Pony Tales: Aspirations of Harmony
Would you like to react to this message? Create an account in a few clicks or log in to continue.

New Expansions - New Content - Post your favorites here

+28
Pingcode
deonte9109
Caden2112
Mind Gamer
LoganAura
Doc pseudopolis
thematthew
Z2
Cardbo
AlicornPriest
sunbeam
Quietkal
Kenzamaka
Azureink
Philadelphus
Nehiel Mori
Fury of the Tempest
Dusk Raven
Paper Shadow
Hayatecooper
A1C Bronymous
Xel Unknown
Kindulas
kajisora
Ramsus
ZamuelNow
Zarhon
Stairc -Dan Felder
32 posters

Page 30 of 40 Previous  1 ... 16 ... 29, 30, 31 ... 35 ... 40  Next

Go down

New Expansions - New Content - Post your favorites here - Page 30 Empty Re: New Expansions - New Content - Post your favorites here

Post  Xel Unknown Thu Sep 05, 2013 3:49 pm

Oh my... I don't care what it becomes... But I wanta play with something with that...
Xel Unknown
Xel Unknown
Freakin' Alicorn Princess

Gender : Male
Posts : 7019
Join date : 2012-08-30
Age : 33
Location : Somewhere, nowhere

http://us3.herozerogame.com/?resource_request=23219_2_1

Back to top Go down

New Expansions - New Content - Post your favorites here - Page 30 Empty Re: New Expansions - New Content - Post your favorites here

Post  A1C Bronymous Thu Sep 05, 2013 3:54 pm

It's really specific though. I mean, if you know you're in a game where time travel and stuff like that is common, then taking it makes sense, but other than that...

Usually DMs are pretty forthcoming with time of day and such. So its really the "difference in the time stream" thing that's the draw. And because its a passive thing, it definitely relies on a situation that may not ever be present in a given game.
A1C Bronymous
A1C Bronymous
Air Commander, Equestrian Armies Pegasus Corps, Eastern Skies Command
Air Commander, Equestrian Armies Pegasus Corps, Eastern Skies Command

Gender : Male
Posts : 5732
Join date : 2012-07-18
Age : 33
Location : Columbus, MS

Back to top Go down

New Expansions - New Content - Post your favorites here - Page 30 Empty Re: New Expansions - New Content - Post your favorites here

Post  ZamuelNow Thu Sep 05, 2013 4:21 pm

I'm certainly open to suggestions. It originally wasn't high on my list of things to suggest but figured "why not" since its a freebie of sorts.
ZamuelNow
ZamuelNow
Freakin' Alicorn Princess

Gender : Male
Posts : 3309
Join date : 2013-03-19

Back to top Go down

New Expansions - New Content - Post your favorites here - Page 30 Empty Re: New Expansions - New Content - Post your favorites here

Post  Fury of the Tempest Thu Sep 05, 2013 5:08 pm

I've already made one suggestion, so here is my second.

Weapon Efficiency
Select one conjured weapon, the PiP costs of talents granted by that conjured weapon are reduced by one.

Basically, its a more general version off:

Celestial Warrior
Prerequisite: Staff of the Stars
Reduce the energy costs of talents granted by the Celestial Staff by 1

I mean, if the trait weapon can have such a trait, why not ordinary conjured weapons as well?
Fury of the Tempest
Fury of the Tempest
Freakin' Alicorn Princess

Gender : Male
Posts : 4116
Join date : 2012-09-22
Age : 29
Location : ENGLAND!!!!

Back to top Go down

New Expansions - New Content - Post your favorites here - Page 30 Empty Re: New Expansions - New Content - Post your favorites here

Post  Stairc -Dan Felder Thu Sep 05, 2013 6:04 pm

Because let's say there's a theoretical [-1] Free Attack in the future that deals 1 damage or something on a conjured weapon. This trait would deal infinite damage with that.

Conjured Weapons break a lot of the system's rules in terms of power for their cost - so support for them needs to be designed carefully and with a clear understanding of how it interacts with all the possibilities.
Stairc -Dan Felder
Stairc -Dan Felder
Lead Designer
Lead Designer

Gender : Male
Posts : 3099
Join date : 2012-07-19

Back to top Go down

New Expansions - New Content - Post your favorites here - Page 30 Empty Re: New Expansions - New Content - Post your favorites here

Post  Paper Shadow Thu Sep 05, 2013 6:06 pm

Can't you only use one free action a turn?
Paper Shadow
Paper Shadow
Smile Like You Mean It
Smile Like You Mean It

Posts : 3759
Join date : 2012-11-23
Age : 30

Back to top Go down

New Expansions - New Content - Post your favorites here - Page 30 Empty Re: New Expansions - New Content - Post your favorites here

Post  Xel Unknown Thu Sep 05, 2013 6:12 pm

Yeah we only get one free action a round I thought... *goes to check* odd... It doesn't say how many free actions we get a round in combat.
Xel Unknown
Xel Unknown
Freakin' Alicorn Princess

Gender : Male
Posts : 7019
Join date : 2012-08-30
Age : 33
Location : Somewhere, nowhere

http://us3.herozerogame.com/?resource_request=23219_2_1

Back to top Go down

New Expansions - New Content - Post your favorites here - Page 30 Empty Re: New Expansions - New Content - Post your favorites here

Post  Stairc -Dan Felder Thu Sep 05, 2013 6:12 pm

Free actions are free. Use as many as you can afford.

If there's a rule somewhere stating otherwise, let me know so it can be changed to how it's supposed to be.
Stairc -Dan Felder
Stairc -Dan Felder
Lead Designer
Lead Designer

Gender : Male
Posts : 3099
Join date : 2012-07-19

Back to top Go down

New Expansions - New Content - Post your favorites here - Page 30 Empty Re: New Expansions - New Content - Post your favorites here

Post  Quietkal Thu Sep 05, 2013 6:14 pm

You can only use one per trigger as an interrupt; that's probably where it's carrying over from.
Quietkal
Quietkal
Element of Harmony

Gender : Male
Posts : 2059
Join date : 2012-07-25
Location : Occasionally

Back to top Go down

New Expansions - New Content - Post your favorites here - Page 30 Empty Re: New Expansions - New Content - Post your favorites here

Post  Fury of the Tempest Thu Sep 05, 2013 6:15 pm

Stairc -Dan Felder wrote:Because let's say there's a theoretical [-1] Free Attack in the future that deals 1 damage or something on a conjured weapon. This trait would deal infinite damage with that.

Conjured Weapons break a lot of the system's rules in terms of power for their cost - so support for them needs to be designed carefully and with a clear understanding of how it interacts with all the possibilities.
Weapon Efficiency
Select one conjured weapon, the PiP costs of Standard talents granted by that conjured weapon are reduced by one.

Problem solved. Makes sure something like Shield Valour doesn't becoming majorly powerful, but still buffs all conjured weapons quite a bit.


Last edited by Fury of the Tempest on Thu Sep 05, 2013 6:16 pm; edited 1 time in total
Fury of the Tempest
Fury of the Tempest
Freakin' Alicorn Princess

Gender : Male
Posts : 4116
Join date : 2012-09-22
Age : 29
Location : ENGLAND!!!!

Back to top Go down

New Expansions - New Content - Post your favorites here - Page 30 Empty Re: New Expansions - New Content - Post your favorites here

Post  Xel Unknown Thu Sep 05, 2013 6:16 pm

Not so Fury... It'd still lead to problems to how one builds future conjure weapons.... That's why these types of talents are best limited to only one conjered weapon.
Xel Unknown
Xel Unknown
Freakin' Alicorn Princess

Gender : Male
Posts : 7019
Join date : 2012-08-30
Age : 33
Location : Somewhere, nowhere

http://us3.herozerogame.com/?resource_request=23219_2_1

Back to top Go down

New Expansions - New Content - Post your favorites here - Page 30 Empty Re: New Expansions - New Content - Post your favorites here

Post  Fury of the Tempest Thu Sep 05, 2013 6:18 pm

Xel Unknown wrote:Not so Fury... It'd still lead to problems to how one builds future conjure weapons.... That's why these types of talents are best limited to only one conjered weapon.
So, make a trait for each conjured weapon?

That'll be difficult.

If that makes things so powerful. Just add a trait prerequisite or something.

Its unfair that the trait weapon gets such a major power-boost, but the other conjured weapons don't.
Fury of the Tempest
Fury of the Tempest
Freakin' Alicorn Princess

Gender : Male
Posts : 4116
Join date : 2012-09-22
Age : 29
Location : ENGLAND!!!!

Back to top Go down

New Expansions - New Content - Post your favorites here - Page 30 Empty Re: New Expansions - New Content - Post your favorites here

Post  Stairc -Dan Felder Thu Sep 05, 2013 6:20 pm

Not really concerned with being fair to the other conjured weapons, as the trait weapon is supposed to be special, but reducing the cost of standard actions only does solve quite a few problems (naturally you wouldn't want to reduce them to less than 0 in order to be absolutely safe, though this might not be a necessary restriction).
Stairc -Dan Felder
Stairc -Dan Felder
Lead Designer
Lead Designer

Gender : Male
Posts : 3099
Join date : 2012-07-19

Back to top Go down

New Expansions - New Content - Post your favorites here - Page 30 Empty Re: New Expansions - New Content - Post your favorites here

Post  Fury of the Tempest Thu Sep 05, 2013 6:27 pm

Stairc -Dan Felder wrote:Not really concerned with being fair to the other conjured weapons, as the trait weapon is supposed to be special, but reducing the cost of standard actions only does solve quite a few problems (naturally you wouldn't want to reduce them to less than 0 in order to be absolutely safe, though this might not be a necessary restriction).
The trait weapon is already special by being more powerful than a normal conjured weapon.

Why can't the conjured weapons get the same boost it gets? Their still less powerful overall.
Fury of the Tempest
Fury of the Tempest
Freakin' Alicorn Princess

Gender : Male
Posts : 4116
Join date : 2012-09-22
Age : 29
Location : ENGLAND!!!!

Back to top Go down

New Expansions - New Content - Post your favorites here - Page 30 Empty Re: New Expansions - New Content - Post your favorites here

Post  A1C Bronymous Thu Sep 05, 2013 6:36 pm

Stairc -Dan Felder wrote:Free actions are free. Use as many as you can afford.

If there's a rule somewhere stating otherwise, let me know so it can be changed to how it's supposed to be.
It's been ruled before (probably in this exact thread), that you can only use one per round. It's also been ruled the other way. Basically, you guys keep not putting a definite ruling in the book, and people keep forgetting- including those making the rulings.
A1C Bronymous
A1C Bronymous
Air Commander, Equestrian Armies Pegasus Corps, Eastern Skies Command
Air Commander, Equestrian Armies Pegasus Corps, Eastern Skies Command

Gender : Male
Posts : 5732
Join date : 2012-07-18
Age : 33
Location : Columbus, MS

Back to top Go down

New Expansions - New Content - Post your favorites here - Page 30 Empty Re: New Expansions - New Content - Post your favorites here

Post  Stairc -Dan Felder Thu Sep 05, 2013 6:38 pm

@Fury - I didn't say they couldn't. However, there's no reasons they *have* to.

If a trait works, we'll probably use it. Your use of only affecting standard actions could well work.

@Bronymous - Free actions are intended to be free. It was limited in the past because it was thought to be necessary to keep things from breaking, like other systems need, but the pip system handles the issue just fine.
Stairc -Dan Felder
Stairc -Dan Felder
Lead Designer
Lead Designer

Gender : Male
Posts : 3099
Join date : 2012-07-19

Back to top Go down

New Expansions - New Content - Post your favorites here - Page 30 Empty Re: New Expansions - New Content - Post your favorites here

Post  A1C Bronymous Thu Sep 05, 2013 6:40 pm

Thats debatable. But as of yet there aren't a whole lot of exploitable "Free actions", so it's probably fine for now.
A1C Bronymous
A1C Bronymous
Air Commander, Equestrian Armies Pegasus Corps, Eastern Skies Command
Air Commander, Equestrian Armies Pegasus Corps, Eastern Skies Command

Gender : Male
Posts : 5732
Join date : 2012-07-18
Age : 33
Location : Columbus, MS

Back to top Go down

New Expansions - New Content - Post your favorites here - Page 30 Empty Re: New Expansions - New Content - Post your favorites here

Post  Fury of the Tempest Thu Sep 05, 2013 6:41 pm

Stairc -Dan Felder wrote:@Fury - I didn't say they couldn't. However, there's no reasons they *have* to.
Same goes for Staff of the Stars. It didn't need the Celestial Warrior trait as an upgrade, yet it does.
Fury of the Tempest
Fury of the Tempest
Freakin' Alicorn Princess

Gender : Male
Posts : 4116
Join date : 2012-09-22
Age : 29
Location : ENGLAND!!!!

Back to top Go down

New Expansions - New Content - Post your favorites here - Page 30 Empty Re: New Expansions - New Content - Post your favorites here

Post  Stairc -Dan Felder Thu Sep 05, 2013 6:49 pm

Your argument that "it isn't fair that other weapons don't have the support this unique weapon-trait does" isn't impressive. 

However, that doesn't mean there aren't other good arguments to be made for that support being added. 

That particular argument isn't valid. Other arguments could well be (I already said multiple times that your suggestion of just dealing with standard actions could work).
Stairc -Dan Felder
Stairc -Dan Felder
Lead Designer
Lead Designer

Gender : Male
Posts : 3099
Join date : 2012-07-19

Back to top Go down

New Expansions - New Content - Post your favorites here - Page 30 Empty Re: New Expansions - New Content - Post your favorites here

Post  Fury of the Tempest Thu Sep 05, 2013 7:08 pm

I'm not an arguer.

I suck at them.

I'm just stating my opinion here, and the reasoning behind my suggestion.

That is all.
Fury of the Tempest
Fury of the Tempest
Freakin' Alicorn Princess

Gender : Male
Posts : 4116
Join date : 2012-09-22
Age : 29
Location : ENGLAND!!!!

Back to top Go down

New Expansions - New Content - Post your favorites here - Page 30 Empty Re: New Expansions - New Content - Post your favorites here

Post  Kindulas Fri Sep 06, 2013 2:05 am

Also, Pheromones - it's rather overly-rules-heavy. True, most of the text is in the options, but I feel we should cut some of the detail-orientedness of it. Frankly, if you abstract it to just being an area X feet around you, it's more easily re-flavored to other things like psionic effects.
Kindulas
Kindulas
Designer
Designer

Posts : 636
Join date : 2012-12-11

Back to top Go down

New Expansions - New Content - Post your favorites here - Page 30 Empty Re: New Expansions - New Content - Post your favorites here

Post  Kindulas Fri Sep 06, 2013 2:07 am

Any free actions that would be broken by being usable more than 1/Round can just get a specific limiter (and some do). No need to bring down talents with no need for the limit just because some do, when limiting on a case-by-case basis isn't too hard a task.
Kindulas
Kindulas
Designer
Designer

Posts : 636
Join date : 2012-12-11

Back to top Go down

New Expansions - New Content - Post your favorites here - Page 30 Empty Re: New Expansions - New Content - Post your favorites here

Post  Kindulas Fri Sep 06, 2013 2:16 am

Zarhon wrote:Here's my suggestions for this week!

First off, something for the Changelings, insectoid races, and other creatures that use pheromones...
Pheromones - Racial:
As far as the cost of this racial goes... No idea. Best guess would be either:
1) Price the pheromones themselves per effect, making the actual ability cost (0), and each pheromone costs varies (1-3, or something)
2) Have the initial pheromones racial cost a bunch (2-4), and subsequent extra pheromones are a cheap, stand-alone "upgrade racial".
3) Have pheromones cost cheap (1) and you can pick it repeatedly to get the other effects (full 8 points to get all the pheromones).

And secondly, something to assist both ongoing damage builds, AOE builds, as well as builds that require save-ends conditions.
Arc Slash - Combat Talent:

The combat talents could use a bunch of AOE attacks, or cheap AOE save-ends effects.
As with Arc Slash, my first instinct is "Of course!" But on second thought, that makes Despair combos... meaninglessly easy, and despair will become unquestionably OP if it isn't already... which actually highlights a possible problem if it's powerful enough that we have to worry about its existence when designing... talents that limit design are a known issue... also it's sad we made it a Psion move before Alchemist was a thing, because that is so Despair's rightful home.
Kindulas
Kindulas
Designer
Designer

Posts : 636
Join date : 2012-12-11

Back to top Go down

New Expansions - New Content - Post your favorites here - Page 30 Empty Re: New Expansions - New Content - Post your favorites here

Post  Zarhon Fri Sep 06, 2013 3:41 am

Kindulas wrote:Also, Pheromones - it's rather overly-rules-heavy. True, most of the text is in the options, but I feel we should cut some of the detail-orientedness of it. Frankly, if you abstract it to just being an area X feet around you, it's more easily re-flavored to other things like psionic effects.
Yeah, I sort of focus on the ruling to avoid it being broken by an obvious loophole in its mechanics, leaving the decisions of what is needed/useable to the devs in charge. Is the idea itself solid? What sort of "cuts" do you have in mind?

Kindulas wrote:As with Arc Slash, my first instinct is "Of course!" But on second thought, that makes Despair combos... meaninglessly easy, and despair will become unquestionably OP if it isn't already... which actually highlights a possible problem if it's powerful enough that we have to worry about its existence when designing... talents that limit design are a known issue... also it's sad we made it a Psion move before Alchemist was a thing, because that is so Despair's rightful home.
Well, the thing with Despair is that's it's pretty much the only reasonable talent option for such a tactic. The others are just not worth it, especially with the finicky nature of save ends conditions (unless you heavily invest in making chances work in your favor) and the high cost of combos. For instance, Acid Rain - it's practically the same ability, only a lot more expensive, and as such you can't really use it with anything without getting 10+ pips in advance, or relying on ally cooperation, or wasting a lot of its cost on a single target or two, rather than its full range.

Despair seems to be balanced by the fact it is impractical to properly pull off yourself with anything, or can almost never do it's full potential. It's also worth noting that the combos are pretty much guaranteed to take at least two standard actions, but not guaranteed to be usable (leaving a constant risk of a waste of spent pips, if the combo 'breaks' due to bad luck). How far can one go with the investment cost/risk before they decide it's not worth it over a simpler, direct method?
Zarhon
Zarhon
Smile Smile Smile
Smile Smile Smile

Gender : Male
Posts : 3531
Join date : 2012-07-19
Age : 33

Back to top Go down

New Expansions - New Content - Post your favorites here - Page 30 Empty Re: New Expansions - New Content - Post your favorites here

Post  Kindulas Fri Sep 06, 2013 3:52 am

Pheromones... I'm not sure what to think really. I do harken to my alter emotions idea. Some of them are a problem, but I wouldn't say it's unworkable necessarily. It's an odd one, but as a general thing altering other people's emotional states doesn't sound inherently problematic
Kindulas
Kindulas
Designer
Designer

Posts : 636
Join date : 2012-12-11

Back to top Go down

New Expansions - New Content - Post your favorites here - Page 30 Empty Re: New Expansions - New Content - Post your favorites here

Post  Sponsored content


Sponsored content


Back to top Go down

Page 30 of 40 Previous  1 ... 16 ... 29, 30, 31 ... 35 ... 40  Next

Back to top

- Similar topics

 
Permissions in this forum:
You cannot reply to topics in this forum