvester Briarthorn of the Briarthorn gang, and mentions that a wizard has struck a deal with the bandits to keep an eye on the owlbear. After gaining (See: painfully extracting) what information that they can from the stallion, the party moves on to confront the owlbear. Negotiations break down when the owlbear stubbornly refuses to leave, but after the party proves capable in battle the owlbear begins to reconsider its hasty aggression. Before peace can be made, though, the owlbear is assassinated by the party necromancer. The session leaves off with outrage from the party paladins and druid, as well as the discovery of two eggs - one laid in the owlbear's nest, the other extracted from the owlbear's dead body.
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Re: [Skype and PT] Dungeons and Dungeons and Dragons and Dungeons (Archive Thread for Recaps)

Post  Goldstone14 on Wed Dec 27, 2017 9:37 pm

*Extracted by the Necromancer
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Re: [Skype and PT] Dungeons and Dungeons and Dragons and Dungeons (Archive Thread for Recaps)

Post  AleneShazam on Wed Jan 03, 2018 9:36 pm

Session 3 Recap

The party squabbles over what to do with the giant owlbear corpse, and eventually decides to allow Zeyan to cleanly remove its head as proof of its existence, transporting it back to town with a makeshift sled. After shenanigans with zombies, the party collects their reward of 50 gold each, except for Halyo who instead requests for a plot of land to set up a sacred grove away from home. The party then return to the tavern, where they start to tend to the eggs they've discovered in the nest. One seems to be hale and hearty, but one seems worryingly cool.

That night they have another shared dream, where Discord tries to send them back to the real world, but experiences 'technical difficulties' and departs to check on what's going on. The party wakes up, and are disappointed to find they've not yet been reverted to their original forms.

A short time later Zeyan gets an idea, and uses his Dreamwalk ability to peek into the eggs to see what's going on. He determines that the warm egg houses a baby owlbear, while the druid is able to recognize the cool egg to house an owlbear-Ursa hybrid which seems to be taking its time with hatching. The owlbear baby hatches successfully, and is immediately adopted by Wild Tongue. Zeyan and Sunspot go to acquire golden apples to for the baby to eat, having a little chat in the meantime. At the same time Halyo manages to sate his hunger by feeding off of terrible puppy love from the actual puppy. Upon returning to the party, Zeyan tries to play matchmaker, and ends up getting put through a wall as Halyo and Sunspot have a private talk. Sunspot reveals via Empathy that she does have feelings for Halyo, but is hesitant for some reason. Halyo returns her feelings, but Sunspot loses her nerve and runs. After catching up to her Halyo and Sunspot have a bit of a heart to heart, and Sunspot explains she needs some time to tell Halyo something if they're to actually go into a relationship.
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Re: [Skype and PT] Dungeons and Dungeons and Dragons and Dungeons (Archive Thread for Recaps)

Post  AleneShazam on Wed Jan 10, 2018 10:21 pm

Session 4 Recap

The party goes their separate ways to go about their own business. Sunspot, Wild Tongue and Zeyan go to speak to the deceased owlbear via necromancy, and learns of the circumstances that lead to the current situation: the owlbear grew large in its youth from feeding off of the golden apples of Greenhorn. After a brief tryst with an ursa, the owlbear returned to its home to lay its eggs, preying on the caravans to acquire golden apples to help the development of its eggs. Meanwhile, Halyo begins to construct a sacred grove dedicated to his faith. Meanwhile meanwhile, Nightmane/Crispy Crunch have egg-sitting duty. He chats with the innkeeper for a bit, then goes out and decides to help the town construct a magical circle to repel possible fiendish threats.

When the party reconvenes in the tavern, they are surprised by Discord, who seems panicked and is on the run. He disappears just in time to escape a unicorn who calls himself 'Star'. Star explains that he's allegedly stolen the majority of Discord's control over the world of Frontier, and is hunting Discord down to assume total control of the world. Just as the session ends, Zeyan summons a zombie to attack Star to prove his claims.
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Re: [Skype and PT] Dungeons and Dungeons and Dragons and Dungeons (Archive Thread for Recaps)

Post  AleneShazam on Sun Jan 21, 2018 8:03 pm

Session 5 Recap

Continuing the conversation with Star, after he dismisses the zombie and demonstrates his powers by flickering the tavern out of existence, he tries to convince the party to stay in the world of Frontier, and when that fails he remarks that the party is trapped anyway and departs. Afterwards Discord returns and explains the situation to them: by exploiting a magical loophole in Discord's spell Star has hijacked his control over the world, except he is unable to affect players due to not fully stealing Discord's powers. Discord proposes a plan for the party to defeat Star, and they all swear a soul contract to stop Star's scheme and return to the normal world.

Afterwards, Wild Tongue leaves to take care of the Ursa egg that isn't hatching, separating from the party for expediency. The party then leaves the town of Greenhorn, traveling to the city of Orehardt to the west to investigate reports of troubles in the city's famed mines. The trip is uneventful, and after about a week and a half of trekking they make it to the city gates. They are questioned by the guards, who are suspicious of the changeling paladin due to the city having experienced changeling troubles in the past. However they are permitted to enter the city, on the condition that they get approval from the lord of the city, Steel Crucible.
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Re: [Skype and PT] Dungeons and Dungeons and Dragons and Dungeons (Archive Thread for Recaps)

Post  AleneShazam on Wed Jan 31, 2018 11:16 pm

Session 6 Recap

At Orehardt, the party trades their wizard for the rights for Halyo to operate within the city, and finds lodging in the Roasted Rat tavern. It's sad, but the dog is gone so it's a net win.

At the tavern the party discovers that the comatose pony they were carrying around has woken up, introducing herself as Tipsy Mosey, a rude alcoholic practitioner of the drunken hoof style. After a joke at the expense of Zeyan's pride the newly constituted party heads off to speak to the guild-mistress of the miner's guild in Orehardt for information about the strike that's going on. According to Panner, the miners have been seeing all kinds of things in the mines, and fearing for their lives have refused to work until adventurers came to clear out the mines. Zeyan speaks to the representatives of the miners, and secures her service as a guide in the mines when they eventually go to explore them. Halyo and Mosey then go to gather more intel from the miners, while Zeyan and Sunspot head back to the tavern.

On the way to the tavern, Zeyan gets sidetracked by a magic item shop called Zelmont's Bizarre Bazaar, and there he purchases a few magical items before heading back, with a student of alchemy named Alabaster in tow, who seems fascinated by the owlbear baby. Back in the tavern, they all relax for the night, Zeyan and Mosey almost have a character bonding moment, and everything is great.
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