The Sun Sets OOC and info

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Re: The Sun Sets OOC and info

Post  Terrestial on Mon Jun 29, 2015 7:02 am

Bronymous.

Asking, cause i'm not sure if you re-opened 2 or only 1 spot. Being a new one here, i wouldn't wish to see one akin to me left hanging, so in case it's the latter, i'm inclined to ask...:

In case this new Faege guy is interested, would you be ok with giving him the spot i was supposed to take instead?

I think that would even be for the better, considering my recent doubts about this one.
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Re: The Sun Sets OOC and info

Post  A1C Bronymous on Tue Jun 30, 2015 12:51 am

If he's interested.... yeah, we dropped two so we could pick up two.
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Re: The Sun Sets OOC and info

Post  Cardbo on Thu Jul 02, 2015 10:51 am

Did we lose Sunburst?
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Re: The Sun Sets OOC and info

Post  A1C Bronymous on Thu Jul 02, 2015 1:33 pm

Not that I'm aware of.
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Re: The Sun Sets OOC and info

Post  Cardbo on Thu Jul 02, 2015 9:04 pm

She's been a little quiet lately and I'm waiting for a reply from her to my last post.
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Re: The Sun Sets OOC and info

Post  Cardbo on Mon Jul 06, 2015 8:50 pm

@Bronymous
So what day is it?

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Re: The Sun Sets OOC and info

Post  A1C Bronymous on Mon Jul 06, 2015 9:59 pm

[11:00:54 AM] A1C Bronymous: ehhhhhhhhhhhhhh
[11:01:12 AM] A1C Bronymous: Ive been doing so well at not having to think about that question
[11:01:47 AM] A1C Bronymous: I'm not sure how long weeks are in this setting
[11:06:01 AM] Paper Shadow: Didn't you hear?
[11:06:08 AM] Paper Shadow: Every day this week is Sunday
[11:06:17 AM] Paper Shadow: (y)
[11:41:33 AM] Bubblez 0w0: Well she is asking because she a bit temporally out of whack due to being unconscious most of the day so far. So she's trying to reorient herself by finding out date & time
[11:42:58 AM] A1C Bronymous: in which case I need to figure out if weeks work the easy way, which is like normal, or the headcanon way, which is 4 days
[11:43:25 AM] A1C Bronymous: accoridng to Twilight's calendar in season 2
[11:43:49 AM] Bubblez 0w0: She knows she was tranqd in the early morning but not how long she was under either time
[11:45:29 AM] Bubblez 0w0: We can hand wave it as " they tell her the date and time" which let's her reorient herself
[11:45:54 AM] A1C Bronymous: this is also a thing
[11:45:58 AM] A1C Bronymous: i like this thing

In the super duper headcanon I worked out for this setting, Equestrian years are actually only roughly 144 days long, which causes some numerical gymnastics. In the show Twilight has a calendar that- though we probably shouldn't read too much into it- only has 4 day weeks. They never mention months, only seasons, but it looks like 20 days a month or so. However, she also directly references Tuesday, which would imply a seven day week, if not abbreviated. Overall its a matter of which version of time counts, and which canon to apply.

This directly effects much of the plot of this campaign, what with the "Week of Sun" that is currently in progress. The Week of Sun wasn't a thing in this setting prior to this game, and clearly didn't take 4 day weeks into account, as it is now day 6. I don't think the main plot points of why I went to the bother of mapping out an abbreviated calendar will actually show up in this game, though, so I'm going to nix it.

That said, I don't know what day it is, but if I had to make it up on the spot, I would call it Friday now- the Assassination having happened very appropriately on Sunday (if anyone has a better idea of what day the Grand Galloping Gala takes place on, please advise). But as stated above, as long as we keep in mind what day of the week of sun it is, the actual day of the week can be hand waived and it would be fine.
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Re: The Sun Sets OOC and info

Post  A1C Bronymous on Sat Jul 11, 2015 7:54 pm

So, who's seen the new episode?

You're all witnesses, I came up with the Nightmare creature escaping from the dream world waaaaay before it ACTUALLY HAPPENED IN THE SHOW HEADCANON CONFIRMED Goooooooal!
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Re: The Sun Sets OOC and info

Post  Paper Shadow on Sun Jul 12, 2015 5:37 am

I'm happy for you and all, but we have spoiler tags for a reason, you know?

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Re: The Sun Sets OOC and info

Post  A1C Bronymous on Sun Jul 12, 2015 5:27 pm

Nope too excited. Besides it doesn't actually spoil anything that happens.
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Re: The Sun Sets OOC and info

Post  Cardbo on Sun Jul 12, 2015 11:04 pm

A1C Bronymous wrote:Town Hall Group:
Down the hall, you find a break room, empty and set up like a makeshift clinic, and a number of guards in the break room across the hall. One of them spots the unconscious pony on the cloud stretcher and comes out to you. "What's going on here, what happened?" Gearick recognizes an insignia on his collar signifying that he's medical.

A1C Bronymous wrote:The medic looks at you with concern. "This looks like one of the stages of infection for whatever the disease is that's going around- if he's been infected and you're hiding it, you're putting everyone here at risk." He takes control of the cloud stretcher and pushes it into the empty room across the hall, and shuts the door. "Now tell me everything- when it comes to medical procedures during Martial Law, there is no ' need to know'." He stares at you calmly, frowning.



A1C Bronymous wrote:Storm, Gearick, Bells:
"Fair enough." The Medic peeks through the door again. "You all can wait out in the lobby, I'll send someone for you if anything develops." He steps through the door and shuts it behind him.

A1C Bronymous wrote:
Storm, Gearick, Sunburst:
Nopony stops Storm from opening the door, but the Medic inside looks up from what he's doing. "Now what? I told you I'd send for you once something happens." He has Thermal on a regular cot now, rolled onto one side and examining his back. An IV hooked to his foreleg is administering fluids.

Slightly confused at the events here. We find the medic in the room in set up like a makeshift clinic. Then the medic pushes Thermal's cloud into a second room across the hall, and follows afterward shutting the door behind him. This looks to be the case from the final post here, but the impression I got from the first two posts is that the medic shoved Thermal into a room and shut the door. Since the door is already shut, it seems like the medic went back the way he came and went back into the makeshift clinic room.
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Re: The Sun Sets OOC and info

Post  A1C Bronymous on Mon Jul 13, 2015 2:01 am

This is... correct? He shut Thermal in the room alone at first he was afraid that Thermal was infected- and then once you explained that he was clean, he went into the room with Thermal and shut the door.

He and Thermal have been in the room alone since you last spoke to him.
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Re: The Sun Sets OOC and info

Post  Cardbo on Mon Jul 13, 2015 2:49 am


A1C Bronymous wrote:Storm, Gearick, Bells:
"Fair enough." The Medic peeks through the door again. "You all can wait out in the lobby, I'll send someone for you if anything develops." He steps through the door and shuts it behind him.

From where is he peeking through the door? Is he outside in the hallway, and peeking into room with Thermal, into the breakroom, or is he peeking inside either room peeking outside into the corridor. Which door is he stepping through and in which direction? Its confusing as to what the medic is actually doing, and its hard to decide on an action based on that. Just...please keep that in mind in the future.
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Re: The Sun Sets OOC and info

Post  A1C Bronymous on Mon Jul 13, 2015 3:18 pm

He was in the hallway, peeking in on Thermal, and then stepped into the room with him. I'll try and be more descriptive in cases like these.
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Re: The Sun Sets OOC and info

Post  Terrestial on Tue Jul 14, 2015 8:20 am

I have made my decision, Bronymous. Here lies the answer:

https://docs.google.com/document/d/1b0KO2FSgsTMLDda-2mwHprBqdN7MEqNT9V86I_nuwQQ/edit?usp=sharing

Upon the creation of the new character, i took a few things into consideration: The first was that you appreciated the non-obtrusive usage of Alter Ego. Thus, i decided to employ it, seeking a new suitable race, after using a Crystal Pony for AleneShazaam's game. Hence, a Zebra. With Silverbelle gone, there was no arcane practitioner anymore. Combine that with seeing that the only healer of the rather large group has knowledge of 7 and does not even have Cutie Mark in that certain skill...

... and sudden realization.

I just made Zecora in disguise!

Despite not being keen on recycling archetypes, i've come to like this character, so i'm going to play her nonetheless.

Awaiting eagerly your opinion.
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Re: The Sun Sets OOC and info

Post  A1C Bronymous on Tue Jul 14, 2015 2:22 pm

Looks good to me. There is a Zebra NPC that I would be interested for her to meet, but he doesn't live in town so we'll see...

I have some backstory questions to make slotting her in easier:
1- Where is she from, if not from Neighagara Falls?

2- Assuming she is indeed not from there, what is her reason for being there now? Has she been living there recently, or was she passing through? (I have an idea for this, if you don't have any specific answers)

3- Based on the above two answers, would she know anyone prominent in town? Acquaintances or ponies she's worked with, or anyone in Town Hall or the Guard, etc.

I might have others as they come to me.
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Re: The Sun Sets OOC and info

Post  Terrestial on Wed Jul 15, 2015 5:20 pm

You... don't mean a certain half-Zebra by any chance, do you?

Spoiler:
First thing that came to my mind when i read that, really.

Also, yes, im aware that it is (was?) a PC.

As for the questions:

Neighara Falls? Is that where the party's currently at?

To be honest i intentionally didn't specify her working location to make slotting her in easier.
I did visualise her career starting point at a smaller town, more to the south, the homeland of Zebras - like Dodge, for example. However, during those few years, circumstances might've changed with her, gaining official recognition. Therefore, she could've wished to visit a place where she could expand her knowledge. Is any medical institute or at least a more recognizable hospital located in Neighara? If yes, then i guess we could go with her, having that town as homestead for the while, as to squeeze out as much roleplaying juice as possible. As for the acquaintances... if i'm understanding it right, you're not asking me how far would Hazelfrizz's socializing go, a.k.a. circles she would probably attend, but rather to prepare a more detailed list of the more important ponies she could reasonably jump into/call upon, right?  If so, then how far would you like me precise things, as to not go into creating NPC-s of my own? How much of a backstory to their relations?

If there's no reason from the mentioned above for her to be from that town, then we'll go for the "in the solitary-so-far search of the culprit" approach, i guess. That or a vacation, if it's a suitable season.

Also, i'd gladly listen to what you have to offer nonetheless. If that's not an idea to be savoured also for whoever else might be joining.
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Re: The Sun Sets OOC and info

Post  A1C Bronymous on Wed Jul 15, 2015 10:05 pm

Terrestial wrote:You... don't mean a certain half-Zebra by any chance, do you?

Spoiler:
First thing that came to my mind when i read that, really.

Also, yes, im aware that it is (was?) a PC.
Well Copper's character in this game was Bells... but I'm familiar with that character.... somehow...

The one I meant is one of my NPCs that works as medical staff at the Logging company, and you can read about him if you backlog a little more than a year into the IC thread. I might have to, since I've forgotten his name.

As for the questions:

Neighara Falls? Is that where the party's currently at?

To be honest i intentionally didn't specify her working location to make slotting her in easier.
I did visualise her career starting point at a smaller town, more to the south, the homeland of Zebras - like Dodge, for example. However, during those few years, circumstances might've changed with her, gaining official recognition. Therefore, she could've wished to visit a place where she could expand her knowledge. Is any medical institute or at least a more recognizable hospital located in Neighara? If yes, then i guess we could go with her, having that town as homestead for the while, as to squeeze out as much roleplaying juice as possible. As for the acquaintances... if i'm understanding it right, you're not asking me how far would Hazelfrizz's socializing go, a.k.a. circles she would probably attend, but rather to prepare a more detailed list of the more important ponies she could reasonably jump into/call upon, right?  If so, then how far would you like me precise things, as to not go into creating NPC-s of my own? How much of a backstory to their relations?

Neighagara is a fairly small town, with only the mostly free medical clinic (which is currently quarantined) and the expensive Doctor Quick Fix as regular local care providers (but also the Zebra and the recently arrived Guard medics), but the nearest sizable hospital is in Cloudsdale.

As for ponies she knows, anyone actually important, as in positions of Authority or well known in town that you think she would have met before are more what I'm after, with as much backstory as you care, though the less penciled in the less it might conflict with the setting, so up to you. You can also add any good friends/ponies she sees or works with often, or that are just important to her, and unless they are completely out of place, they can be available for encounters or dialogue, help, etc. This can also be used for "I was visiting friend X, or transfered to work with associate Y, or came seeking help from important pony Z".

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Re: The Sun Sets OOC and info

Post  Terrestial on Sun Jul 19, 2015 10:30 am

Excuse me for answering only now. I've been both caught up quite unexpectedly in a vortex of events and i realized a few fatal mistakes i've made concerning my character.
I'll have you know i switched out 3 combat talents. Namely, mocking melody, dis-chord and implant parasite for gather energy, hellfire rain and second sunrise.
I hope that, since i have not officially been accepted yet, you don't mind me doing that.

A1C Bronymous wrote:Well Copper's character in this game was Bells...

Those were both Copper's? Oh. Didn't register that.

A1C Bronymous wrote:but I'm familiar with that character.... somehow...

As far as i remember, it was somewhere in the template characters' section - or one sounding like that, at least. That's where i know it from. Maybe the same applies to you?
Only, since you're far beyond the point of checking templates for clues, youy memory concerning that is fuzzy?

A1C Bronymous wrote:Neighagara is a fairly small town, with only the mostly free medical clinic (which is currently quarantined) and the expensive Doctor Quick Fix as regular local care providers (but also the Zebra and the recently arrived Guard medics), but the nearest sizable hospital is in Cloudsdale.

Aaah, that information was just what i needed to pinpoint stuff.

Between the mostly free public clinic and the expensive private specialist, she'd most probably occupy some middle ground, taking up the mantle of a more-than-apothecary, yet not-really-a-doctor due to starting her own, yet more client-friendly business. At least when prices came into question, considering ponies of Equestria generally treat each other kindly. Hazelfrizz would only initially take care solely of who visits her own adobe. Over time, she'd be trying to gain the local hospital staff's trust, helping out charitably and gradually exposing the extent of her abilities. Taking advatage of the fact that her choice of business does not require of her to be at the counter all the time, that is.. Of course, she'd be leaving a notice of where to look for her, just in case. I guess that after those few years, she'd maintain a rather fixed schedule of having her store opened at some hours and working at the hospital - still for free - for the rest. If she's ventured so far into Equestria undercover in order to help those in need, then i guess she'd do with some humble income. Hence, her small 'clinic' would probably double as her house.

Since this clinic quarantine sounds like something important story-wise i think this solution might be a valid way of having Hazelfrizz be able to relate to those working there if needed while not being bound to that place a the same time.

As for who in this case might've emerged as important... i guess some hospital staff sharing her branch of specialization, alongside whom she'd work - or at least those more inclined to call upon her help. Could've been that they turned out to be the ones to vouch for her more acknowledged appearances there in the first place. Not sure if we follow the irl certificate-for-career route or just follow the Cutie Mark predestination flow. I've seen examples of both on this forum. If we're doing the former and it's hard to live off the medical business around here, then i guess that at least initially Hazel would be a speck of salt in Quick Fix's eye - something that could be carried over from the past until now. Depends on what you'd want. It would be nice if you could precise his situation/character/beliefs as to have me relate to it as well. If you deem it important.

Also, i guess that registering as the town's apothecary officially could have come with some difficulties, even if she did carry over some recommendations from Dodge. Hence, some officialls (or just the Mayor, if it's such a small town for her to take care of things personally) could be at least recognizing her from something aside shop-talk, as they, perhaps, must've been convinced personally as to Hazel's credibility to let her work at health-care.

Finally, since this Zebra would make use of all kinds of ingredients for her remedies, i think she would have some difficulties acquiring from surroundings/growing in her garden each and every one of them. Hence, she'd probably know some travelling merchants passing regularly through Neighara Falls. If there are any like those.
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Re: The Sun Sets OOC and info

Post  Cardbo on Sun Jul 19, 2015 12:31 pm

Terrestial wrote:I have made my decision, Bronymous. Here lies the answer:

https://docs.google.com/document/d/1b0KO2FSgsTMLDda-2mwHprBqdN7MEqNT9V86I_nuwQQ/edit?usp=sharing

Upon the creation of the new character, i took a few things into consideration: The first was that you appreciated the non-obtrusive usage of Alter Ego. Thus, i decided to employ it, seeking a new suitable race, after using a Crystal Pony for AleneShazaam's game. Hence, a Zebra. With Silverbelle gone, there was no arcane practitioner anymore. Combine that with seeing that the only healer of the rather large group has knowledge of 7 and does not even have Cutie Mark in that certain skill...

... and sudden realization.

I just made Zecora in disguise!

Despite not being keen on recycling archetypes, i've come to like this character, so i'm going to play her nonetheless.

Awaiting eagerly your opinion.

I just want to mention, that though Storm only has a knowledge of 7, he is trained in Healing, and has several Freaky Knowledge Skill relating to healing. On top of that, he's got the Miracle Worker Destiny, so he does have healing covered. That said, I don't mind the above character, but I'm just letting you where Storm is at.
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Re: The Sun Sets OOC and info

Post  Terrestial on Sun Jul 19, 2015 1:52 pm

Cardbo wrote:

I just want to mention, that though Storm only has a knowledge of 7, he is trained in Healing, and has several Freaky Knowledge Skill relating to healing.  On top of that, he's got the Miracle Worker Destiny, so he does have healing covered.  That said, I don't mind the above character, but I'm just letting you where Storm is at.

I knew about the training and freaky knowledge, but...

I inquired about old characters and got the answer that they were not changed in some aspects. Considering there is absolutely nothing written about Stormeye's destiny in his character sheet, i understood it that he does not get one.

How come?

That... changes a lot. It makes the difference between a moderate healer and one able to call critical successes at-will, cure uncurable afflictions and even resurrect.
Yeah, guess one could have 3 in healing and still have those.


Wondering whether i made the right choice now, not having known that. Aw shucks..


Thanks for informing me... though i ponder whether it wouldn't have been better for me not to know at all... here i was, so happy it was one sensible doctor who did not attempt to get (personal opinion, take no offence) the anticlimatic resurrect. Just before we finished figuring out stuff with Hazelfrizz too. Aaargh...

Bronymous - how long do we have till the moment for my joining comes around?
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Re: The Sun Sets OOC and info

Post  Cardbo on Sun Jul 19, 2015 3:40 pm

Terrestial wrote:
Cardbo wrote:

I just want to mention, that though Storm only has a knowledge of 7, he is trained in Healing, and has several Freaky Knowledge Skill relating to healing.  On top of that, he's got the Miracle Worker Destiny, so he does have healing covered.  That said, I don't mind the above character, but I'm just letting you where Storm is at.

I knew about the training and freaky knowledge, but...

I inquired about old characters and got the answer that they were not changed in some aspects. Considering there is absolutely nothing written about Stormeye's destiny in his character sheet, i understood it that he does not get one.

How come?

Its been years since we started this campaign, and Storm's character's sheet has gone through a few revisions, though the old versions are still around. and I think that's what was referenced on the campaign description post.



That... changes a lot. It makes the difference between a moderate healer and one able to call critical successes at-will, cure uncurable afflictions and even resurrect.
Yeah, guess one could have 3 in healing and still have those.


Wondering whether i made the right choice now, not having known that. Aw shucks..


Thanks for informing me... though i ponder whether it wouldn't have been better for me not to know at all... here i was, so happy it was one sensible doctor who did not attempt to get (personal opinion, take no offence) the anticlimatic resurrect. Just before we finished figuring out stuff with Hazelfrizz too. Aaargh...

Bronymous - how long do we have till the moment for my joining comes around?

It's still a good character concept. You've already got a number of skills relating to plants. Perhaps play up the green hoof aspect of that? Or switch CM skills from Healing to History and play up the Sage part?
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Re: The Sun Sets OOC and info

Post  Terrestial on Sun Jul 19, 2015 4:11 pm

Cardbo wrote:

Its been years since we started this campaign, and Storm's character's sheet has gone through a few revisions, though the old versions are still around. and I think that's what was referenced on the campaign description post.

I have been presented with this by Bronymous when i inquired specifically where to refer to other players' characters, with the note that it's just one that is entirely missing. Indeed, this pack includes a seemingly older version... with the lack of that crucial aspect.

Cardbo wrote:

It's still a good character concept.  You've already got a number of skills relating to plants.  Perhaps play up the green hoof aspect of that?  Or switch CM skills from Healing to History and play up the Sage part?

Thank you. However, you are mistaking the fluff for crunch in this aspect, i'm afraid. The only two skills i have connected to greenery are nature's touch and freaky knowledge - natural remedies. Just two little additions of this branch, meant to compliment the focus, which was placed entirely on the healing aspect. Changing that would've turned her whole concept upside down. It's out of question.

I'm not as proud as to not play her as she is now, only due to knowing she'd never reach as far as Storm Eye. However, it would amount to missing quite the unique opportunity presented.

The group assembled for this campaign is well-versed and i'd gladly take advantage of that, having more freedom in character creation than other campaigns provide.


I suppose i could make another character... but it's just that i've created three for this game already, all of them sooner or later turning out to lack something or not fit in, in at least one aspect. Not to mention the time that has passed ever since...

... and pay little mind to me. Though struck off course once more and a bit sour, i can manage. I've said the above cause i'm worried Bronymous's patience may be growing thin due to all these changes - especially in the light of that we were about to settle things at long last. All the more, since this character included Alter Ego, the non-obtrusive version of which GM seemed to be interested in seeing game-wise. Hence, i'd like to hear what he has to say on this matter.
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Re: The Sun Sets OOC and info

Post  A1C Bronymous on Sun Jul 19, 2015 4:49 pm

So before I comment on the other questions and concerns raised above, are you saying for certain that you're starting over again for a new character? Because if so:

Spoiler:
This game has been through 14 (ish) Player characters. There isn't an idea for a character you will have that hasn't been explored. I don't mind doubling up on healing if the characters themselves are radically different.

The time until you would be joining still depends on the group outside of town hall and what they do with their prisoners. BUT it will be harder to have a quick slot-in if the character keeps changing, because then we'll have to find a new reason for him/her to be there.

Following that, I'd prefer to have the character done and ready to go. But we'd still need to wade through your town Apothecary idea, what could and couldn't work and why.

You have time. If you want to make something else, that's fine- I'm more concerned with making sure you get to get in and play enjoyably, rather than party dynamics and mechanical build pro's and con's.
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Re: The Sun Sets OOC and info

Post  Terrestial on Sun Jul 19, 2015 5:23 pm

I'm... leaning towards changing it, but i haven't ultimately decided yet. I'm still recovering from the initial shock and it' a bad thing to make rash decisions... For sure, i don't care for time it takes me to join. Be it through the path of trial and error, but i believe that creating something i would really enjoy in the long run would be for the best. Especially seeing your high 'lost players' count.

Even if i did already start two other campaign successfully in the meantime.
Hazelfrizz grew on me... but i didn't account for that one thing - and i just know it would be the salt in my eye.

However, i'd like to ask... something that, perhaps, i should have asked earlier on... had this rp seen much conflict? Was there ever an extensive need for two healers? I assumed the moderate amount beforehand and acted accordingly, but i'd like to get to know that now...

Completely aside from character building.
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Re: The Sun Sets OOC and info

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