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Character Creation advice.

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Post  Copper Rose Wed Aug 21, 2013 3:21 pm

Well, I'm just looking for something for combat situations that could be roleplayed as narcolepsy, so any ideas are welcome!
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Post  tygerburningbright Wed Aug 21, 2013 3:33 pm

Well the two that come to mind right away are Perfect Focus and Redirect Focus but without knowing what role you want to play in combat I can't really be much help...
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Post  Copper Rose Wed Aug 21, 2013 9:05 pm

well I usually prefer to play cleric types, though I think this character would be a little more of a fighter/cleric. Not entirely sure, though, just mostly sure. Neutral
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Post  Z2 Wed Aug 21, 2013 9:10 pm

Wild lightning's d10 and 'frenzy' are good 'combat derps'; everytime you target your allies on accident it could be you narcoleptically falling asleep and dropping your St. Elmo's Fire or whatever...

There aren't really any healing moves you can fail, as reliability is KEY in that class. Still, a healer who likes to minor 'frenzy' with cries of 'SORRYIPROMISEIWILLHEALYOULATER' could be plenty funny... yeah, fall asleep, drop your lightning, wake up via the explosion... etc.
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Post  tygerburningbright Wed Aug 21, 2013 9:29 pm

Frenzy would be a rather good "derp" choice as would be Thunderstorm. Invigorating Strike and Sunburst are fighter stuff you might like to look at. Divine Boon, Brilliant Flare and Healing Salve would be good choices for the cleric side. Now sleepy stuff is a tad hard Perfect Focus and Redirect Focus as I said before maybe Psychic Surge or Deal with Discord (Good Dream or Bad Dream). Remember you can only pick eight.
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Post  Hayatecooper Sat Sep 07, 2013 5:28 am

https://docs.google.com/document/d/1GRmg1bpvYOHzl5pB4RrU-VrwUDrm-Ap4XC6AK7Xpor8/edit

Not so much as advice, but I needed somewhere to post it.
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Post  ZamuelNow Sat Sep 07, 2013 9:19 am

Actually, I thought that's what this thread was for: https://ponytales.forumotion.com/t3-character-sheets
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Post  Hayatecooper Sat Sep 07, 2013 7:29 pm

That exists?
Cool
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Post  Cardbo Sun Sep 28, 2014 2:29 am

Not really a request for character creation, but more a request for character advice.

Storm who's primarily a doctor, but a mashup of different things, including Pegasus weather-crafting. It took me awhile to figure out aspects of his personality and backstory. I've pretty much mapped out what I want do with him terms of his Destiny(he's Level 4, and took Miracle Worker), but I'm kinda wondering what to take for his level his abilities at Lvl 5 and 8.

First thing I had in mind
Element Master (Cellular Growth) - Never mind that the ability says choose a solid or liquid, would used this ability to regrow limbs and general healing that a normal doctor wouldn't be able to provide. Then I saw the Level 7 ability of Miracle Worker does exactly that, so I crossed that off the list.
Element Master (Water or Blood) - Similar to above, but more likely to be accepted. Keeping in mind that most organisms are 90% water, but other than using it as poor-ponies ponykinesis, the only other thing I could use it for is curing things like poisoning or disease, which while there is a disease that a central theme of the campaign he's in, he's also manufactured a cure.
Applejack of all Trades - Boring but practical.
You Don’t Know Where It’s Been - Same. Storm's been a bit of a packrat all campaign, so this might be useful.
Longrunner - Again, boring but practical.
Booke Forte - Yadda, yadda. Storm's taken Freaky Knowledge at least a few times. This might make sense here.

Thoughts?

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Post  ZamuelNow Sun Sep 28, 2014 3:19 am

A link to the build?
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Post  Cardbo Sun Sep 28, 2014 11:07 am

Link here.

Edit - Should be visible now.


Last edited by Cardbo on Sun Sep 28, 2014 6:11 pm; edited 2 times in total
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Post  A1C Bronymous Sun Sep 28, 2014 2:43 pm

Needs permission^

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Post  Cardbo Mon Sep 29, 2014 4:15 am

Permissions on the document should be good now.
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Post  ZamuelNow Tue Sep 30, 2014 3:03 pm

10 Seconds Flat is always an option but understandable if you don't want more weather options.

However, one suggestion is the Enchanting tree. Most can be reflavored easily and things like environmental hazards make good secondary skills for a medic to compliment the actual medical skills.
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Post  Cardbo Tue Sep 30, 2014 4:00 pm

ZamuelNow wrote:10 Seconds Flat is always an option but understandable if you don't want more weather options.

However, one suggestion is the Enchanting tree.  Most can be reflavored easily and things like environmental hazards make good secondary skills for a medic to compliment the actual medical skills.

There are few abilities under Enchanting which I find pretty useful. Just worried about justifying them IC. Storm's a pegasus, not a unicorn. In particular, I'm looking at
Eternal Flame - Will O' Wisp?
Traveler's Mantle - Physical cloaks?
Undetectable - Heavy Fog?
Stepping Stones - Clouds heavily reinforced with Pegasus Weather magic?

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Post  ZamuelNow Tue Sep 30, 2014 5:28 pm

Cardbo wrote:Eternal Flame - Will O' Wisp?

Flashlights or friendly fireflies.

Traveler's Mantle - Physical cloaks?

Generally what I use it as and what I see others use it as to the point I'm surprised it's listed as a magical flavoring.

Undetectable - Heavy Fog?
Stepping Stones - Clouds heavily reinforced with Pegasus Weather magic?

Sounds legit for Equestria as a setting.
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