Discord's Game

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Re: Discord's Game

Post  Doc pseudopolis on Sat Dec 01, 2012 11:28 pm

Turn Start! (HP:30 PIPs:5 Condition:Green)
"Recharging!"
The MacVellion Starts charging up again.
[+1] Charge up! (Gather Energy) [Created by Karilyn]
Talent:
On your next turn, you may take 2 standard actions. You cannot use this talent two turns in a row.
Turn end! (HP:6 PIPs:5 condition:Green)

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Re: Discord's Game

Post  tygerburningbright on Sun Dec 02, 2012 12:16 am

Dragoon go through the motions of throwing his lance and at the normal point of release fires off a pale lance of energy. The energy then flows back into Dragoon.

combat:
[+1] Lancet (Syphon Life)
Deal 1d8 damage to target enemy. You or target ally gains that many hp.

Roll(1d8)+0:
6,+0
Total:6
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Re: Discord's Game

Post  The Warrior of Many Faces on Sun Dec 02, 2012 12:24 am

At this point, every single one of the Navis regurgitate another Navi. Their combined yelling makes it nigh impossible to hear anything else.
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Re: Discord's Game

Post  Quietkal on Sun Dec 02, 2012 12:44 am

((At the beginning of the fight, I thought Navi might be like a support to Link. Targeting one of us, he deals extra damage and gains resistance to target or something. But apparently she just annoys everybody. Also, I felt like foreshadowing because these dice, man. These dice.))
The owl begins humming a tune that the Hero of Time should be sure to recognize, and somehow a cloud begins to gather at the top of the cavern. Electricity continues to spark around the owl, though this seems more like static than the early arcs.
((+3 Supercharge))
Rolls:
[+3] Supercharge
Deal 1d8 damage to yourself and flip a coin. If you win the flip, deal 1d10 damage to target enemy.
1d8+0
1+0 = 1 damage to self
1 proc's Fool Me Twice, Distant Cloud rolls twice on his next turn
1 proc's I Meant To Do That, Distant Cloud gains 1 pip
1 proc's King of Fools, random special talent activated is 8. Link makes an attack against Navi2, he chooses what attack to use.
Failed coin flip
((+3 Supercharge))
Rolls:
[+3] Supercharge
Deal 1d8 damage to yourself and flip a coin. If you win the flip, deal 1d10 damage to target enemy.
1d8+0
6+0 = 6 damage to self
Won the coin flip
1d10+0
1+0 = 1 damage to Navi2
1 proc's Fool Me Twice, Distant Cloud rolls twice on his next turn
1 proc's I Meant To Do That, Distant Cloud gains 1 pip
1 proc's King of Fools, random special talent activated is 12. Cloud and Night gain 2 pips.
((18 pips, 19 hp, rolls twice on all dice next turn))
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Re: Discord's Game

Post  The Warrior of Many Faces on Sun Dec 02, 2012 12:53 am

Whatever strange magic Distant Cloud drew on didn't need much to induce Link to swipe at Navi2, although she dodged it without much effort, although the small spark the owl gave off did hit her.

Shaking his head, Link charges at the group once more, using his Spin Attack to great effect and dealing 16 damage to Night, Toxin, and Busy Bee.
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Re: Discord's Game

Post  elfowlgirl on Sun Dec 02, 2012 12:58 am

Night lowers his mask, before leaping at Link. He gets in three strikes, throws a smoke bomb to his feet, and then jumps back.

((Furious Rage, -3 Pips. Rolled a 10, 12, and 10. Triggered crit. 17 damage to all enemies, 4 damage to self.))

((Night: 2 HP, 2 PiPs))
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Re: Discord's Game

Post  The Warrior of Many Faces on Sun Dec 02, 2012 1:10 am

elfowlgirl wrote:Night lowers his mask, before leaping at Link. He gets in three strikes, throws a smoke bomb to his feet, and then jumps back.

((Furious Rage, -3 Pips. Rolled a 10, 12, and 10. Triggered crit. 17 damage to all enemies, 4 damage to self.))

((Night: 2 HP, 2 PiPs))

Night's furious onslaught fells all but one of the Navis and two of his strikes on Link land true. However, Link counterattacks quite effectively, deflecting two of Night's strikes with his sword and following up with a vicious strike that fells Night with a whopping 29 damage. Nonetheless, Link is looking quite weary at this point.
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Re: Discord's Game

Post  elfowlgirl on Sun Dec 02, 2012 1:20 am

As Night is struck back by Link, he manages to get in one more hit before falling unconscious.

((Slashback, -2 pips. 6 damage to Link.))

((Night: -27 HP, 0 PiPs. Status: Comatose))

((....I can do this, right?))
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Re: Discord's Game

Post  The Warrior of Many Faces on Sun Dec 02, 2012 1:24 am

elfowlgirl wrote:As Night is struck back by Link, he manages to get in one more hit before falling unconscious.

((Slashback, -2 pips. 6 damage to Link.))

((Night: -27 HP, 0 PiPs. Status: Comatose))

((....I can do this, right?))

[Yeah, you're fine... although the dice seem to not like you at the moment...]

Night manages one last slash... that Link effortlessly blocks with his shield.
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Re: Discord's Game

Post  Brony 7 of 9 on Sun Dec 02, 2012 12:22 pm

Toxin, the noise greatly distracting her, spits a glob of acid at Navi, figuring that Link probably would just make her attack worthless, then kill her.


Draw Blood: 3 Ongoing Damage (Save Ends) to Navi.
Toxin: 5 HP, 6 PiPs, Status: Bloodied


Last edited by Brony 7 of 9 on Sun Dec 02, 2012 5:49 pm; edited 1 time in total
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Re: Discord's Game

Post  The Warrior of Many Faces on Sun Dec 02, 2012 5:19 pm

Brony 7 of 9 wrote:Toxin, the noise greatly distracting her, spits a glob of acid at Navi, figuring that Link probably would just make her attack worthless, then kill her.


Draw Blood: 3 Ongoing Damage (Save Ends) to Navi.
Toxin: 5 HP, 6 PiPs, Status: Protected (Cloud 1)

[You do recall that Link dispersed the clouds two Spin Attacks ago?]

Navi swallows the acid in true Mary Sue Parasprite style.
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Re: Discord's Game

Post  kajisora on Sun Dec 02, 2012 6:14 pm

By the Zzizzterzz! that guy can take a beating! Dealzz em out too

Busy tosses another glob of jelly at Night
[+1] Royal’s Jelly (Healing Salve) [Polished by Daniel Berke]
1d10+3 2+3 = 5 heals to night. >_<

Swarm one floats in front of Link, making threatening motions [-2] Talent - Deathwish: Target enemy attacks the Swarm on its next turn if able. If the attack reduces the Shadow Wraith to 0 HP or less, the attacking enemy suffers 2d10 damage.

Swarm two starts taunting Link. buzzing in his face, trying to land on his arm and crawl into his tunic. [+1] Talent - Spook: Target creature suffers a -2 penalty on its damage rolls (save ends).

Status:
Busy: 14 HP, 4 pips.
Swarm one: 4hp, 0 pips.
Swarm two: 10 HP, 2 pips
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Re: Discord's Game

Post  The Warrior of Many Faces on Sun Dec 02, 2012 8:57 pm

Unable to deal with all the bees at once, Link wears a look of extreme discomfort. Nonetheless, he swipes at them with his sword, dealing 6 damage and killing the bees.
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Re: Discord's Game

Post  Doc pseudopolis on Sun Dec 02, 2012 9:10 pm

Turn start! (HP:30 PIPs:6 Condition:Green)
"Targetting!"
The Macvellions eyes glow as it calculates optimal angles of attack and potential weakspots.
[-1] MacVellion target lock! ACTIVATE! (Meditate) [Created by LoganAura] Used twice for a +2D12 buff.
Attack:
For your next two turns, you deal +1d12 damage on attacks that have two or fewer targets.
Turn End! (HP:30 PIPs:4 Condition:Green)

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Re: Discord's Game

Post  kajisora on Sun Dec 02, 2012 9:12 pm

The Warrior of Many Faces wrote:Unable to deal with all the bees at once, Link wears a look of extreme discomfort. Nonetheless, he swipes at them with his sword, dealing 6 damage and killing the bees.
If the attack reduces the Shadow Wraith to 0 HP or less, the attacking enemy suffers 2d10 damage.
2d10+0
7,9+0 = 16
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Re: Discord's Game

Post  The Warrior of Many Faces on Sun Dec 02, 2012 9:47 pm

As Link swipes his sword, the bees zoom towards him, intent on giving their lives for the hive...

...unfortunately, Link barely manages to block the bee stings with his shield, those that weren't already blocked by his clothing.
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Re: Discord's Game

Post  tygerburningbright on Sun Dec 02, 2012 11:19 pm

Dragoon beats his wings and takes off circleing the combat zone.


combat:
[+2] Soar (jump) (created by silent bell)
You are removed from combat until the start of your next turn. (You cannot be targeted or effected by any combat talents until you return to combat.) On your next turn, you gain Piercing Lance until the end of your turn. You cannot use any combat talents other than Piercing Lance.
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Re: Discord's Game

Post  The Warrior of Many Faces on Sun Dec 02, 2012 11:21 pm

And Navi burps up another Navi... which promptly dies from the lingering acid in Navi1's mouth.

"Hey!" the living Navi protests.
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Re: Discord's Game

Post  Brony 7 of 9 on Sun Dec 02, 2012 11:37 pm

"Hay is for perfectly normal ponies like me." said Toxin.


I couldn't resist.
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Re: Discord's Game

Post  The Warrior of Many Faces on Sun Dec 02, 2012 11:39 pm

Navi looks briefly confused. "...Listen!" she eventually says.

[I LOLed! Very Happy]
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Re: Discord's Game

Post  Quietkal on Sun Dec 02, 2012 11:49 pm

((I fully expect Link to mirror shield this, but I can't pass up the opportunity to roll this many dice.))
Cloud finishes the song, and looks solemnly to Link. "I am sorry...hero of time." The cloud at the top of the cavern makes a loud crack of thunder before a column of electricity shoots down, striking Link, as well as any parasprites that were not cut down by Night.
((-17 It's Over!))
Oh gosh so many dice:

6d12+0
8,8,5,2,5,5+0 = 33

6d12+0
8,11,12,11,6,12+0 = 60

Let's go with the 60 damage to all.
12 procs special move. 2 pips to DC and Toxin
12 procs special move. 2 pips to DC and Toxin
(Toxin gains 4 pips)
((5 pip, 19 hp, pretty sure he just screwed hyrule over))
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Re: Discord's Game

Post  The Warrior of Many Faces on Sun Dec 02, 2012 11:54 pm

Unable to deflect the blast, Link is struck full-force. When the lightning is over, only a charred unicorn and a pile of Parasprite-shaped ashes remain.

Huh. Link didn't even kill any of you. Discord needs to step up his game. And of course by Discord I mean me. XD


Last edited by The Warrior of Many Faces on Tue Dec 04, 2012 9:59 pm; edited 4 times in total
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Re: Discord's Game

Post  Brony 7 of 9 on Sun Dec 02, 2012 11:57 pm

"Where did the pony with the sword go?" asked Toxin. "And what is wrong with our friend in black?"
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Re: Discord's Game

Post  Quietkal on Mon Dec 03, 2012 12:05 am

Cloud shifts back to bison form and heaves a great sigh, a frown adorning his features. He steps over to Night and attempts to apply what little he knows of healing.
((Heal check: 15 (8+7) ))
"The hero of time is a mighty warrior...our ally here bore the front of his attention and has taken much damage. It will take time to revitalize them."
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Re: Discord's Game

Post  The Warrior of Many Faces on Mon Dec 03, 2012 3:21 am

Cloud's not able to do much, but he does get Night bandaged up. Then...



The entire party is healed up, with Night regaining consciousness (the dead bees, however, remain dead).
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Re: Discord's Game

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