Things Screwball Can No Longer Do in Pony Tales: AoH

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Re: Things Screwball Can No Longer Do in Pony Tales: AoH

Post  Quietkal on Thu Jun 13, 2013 7:09 pm

477: I am not allowed to take Bridle Gossip (Onomotapeias), unless I am a 2/7ths Draconequus.
477.a: I cannot use "Boom!", "Ker-pow!", "Ka-blooey!", or any variant thereof to give Discord a bonus to exploding out of being a statue.
477.b: I am not allowed to shout "SNEAKING!" to give an ally a bonus to stealth.
477.c: Similarly, I am not allowed to shout the name of the roll for a bonus to that roll.
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Re: Things Screwball Can No Longer Do in Pony Tales: AoH

Post  kajisora on Wed Jun 19, 2013 9:15 pm

478 - I am not allowed to take multiple versions of Abberant Heart flaw, even if there is no explicit mention of a rule against taking the same utility multiple times.
478.a - I am especially not allowed to use the points from said Abberant Hearts to take even more Abberant Hearts
479 - I am not allowed to use a forcefield as a high-pressure steam cannon.
480 - Forcefields are not instant decapitation devices
481 - Articles of clothing are not a valid target for Spectral Battering Ram. Even if they're not alive, even if they never have been.
482 - "I stole a cookie once" is not a valid choice for a dark and terrible secret.
483 - Even if I manage to encase Nightmare Moon in solid rock, I can not use Sunderblade to kill her.
483.a - Same for other versions of containment
483.b - Same for other NPC's
483.c - ESPECIALLY the same for PC's.
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Re: Things Screwball Can No Longer Do in Pony Tales: AoH

Post  Whiteeyes on Thu Jun 20, 2013 9:21 pm

484: My pony was not a human in disguise the whole time.
485: No Conversion Bureau origins.
486: I cannot play a space alien.
487: Or a time traveling robot that looks like a pony.
488: I may not play a pony version of:
A) Dick Cheney, especially if I'm planing on shooting every pegasi and insisting that they are quail.
B) Chuck Noris, and then insisting I always win.
C) George Washington, and try to overthrow Celestia.
D) Abraham Lincoln, even though he was the greatest sorcerer who ever lived.
489: I may no longer dual wield nunchucks while shouting "Taste Canadian Lubmer Fools!"
490: The problem wasn't a lack of Canada.
490A: Incidently, I am no longer allowed to attempt to found Canada.
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Re: Things Screwball Can No Longer Do in Pony Tales: AoH

Post  Z2 on Fri Jul 19, 2013 4:43 pm

491. Any plan that involves the phrase 'demigod dogpile' is prohibited.
492. Any plan that results in a 'demigod dogpile' is a failed one.
493. If the plan of 'take an extended rest' still ends up able to be described as a 'demigod dogpile' I am to take a step back, look at how things have progressed, and make a new character.
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Re: Things Screwball Can No Longer Do in Pony Tales: AoH

Post  Whiteeyes on Fri Jul 19, 2013 11:14 pm

494: I am no longer slowed to play a Jedi, even in a Starwars themed game.
495: I am no longer slowed to play a Space Mare-ine, even in a 40k themed game.
496: I am no longer allowed to play a cyborg, even in a sic-fi themed game.
497: I am no longer allowed to play a necromancer.
498: Changing it to the punny "neigh-cromancer" does not change its allowance.
499: I am no longer allowed to play a psychic if that's not the focus of the game.
500: I cannot "have been evil all along".
501: I cannot have a pet demon.
502: Any gateway to a lower plane is a "bad gateway".
503: I cannot worship Chuck Noris.
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Re: Things Screwball Can No Longer Do in Pony Tales: AoH

Post  sunbeam on Tue Jul 23, 2013 11:27 am

504: The animal magnetism utility talent does not apply to a horde of zombies.
505: Or Cthulhu.
506: Just because the second-in-command of the cult is a lycanthrope doesn't mean he's friendly towards me when he's in wolf form on the full moon.
507: No matter how much of an "animal" or a "monster" the cult leader is being, Animal Magnetism doesn't work on him either.
508: I cannot use call animal to look for "street rats" to find an orphan boy.
509: My Evolved companion may not be a field-mouse specialized for intimidation using Villainous Laughter.
510: I am no longer allowed to make a nature-based character in an urban campaign setting.
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Re: Things Screwball Can No Longer Do in Pony Tales: AoH

Post  kajisora on Tue Jul 23, 2013 4:39 pm

511: Even if my animal companion is a cat, it does not automatically gain the 9 lives trait.
511b: Even if it does, and it loses all 9, it's successor does not gain an additional 9 lives.
512: I am not allowed to take a hedgehog companion, paint it blue and give it "The Rainbow Dash"
513: "Summon Celestia" is not a skill or talent, nor can it be taken for Freaky Knowledge.
513b: I will not use "Spike take a letter" to blackmail or otherwise coerce royalty into aiding me, then rename the skill "Summon Celestia"
514: I will not take an animal as companion that the DM has a phobia of
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Re: Things Screwball Can No Longer Do in Pony Tales: AoH

Post  sunbeam on Thu Jul 25, 2013 1:04 am

515: I am not allowed to play a schizophrenic character so that I can declare myself an enemy for the purpose of penalizing saving throws against (save ends) conditions I give myself.
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Re: Things Screwball Can No Longer Do in Pony Tales: AoH

Post  Whiteeyes on Wed Jul 31, 2013 11:41 am

516: I may not claim Diasosiative Identity Disorder and give each personality different focuses with the same Freaky Knowledge on the grounds of "they each study different things".
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Re: Things Screwball Can No Longer Do in Pony Tales: AoH

Post  RavenscroftRaven on Thu Aug 01, 2013 12:42 am

517: "Knowledge" is not a valid Freaky Knowledge subject.
518: Adjectives aren't either.
519: My paladin cannot have Freaky Knowledge in "Torture" and "Pillaging", even if it is meant to identify and combat those things.
520: Horses are allergic to tomatoes. Ponies are not. The same applies for walnuts, peanuts, onions, and acorns.
521: No plan may first hinge on the Big Bad being allergic to peanuts. Period.
522: Realizing the folly of your actions and committing suicide to atone are traditionally reserved for the denouement, not the opening scene.
523: I can't be the star athlete with only 5 athletics by constantly burning magic points under the rationale that NPCs don't get them.
524: I do not know where the human-world-mirror is, and my life's goal cannot be to find it without PH permission.
525: Naming a pet Norris and then throwing it does not allow you to declare yourself "Chuck Norris".
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Re: Things Screwball Can No Longer Do in Pony Tales: AoH

Post  SparkImpulse on Thu Aug 01, 2013 1:10 pm

526: if the PH tells me these town guards are behaving in good faith, and following proceedure, I may not enter combat against them, as the PH would be within reason to interpret that as a declaration of combat against the might of the whole Equestrian army.

527: the above applies double if I'm at level 1.
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Re: Things Screwball Can No Longer Do in Pony Tales: AoH

Post  Doc pseudopolis on Thu Aug 01, 2013 3:16 pm

528: I will not take advantage of poorly worded laughter effects to scam death and confuse the PH.

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Re: Things Screwball Can No Longer Do in Pony Tales: AoH

Post  Z2 on Fri Aug 02, 2013 6:20 am

529. If 528 becomes relevant, the PH is allowed to rewrite his laughter table.
530. I may offer to help the PH with 529, but may not use the opportunity to sneak 'backdoors' into the effects.
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Re: Things Screwball Can No Longer Do in Pony Tales: AoH

Post  Whiteeyes on Fri Aug 02, 2013 2:23 pm

531: I may not have Laughter trigger two laughter effects, even if it is a valid "random option".

532: I may not have Laughter trigger the effects of a different EoH, even though it is a valid "random effect".

533: One of Laughter's effects cannot be "party wins the game".

534: Or "the BBEG explodes".

535: Or "solve the god damned sliding block puzzle for us already!"

536: I am no longer allowed to suggest entries for the Tons of Fun table.
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Re: Things Screwball Can No Longer Do in Pony Tales: AoH

Post  kajisora on Fri Aug 02, 2013 3:41 pm

537: The tons o' fun table is not an actual object, and I am not allowed to "roll" on it
538: If the ton's o fun table IS an actual object, and I somehow manage to reach said table, writing on it will not actually change the effects of Laughter
539: For the purposes of Honesty, "helpless" is to be defined as "incapable of running away or fighting back at the moment", not "crippled for life"
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Re: Things Screwball Can No Longer Do in Pony Tales: AoH

Post  Z2 on Fri Aug 02, 2013 5:01 pm

Spoiler:
Whiteeyes wrote:531: I may not have Laughter trigger two laughter effects, even if it is a valid "random option".

532: I may not have Laughter trigger the effects of a different EoH, even though it is a valid "random effect".

533: One of Laughter's effects cannot be "party wins the game".

534: Or "the BBEG explodes".

535: Or "solve the god damned sliding block puzzle for us already!"

In spoilers so as to not break the flow: with the exception of 535 and only a slight rewording of 534, all of these are actually on my table. All have been rolled, none have fully destroyed the plot.
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Re: Things Screwball Can No Longer Do in Pony Tales: AoH

Post  RavenscroftRaven on Tue Aug 06, 2013 2:16 am

540: No making up new Nightmares.
541: If I do not like the name of the NPCs, I cannot assign them catchy nicknames.
542: Translating foreign names into mundane English words counts for 541.
543: My Earth Pony knows of pegasi, they are not "The Wing-ed Ones of legend".
544: No making level 1 gods in otherwise mundane settings. This bears repeating.
545: No making level 1 gods in otherwise mundane settings. This bears repeating.
546: Redundancy is now prohibited.
547: Pegasi do not get a bonus to "winging it".
548: Pegasi are not culturally territorial animals.
549: Weed Whacker is a fine name for a pony, not a pheonix.
550: Unicorns are not jedi. Case closed.
551: If asked what I'm playing, "The Pinkamena" is not a party role.
552: "Town drunk" isn't either.
553: No one of the cast of The Rocky Horror Picture Show has a pony version. Especially not him.
554: No stopping lists in the worst times to annoy the OCD unicorn's p
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Re: Things Screwball Can No Longer Do in Pony Tales: AoH

Post  Pingcode on Tue Aug 06, 2013 4:40 am

555. No adding single elements to lists to satisfy OCD unicornness.
556. No adding two elements to lists to annoy them again.
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Re: Things Screwball Can No Longer Do in Pony Tales: AoH

Post  Quietkal on Tue Aug 06, 2013 11:31 am

557. I am not allowed to take Companion with the intention of using them as free sacrifices for blood rituals.
557.a. I am especially not allowed to choose "Orphans" as my Companion
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Re: Things Screwball Can No Longer Do in Pony Tales: AoH

Post  kajisora on Fri Aug 09, 2013 9:44 am

558: I am not allowed to Dominate a creature, then have it use Dominate on me.
559: "The DM" is not a valid target for anything combat-related. Especially Domination.
560: I may only use "The Rainbow Dash on the entirety of my body. Not on a single hoof.
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Re: Things Screwball Can No Longer Do in Pony Tales: AoH

Post  Hayatecooper on Sat Aug 17, 2013 8:36 am

561: I may not min/max persuasion and choose "Celestia" as my lvl 10 personal form
562: Nor Luna, Discord or any of the mane six
563: I may not choose "Zombie Bunny" just to scare Fluttershy
564: Nor may I pick Human, even if there was one in the older serious
565: Nor any of my team mates
566: Just because I'm in bull form does not mean I have to attack the color red
567: ESPECIALLY IF IT'S A PARTY MEMBER/THE DMS SHIRT
569: I am no longer allowed to take the Shapeshifting Destiny when playing a persuasion character
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Re: Things Screwball Can No Longer Do in Pony Tales: AoH

Post  Doc pseudopolis on Sat Aug 17, 2013 8:51 am

570: Convincing the other party members to pool their Racials/utility talents into creating companions with 12 in specific skills is one thing, doing so in such a way that no-one has any utility talents except for companion and evolved companion is another thing entirely.
571: Tossing my companion into a chasm just because I've had a bad day is a bad idea, especially if it's the beginning of the session and an extended rest to fix it wont be happening in a while.
572: I am no longer allowed to create characters who control an absurd number of pigeons just to give the DM a headache, that goes double if I abuse the grappling rules to overwhelm the bad guy through sheer numbers and have them act as flying piranha.

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Re: Things Screwball Can No Longer Do in Pony Tales: AoH

Post  Sefton on Mon Aug 19, 2013 5:27 pm

573: I will not have a pig animal companion just so I can fly/levitate it when about to do something absurd
574: I may not have a pig animal companion named "Baconator"
575: I will not attempt to summon whales. Period.
576: I will not shout "Screwball WARP DIGIVOLVES TO..." when reaching level 10
577: I will not throw a stone randomly at my party members when they're about to level up and comment about how Everstones prevent them from evolving.
578: You may not interrupt the villain during his pre-battle monologue if it is less than a couple phrases long by going into a 30 minute long monologue about how you conquered death by beating it at Pong and thus became immortal, so its futile to fight
579: You did not beat Death at a game of pong.
580: OR table tennis.
581: You did not bed Death. Period.
582: Even if the rules allow it and I just read The Sandman, I am not allowed to make a magic circle to try and capture Death.
583: Or Dream.
584: If Death or Dream are captured, I am to refrain from talking, looking, thinking about or with either or attempting to play card games with them.
585: "Card games on Hippogriffs" is not a real olympics competition on the Equestria Games
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Re: Things Screwball Can No Longer Do in Pony Tales: AoH

Post  Lapis-Lazily on Mon Aug 19, 2013 7:12 pm

586. "There can only be one!" is not an acceptable excuse to kill Princess Cadence.
586b. Or any other alicorn for that matter.

587. "She's so Mary Sue!" Is also not an acceptable excuse to kill Princess Cadence.

588. I am to stop trying to kill Princess Cadence.

589. Slaying one of the mane six does not make me an element of harmony.

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Re: Things Screwball Can No Longer Do in Pony Tales: AoH

Post  Z2 on Wed Aug 21, 2013 9:43 pm

590. Dogpiling is STRONGLY DISCOURAGED if any party members possess horns.
591. Tackling is not an appropriate response to seeing 'wingboners'
592. The idiom 'wingboners' is not to come up at all
593. Even if it IS an existent biological response to sudden excitement applicable to many adventuring situations, I personally have still lost my access to the word.
594. There is no way to leverage Poison Joke poisoning into extra utility talents.
595. If I somehow figure out a way around 594, the PH is well within his rights to drop a bucket of the cure on me


Last edited by Z2 on Wed Sep 04, 2013 5:40 pm; edited 1 time in total
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