Pony Tales: Aspirations of Harmony
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Character Sheets

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Post  XandZero2 Mon Jul 30, 2012 5:51 pm

Dead Mender wrote:Made with a Sheep template I put together

Baatoichi, the Baamurai

^This looks like a really cool concept. I like it.
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Post  Cardbo Tue Jul 31, 2012 12:03 am

Cheese Wheel otherwise known as Pony Taloon.
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Post  SilentBelle Tue Jul 31, 2012 12:28 am

Cardbo wrote:Cheese Wheel otherwise known as Pony Taloon.

Hah, I like the Giant Robot Summoning. One critique I would make on you combat choices, you chose the Wild Abandon talent, and yet your only other move that it helps you with is Fireswath. For a more tactically sound choice, I would suggest getting [+Pip] attack.

Though, regardless of that, I enjoyed your name choices for your talents Smile
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Post  Cardbo Tue Jul 31, 2012 12:44 am

SilentBelle wrote:
Cardbo wrote:Cheese Wheel otherwise known as Pony Taloon.

Hah, I like the Giant Robot Summoning. One critique I would make on you combat choices, you chose the Wild Abandon talent, and yet your only other move that it helps you with is Fireswath. For a more tactically sound choice, I would suggest getting [+Pip] attack.

Though, regardless of that, I enjoyed your name choices for your talents Smile

Thanks. I aimed for a mix of goofiness and savvy with him. I think succeeded.

I replaced Wild Abandon with Healing Salve

[+1] Cheese Wheel Brand Healing Salve (Healing Salve)
Target ally regains 1d10+3 hp.
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Post  SilentBelle Tue Jul 31, 2012 1:03 am

Cardbo wrote:
SilentBelle wrote:
Cardbo wrote:Cheese Wheel otherwise known as Pony Taloon.

Hah, I like the Giant Robot Summoning. One critique I would make on you combat choices, you chose the Wild Abandon talent, and yet your only other move that it helps you with is Fireswath. For a more tactically sound choice, I would suggest getting [+Pip] attack.

Though, regardless of that, I enjoyed your name choices for your talents Smile

Thanks. I aimed for a mix of goofiness and savvy with him. I think succeeded.

I replaced Wild Abandon with Healing Salve

[+1] Cheese Wheel Brand Healing Salve (Healing Salve)
Target ally regains 1d10+3 hp.

Ah, I think that works a lot better now. A fun support character with a Giant Robot. Very Happy Awesome.
Support Characters and Debuffers are definitely my favourite characters to play as, I'd post mine, but then I'd have to set up Google Docs to do that.

EDIT: Oh, heck, I just went I put it up on Google Docs:
Hope this works properly...
My Pony Tales Character: Compass Rose
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Post  Cardbo Tue Jul 31, 2012 1:50 am

SilentBelle wrote:

EDIT: Oh, heck, I just went I put it up on Google Docs:
Hope this works properly...
My Pony Tales Character: Compass Rose

Heh. Our character would work great together. Yours an adventurer, and mine is an appraiser of antiquities.
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Post  elfowlgirl Tue Jul 31, 2012 3:00 am

Here's another of my OCs: Tech Trick
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Post  Lighting_3 Tue Jul 31, 2012 5:20 am

First OC.
Right here.

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Post  Stairc -Dan Felder Tue Jul 31, 2012 5:26 am

Lighting_3 wrote:First OC.
Right here.

Welcome!

Seems access is restricted though as of this writing. Wink
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Post  Lighting_3 Tue Jul 31, 2012 5:31 am

Stairc -Dan Felder wrote:
Lighting_3 wrote:First OC.
Right here.

Welcome!

Seems access is restricted though as of this writing. Wink
Oh, whoops. It should be open now. Embarassed

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Post  Stairc -Dan Felder Tue Jul 31, 2012 5:33 am

Cool character. Glad to have him in the thread.
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Post  SilentBelle Tue Jul 31, 2012 10:15 am

Wow, a lot of these characters are Earth Ponies...
Given my experience in other games like DnD I'm quite surprised that there aren't considerably more pegasus and unicorn characters. Maybe equating the Earth Pony to humans in DnD was the wrong presumption. I wonder why so many choose Earth Ponies over being able to fly and use magic...
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Post  Videocrazy Tue Jul 31, 2012 10:44 am

SilentBelle wrote:Wow, a lot of these characters are Earth Ponies...
Given my experience in other games like DnD I'm quite surprised that there aren't considerably more pegasus and unicorn characters. Maybe equating the Earth Pony to humans in DnD was the wrong presumption. I wonder why so many choose Earth Ponies over being able to fly and use magic...

Where are all the earth ponies in the Sunday game I play in? We've dubbed ourselves "Team Unicorn", because with the exception of one Earth Pony, that's what we are.

Also, my sheet:

Faded Tome
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Post  Demonu Tue Jul 31, 2012 11:40 am

SilentBelle wrote:Wow, a lot of these characters are Earth Ponies...
Given my experience in other games like DnD I'm quite surprised that there aren't considerably more pegasus and unicorn characters. Maybe equating the Earth Pony to humans in DnD was the wrong presumption. I wonder why so many choose Earth Ponies over being able to fly and use magic...
Because as it stands, Earth Ponies' racial traits and racial utility traits are better than Unicorn or Pegasus (relatively speaking)

For instance, Pegasi have to take 2 utility traits just to have no penalties for skill checks while flying. And while Weather-Crafter is very flavorful, it hasn't got many uses. Sure, creating a hurricane might seem cool/powerful, but it takes 10 minutes prep time, I don't believe it can be used in battle and even if it can, just beating the enemy would be faster.
Flight is awesome. I mean, who doesn't want to fly? But in group, especially when there is a sole pegasus, it's useless. When are you using it? (and keep in mind the penalties)
If you fly up in the clouds, the party cannot follow you and you're essentially splitting the party. You can use it when chasing enemies or NPC's but if those are flying and the group is not, you're once again splitting the party. If those a grounded, flying loses its initial premise. I don't see many instances where a group could benefit from 1 member who can fly aside from getting things but that might just be me.

Unicorns get one free utility talent but most Unicorn utility talents are of limited use (daily, 2/day, 3/day, etc), need prep time or both. Compare with the Earth Ponies' free utility talent Freaky Knowledge, which gives a flat bonus to any 2 areas of expertise. And players just love flat bonuses. Also a lot of Unicorn utility talents are centered around moving things with magic. I'd be the first to jump to the chance of getting telekinesis but as we all know, Earth Ponies and Pegasi get by pretty good without the ability to lift 1000 pounds with one's mind.

Not to mention that Earth Pony specific utility talents either let you manipulate rolls (Longrunner), give flat bonuses (Applejack of all trades; No horn, no problem) or just plainly allow you to break the rules of the game (Twitchy Tail; Fracture the 4th wall; Pinkie Promise; Create crazy contraption)

I'm not saying that Earth Ponies are better than Unicorns or Pegasi per se, just that they have more interesting options to choose from (especially combat and skill (checks) related) and also the most min/max potential for those interested in that.


NOTE: all the above is game/skills related. Disregard if you're more interested in the role playing facet because numbers don't mean a whole lot for that.
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Post  Stairc -Dan Felder Tue Jul 31, 2012 2:19 pm

*laughs* It's great to see Earth Ponies, which everyone was asking how we could possibly make appealing, have done so well.

Earth Ponies definitely have the strongest racials, that's by design, while the Pegasai's ability to fly is extremely useful and unicorns have incredible utility options. I think the races are at a good balance right now. We have 2 earth ponies, 1 pegasus and 2 unicorns in the Aspirations of Harmony campaign.
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Post  lyric Tue Jul 31, 2012 2:21 pm

Thought I'd toss mine in here, as well.

Here is my character for Hooved Adventures:
Ratchet

And here is my character for Pony Team Bravo:
Diamond Mane
(We are working on a Cutie Mark for Diamond.)
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Post  Cardbo Sat Aug 04, 2012 5:12 pm

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Post  Brony 7 of 9 Thu Aug 09, 2012 5:03 pm

My Herd

(Contains:
Spoiler:
)


Last edited by Brony 7 of 9 on Thu Aug 30, 2012 2:17 pm; edited 5 times in total (Reason for editing : Organized into one neat package.)
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Post  Silver Soul Thu Aug 23, 2012 11:00 pm

After triple-checking to make sure everything is in order, here is my character!

Sharp the Baby Dragon

Did I do it right? Anything missing? Do you think he is over/underpowered? Comments, questions, concern, anger, hatred? *neuroticism*
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Post  AProcrastinatingWriter Thu Aug 23, 2012 11:46 pm

Mostly good, and obviously very well thought-out, but unfortunately you have a couple problems there.

Freaky Knowledge applies to skill checks, not in-battle stuff. For future reference, nothing that effects out-of-battle stuff can or should impact in-battle stuff, and vice versa. In addition, Freaky Knowledge: Musicology is giving you bonuses to two things, which is pretty blatantly against the rules...and I don't think "Stealth" is anywhere near specific enough to actually be allowed. The easiest way to fix these two issues is to remove Stealth from Freaky Knowledge and move your Musicology's Ocarina-playing to your second Freaky Knowledge slot.

Again, though, very well done. You've put a lot of heart into this character, and that's good in a game like this where words, rather than weapons, really are often the way to the end of the dungeon. I congratulate you on a first character well-done! Very Happy
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Post  Stairc -Dan Felder Fri Aug 24, 2012 12:26 am

Yep, APW got it perfectly. This is a great character and there's just one mistake I can notice - the use of freaky knowledge. Great job!
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Post  Silver Soul Fri Aug 24, 2012 10:38 am

First, let me say thank you for the constructive criticism. It really means a lot to me!

Admittedly, I was really unsure of how to handle Freaky Knowledge. I'm not sure why it gave me trouble. I knew if anything was wrong, it would be that. I've edited the sheet using APW's suggestion, only slightly altering the flavor text. Thanks again for that, by the way! So, everything should be okei-dokei-lokie, right?

Also, now might be a good time to clear up a few other things I'm unsure of.
Echo lets me make any sound, right, doesn't have to be a voice?
Do you pick your combat talents before or after the initiative roll?
Can I stack multiple ongoing damage effects (Draw Blood + Ignite)?

I think I get the rest of it well enough. I figure it's better to ask now, rather than wait until I'm in the middle of a campaign. And once again, thank you! Very Happy

Edit: Forgot one. Fireborn doesn't protect me from fire-based magic attacks, I assume? Just natural fire and lava?


Last edited by Silver Soul on Fri Aug 24, 2012 10:55 am; edited 1 time in total
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Post  LoganAura Fri Aug 24, 2012 10:41 am

It really depends on the DM for if when you pick combat talents. Stairc has them roll and pick combat talents at the same time for example.
The way Echo is worded, I think it's any sound.
and I think Ongoing damage is whatever the highest afflicted on the person is.
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Post  Stairc -Dan Felder Fri Aug 24, 2012 1:42 pm

Silver Soul wrote:First, let me say thank you for the constructive criticism. It really means a lot to me!

Anytime. It's what we're here for. Cool

Silver Soul wrote:Admittedly, I was really unsure of how to handle Freaky Knowledge. I'm not sure why it gave me trouble. I knew if anything was wrong, it would be that. I've edited the sheet using APW's suggestion, only slightly altering the flavor text. Thanks again for that, by the way! So, everything should be okei-dokei-lokie, right?

Looks like it! Sharp is a great character and, let's be honest, absolutely adorable. Great job on setting up that dragon.

Silver Soul wrote:Also, now might be a good time to clear up a few other things I'm unsure of.

Echo lets me make any sound, right, doesn't have to be a voice?

Yep!

Silver Soul wrote:Do you pick your combat talents before or after the initiative roll?

You pick combat talents after the initiative roll and after you've seen at least the first wave of what you'll be facing that combat. I like to give players as much information as possible so they can work it into their strategy.

Silver Soul wrote:Can I stack multiple ongoing damage effects (Draw Blood + Ignite)?

Sadly, only the highest instance applies. Otherwise that could get broken really fast if everyone stacked lots of ongoing damage talents on one guy.

Silver Soul wrote:Edit: Forgot one. Fireborn doesn't protect me from fire-based magic attacks, I assume? Just natural fire and lava?

Right. Combat Talents and Traits are the only things that ever affect in-combat performance. That way you can focus on choosing the roleplaying concepts you love without worrying about how they might affect your in-combat playstyle.

Silver Soul wrote:I think I get the rest of it well enough. I figure it's better to ask now, rather than wait until I'm in the middle of a campaign. And once again, thank you! Very Happy

Happy to help. Welcome to the game. cheers
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Post  AProcrastinatingWriter Sat Aug 25, 2012 3:04 am

So. It's time.
Time for the very first LEVEL TEN CHARACTER SHEETS!
I've been waiting for this one! So, which characters did I choose to immortalize in the first of many character sheets? Well, one's already been done, and the other...hey, someone was gonna do it eventually.



Doctor Whooves
Derpy Hooves

Sorry if I'm stepping on any toes here, LoganAura, but I simply couldn't resist doing my own take on everyone's favorite muffin-loving mailmare!
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