The Final Prize [OOC]

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The Final Prize [OOC]

Post  ZamuelNow on Tue Aug 05, 2014 12:59 am

Head groggy, you wake up to the over-enthusiastic voice over the intercom.  They're saying something about...fighting for your life?  Why are you wearing this gaudy name tag?  And then they mentioned that no one has ever won the final prize.  Well, you'll see about that...
Welcome to the first Wanderlust combat campaign.  Several lucky contestants will have the chance to try to survive.  While combat focused, flavor is encouraged.  Recruiting but not on a first come basis.  Rather, players will be put into a random que to make up the party for the battle which may vary in size per battle.  Likewise, enemies will be a surprise until this starts but there's key categories to pull from within the game show.  Flavor is ponies and players will start at Level 1.

Our Lovely Contestants:
mjh6 as Supernova & Blackstar
Dusk Raven as Evil Eye
Fury of the Tempest as Storm Blade
Sunbeam as Living Lightning
Doc pseudopolis as Acoustic

Xel Unknown as Mad “Maddie” Nopony
Crystalite as Calm Strike



Last edited by ZamuelNow on Tue Sep 23, 2014 1:24 pm; edited 4 times in total
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Re: The Final Prize [OOC]

Post  Xel Unknown on Tue Aug 05, 2014 1:26 am

Ah... Lovely I've wondered when the next combat campaign would start up.... Pitty it's for Wanderlust. But still might throw my hat into the ring... Wanderlust's combat isn't all that bad... Just mostly meh.
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Re: The Final Prize [OOC]

Post  Dusk Raven on Tue Aug 05, 2014 1:54 am

I've got a build all thought up, I just need to figure out a backstory...
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Re: The Final Prize [OOC]

Post  mjh6 on Tue Aug 05, 2014 2:06 am

Yay! I've been wanting to try out the new spellblade system

So here's Supernova
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Re: The Final Prize [OOC]

Post  Dusk Raven on Tue Aug 05, 2014 2:22 am

I myself have been wanting to use an Adrenaline-based build, but I wanted to reflavor it as something else. I think I've succeeded...

I don't have a backstory, but I have a build. Here's Irus, in case anyone wants to view and offer suggestions.
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Re: The Final Prize [OOC]

Post  mjh6 on Tue Aug 05, 2014 2:32 am

Neat build. He kinda come across to me as like a vengeful ghost
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Re: The Final Prize [OOC]

Post  Dusk Raven on Tue Aug 05, 2014 3:11 am

Interesting. As per your own character, I think it's good, although comments made by Zamuel in the "Post Your Campaign Ideas" thread imply this isn't an Equestrian setting. I could be wrong.

In any event, if there's enough people interested, I could run my own battle campaign set in Equestria for those who don't want to be on the waiting list.
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Re: The Final Prize [OOC]

Post  Xel Unknown on Tue Aug 05, 2014 12:39 pm

But... "Flavor is ponies" line that is stated in the opening post... Meanings that EVERYONE IS PONE... Or pone-ish...
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Re: The Final Prize [OOC]

Post  Dusk Raven on Tue Aug 05, 2014 12:51 pm

I... totally missed that. I may need to re-evaluate my character...
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Re: The Final Prize [OOC]

Post  Crystalite on Tue Aug 05, 2014 12:53 pm

I'll toss my hat in... Should have a sheet up by tomorrow.
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Re: The Final Prize [OOC]

Post  Dusk Raven on Tue Aug 05, 2014 1:03 pm

Okay, Irus is now Evil Eye. I've even got a tiny personality description up...
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Re: The Final Prize [OOC]

Post  mjh6 on Tue Aug 05, 2014 1:12 pm

I got more backstory up and reflavored my attacks
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Re: The Final Prize [OOC]

Post  Xel Unknown on Tue Aug 05, 2014 2:07 pm

I officially and stating that I TOO wish to throw my hat into this now... Totally going to build Mad Nopony a Wanderlust combat build. (link sends to Pony Tales build, but gives you a basic rundown of part of this character's backstory)
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Re: The Final Prize [OOC]

Post  Xel Unknown on Wed Aug 06, 2014 10:26 am

Wanderlust Combat Build DONE!

Still have yet to flavor it... But finished the build mechanics wise. :3


Last edited by Xel Unknown on Wed Aug 06, 2014 6:43 pm; edited 1 time in total
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Re: The Final Prize [OOC]

Post  ZamuelNow on Wed Aug 06, 2014 6:27 pm

My my, how fascinating.
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Re: The Final Prize [OOC]

Post  mjh6 on Wed Aug 06, 2014 7:29 pm

Fascinating? How?
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Re: The Final Prize [OOC]

Post  Dusk Raven on Thu Aug 07, 2014 1:27 am

Hmm, how many players are you hoping to have?
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Re: The Final Prize [OOC]

Post  Xel Unknown on Thu Aug 07, 2014 12:06 pm

I'm hoping we at least get a medic...
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Re: The Final Prize [OOC]

Post  ZamuelNow on Thu Aug 07, 2014 4:35 pm

Dusk Raven wrote:Hmm, how many players are you hoping to have?

As many as possible. Individual fights will slightly randomize the size of the party.
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Re: The Final Prize [OOC]

Post  Xel Unknown on Thu Aug 07, 2014 4:37 pm

I'd suggest planning to have medic-bots, battle-bots, or support-bots to add to the combats that are either GM or Player controlled in battle... Cause I know I've had ideas on how to run a good combat campaign... And having an extra GM built allies would be something I'd love to try out. :3
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Re: The Final Prize [OOC]

Post  ZamuelNow on Thu Aug 07, 2014 5:16 pm

Well, one of the curiosities is to see what people choose to build. That's also part of why the party sizes will fluctuate.
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Re: The Final Prize [OOC]

Post  Xel Unknown on Thu Aug 07, 2014 5:19 pm

Just always feel like a party SHOULD ALWAYS have a healer. But being a combat campaign, this game might not get many apps. Until it starts up or something.
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Re: The Final Prize [OOC]

Post  Doc pseudopolis on Thu Aug 07, 2014 8:08 pm

Question, will all fights be at level 1? or is that just the start?
Regardless I'm just interested, just trying to figure out what to build.

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Re: The Final Prize [OOC]

Post  ZamuelNow on Thu Aug 07, 2014 8:18 pm

Doc pseudopolis wrote:Question, will all fights be at level 1?

That I haven't decided. I think from a testing standpoint, level 1 works best but I also want to reward success with a sense of progression. There's also the need to test things at higher levels.
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Re: The Final Prize [OOC]

Post  Xel Unknown on Thu Aug 07, 2014 9:21 pm

So the level might go up or down depending on progress and events that go on in this game... Interesting...
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Re: The Final Prize [OOC]

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