Equestrian Radio Show's Adventure Variety Hour: Explorers of STOMP [OOC] pt 2

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Equestrian Radio Show's Adventure Variety Hour: Explorers of STOMP [OOC] pt 2

Post  ZamuelNow on Wed Jul 16, 2014 12:09 am

*static crackle*

Located south of Horseshoe Bay is the city of Caballuston.  A sleepy little seaside town with few inhabitants but lingering history, the residents go about their average lives as great forces work below the surface.  For this is the city that houses the Equestrian Expedition Keep, a privately funded group that collaborates with museums and researchers throughout Equestria in need of talented individuals to brave the ruins of the ancients for discovery and science.

Of course, if only it was that simple.

Seeking out the strongest and smartest of our fair nation, the Keep secretly funds the organization known as the Specialized Team for Obtaining Museum Pieces. It's true goal is to find dangerous artifacts before they fall into the hands of evil.  Many unsavory villains would seek out such wonders to plunge the world into chaos for their own fiendish desires.  But never fear folks.  The heroes are ever ready to discover new wonders, buck the plans of villainy, and STOMP out evil!




Explorers of STOMP - Casting list:

STARRING...

sunbeam as Grease
Fury of the Tempest as Gearick
Crystalite as Hector Gildedwings
Sobana as Nightshade Glimmer
Dr Blight as Ruby Blossom

Retired Cast:
Clockeye as Kegs
Ramsus as Spotlight & Zero
Mind Gamer as Melisma
tygerburningbright as Professor Lichen Field
Kingofsouls as Stout Spirit and Turquoise Tree

Current XP:
Current Harmony totals + equipment
Code:
3000 xp Level 3
 350 xp Arc Completion
  85 xp Roleplaying and OOC interaction bonus
____
3435 xp total

 350 xp Arc Completion
 350 xp Arc Completion
  85 xp Roleplaying and OOC interaction bonus
____
4220 xp total - Level 4

350 xp Arc Completion
  45 xp Roleplaying and OOC interaction bonus
____
4615 xp total

One dark crystal
Several corroded dark crystals
One non-rechargeable Whirlygig
One ancient and ornate silver rod

Personal GM Quirks and General House Rules


Last edited by ZamuelNow on Sun Oct 12, 2014 2:43 pm; edited 2 times in total
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Re: Equestrian Radio Show's Adventure Variety Hour: Explorers of STOMP [OOC] pt 2

Post  sunbeam on Wed Jul 16, 2014 6:13 pm

Fury, do you care to do anything before Grease arrives?
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Re: Equestrian Radio Show's Adventure Variety Hour: Explorers of STOMP [OOC] pt 2

Post  Sobana on Wed Jul 16, 2014 10:29 pm

So do I start now? Also, where do I start?
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Re: Equestrian Radio Show's Adventure Variety Hour: Explorers of STOMP [OOC] pt 2

Post  ZamuelNow on Wed Jul 16, 2014 10:34 pm

Not yet, but soon.
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Re: Equestrian Radio Show's Adventure Variety Hour: Explorers of STOMP [OOC] pt 2

Post  Sobana on Wed Jul 16, 2014 11:28 pm

The prophecy... is not yet fulfilled...
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Re: Equestrian Radio Show's Adventure Variety Hour: Explorers of STOMP [OOC] pt 2

Post  Sobana on Thu Jul 17, 2014 8:58 pm

Is it possible to do two rolls for two different things in the same turn? Like if my character wants to throw a baseball but is not every good at it can she roll Precision check for aim and then a Brawn check for force?
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Re: Equestrian Radio Show's Adventure Variety Hour: Explorers of STOMP [OOC] pt 2

Post  ZamuelNow on Thu Jul 17, 2014 9:03 pm

It depends on the situation. Most of the time, assume the answer is "no".
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Re: Equestrian Radio Show's Adventure Variety Hour: Explorers of STOMP [OOC] pt 2

Post  sunbeam on Thu Jul 17, 2014 9:07 pm

The most accurate answer is that it's up to the DM. Usually when you want to do something complicated, you tell the DM, and they tell you what skill check to roll, then you tell them your total roll, and they tell you what happens. Sometimes you can guess what skill you'll need, but that's the more general form. However, even if you don't know what skill you'll be using, you can generally speed the process up by just including a base roll in your original attempt, and then either you or the DM can figure out your skill check total as you go.

Generally, we try to keep things simple and confined to just one skill check. If I were DMing in your baseball scenario I would probably just have you roll once, and base your accuracy off the precision check and the pitch speed off the brawn check, just because it keeps things simple.
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Re: Equestrian Radio Show's Adventure Variety Hour: Explorers of STOMP [OOC] pt 2

Post  Sobana on Thu Jul 17, 2014 11:00 pm

Thanks! Another question what does the little numbers next to the skills mean? Like the (2) after an ability and the [+3] before a combat talent?
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Re: Equestrian Radio Show's Adventure Variety Hour: Explorers of STOMP [OOC] pt 2

Post  sunbeam on Fri Jul 18, 2014 7:57 am

The (X) number after an ability's name is how many ability points you expend to take it. On a related note, as a level 4 character you get 36 ability points, but only 29 points worth of stuff appears to be on your character sheet. Enjoy your 7 extra points.

the [X] in front of a combat talent's name is it's energy cost. Whenever you use a combat talent, you add or subtract the number of energy listed in the cost from your energy total (obviously, you add if the ability is listed as a [+X] and subtract if the ability is listed as a [-X]), then you do whatever the combat talent says. You can't go below zero energy, so if you try to use, say, a [-7] ability when you have 4 energy, it's not going to work (you won't end up at -3 energy. On a related note, you start battles with 4 energy.

Zamuel, are we using your passive energy gain houserule now?
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Re: Equestrian Radio Show's Adventure Variety Hour: Explorers of STOMP [OOC] pt 2

Post  ZamuelNow on Fri Jul 18, 2014 8:25 pm

sunbeam wrote:Zamuel, are we using your passive energy gain houserule now?

Yes, but it's not active on the first turn.
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Re: Equestrian Radio Show's Adventure Variety Hour: Explorers of STOMP [OOC] pt 2

Post  Sobana on Sat Jul 19, 2014 7:27 am

Wait, so how much energy do I get a turn?
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Re: Equestrian Radio Show's Adventure Variety Hour: Explorers of STOMP [OOC] pt 2

Post  sunbeam on Sat Jul 19, 2014 9:37 am

You gain one energy at the start of each turn except for your first turn.
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Re: Equestrian Radio Show's Adventure Variety Hour: Explorers of STOMP [OOC] pt 2

Post  Dr Blight on Sat Jul 19, 2014 11:25 am

Just posting to show interest since I hear there might be an opening. I'm working on a character sheet so should hopefully have that soon.
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Re: Equestrian Radio Show's Adventure Variety Hour: Explorers of STOMP [OOC] pt 2

Post  Sobana on Sat Jul 19, 2014 8:02 pm

sunbeam wrote:You gain one energy at the start of each turn except for your first turn.
Ok, cool. But, um, what does "3/day" mean for skills?
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Re: Equestrian Radio Show's Adventure Variety Hour: Explorers of STOMP [OOC] pt 2

Post  sunbeam on Sat Jul 19, 2014 8:17 pm

You can use the ability 3 times per day.
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Re: Equestrian Radio Show's Adventure Variety Hour: Explorers of STOMP [OOC] pt 2

Post  kingofsouls on Sun Jul 20, 2014 3:04 am

Dr Blight wrote:Just posting to show interest since I hear there might be an opening. I'm working on a character sheet so should hopefully have that soon.

Well, unfortunately, Zamuel is kicking me out of the campaign. Not that I blame him, I did very little mostly because I'm not very experienced in role playing and wait for people to talk to me because i don't want to be that guy and interrupt something they are doing.

Amoung other things.

Hope the campaign goes well.

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Re: Equestrian Radio Show's Adventure Variety Hour: Explorers of STOMP [OOC] pt 2

Post  Sobana on Sun Jul 20, 2014 5:07 am

Zamuel, I give you my word that I will do my best to interrupt everyone and to break every environment that I can! =D
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Re: Equestrian Radio Show's Adventure Variety Hour: Explorers of STOMP [OOC] pt 2

Post  ZamuelNow on Sun Jul 20, 2014 8:59 pm

Dr Blight wrote:Just posting to show interest since I hear there might be an opening. I'm working on a character sheet so should hopefully have that soon.

Things may or may not be heating up so if you're interested you'll need to get your sheet in soon.
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Re: Equestrian Radio Show's Adventure Variety Hour: Explorers of STOMP [OOC] pt 2

Post  Dr Blight on Mon Jul 21, 2014 12:42 am

I still need to get the character write-up and questionnaire done, but all the mechanical stuff is already done so I'll just post it up now and finish it up tomorrow after work. You can probably get an idea of what I'm going for based on just just the picture and what's already there.

As such, Meet Ruby Blossom and Trotson the Crystal Pony and Tiny Ewe respectively!
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Re: Equestrian Radio Show's Adventure Variety Hour: Explorers of STOMP [OOC] pt 2

Post  ZamuelNow on Mon Jul 21, 2014 12:49 am

Oh, a companion character.
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Re: Equestrian Radio Show's Adventure Variety Hour: Explorers of STOMP [OOC] pt 2

Post  Dr Blight on Mon Jul 21, 2014 12:51 am

Trotsons' contributions will be pretty much limited to variations of "Baaaa~" but yes.
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Re: Equestrian Radio Show's Adventure Variety Hour: Explorers of STOMP [OOC] pt 2

Post  Dr Blight on Mon Jul 21, 2014 1:09 am

wait... 4000 harmony means we're level 5 right?

Sorry for the double post
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Re: Equestrian Radio Show's Adventure Variety Hour: Explorers of STOMP [OOC] pt 2

Post  ZamuelNow on Mon Jul 21, 2014 2:00 am

Level 4.

Level 1 starts at 1000
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Re: Equestrian Radio Show's Adventure Variety Hour: Explorers of STOMP [OOC] pt 2

Post  Dr Blight on Mon Jul 21, 2014 10:36 am

Gotcha, all fully done and updated so lemme know if there's anything more.
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Re: Equestrian Radio Show's Adventure Variety Hour: Explorers of STOMP [OOC] pt 2

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