The Final Prize [IC]

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Re: The Final Prize [IC]

Post  sunbeam on Mon Oct 27, 2014 9:01 pm

Living Lightning gave a bright, toothy grin to the lion head from his perch on her back and bit down on her neck, hard. There was a quiet pop and then the resounding boom of a thunderclap, and Living Lightning was on the other side of the arena, crackling quietly as he shook a new electro-tether, sending a pulse to the lion whose scarred neck was entangled in the other end. Once he was certain she was looking, he grins again, licking the corners of his mouth with a forked tongue.

OOC:

Bring down the thunder was a pretty literal statement, huh?

I get my armor. I block the Goat attack with it. Take 10 damage from the lion head.
Take 1 ongoing damage
Using [-2] Ball Lightning (Vengeance) - Reaction (Attack, Single)
Trigger – An enemy deals damage to an ally.
Effect – Deal 1d12 damage to the triggering enemy.
On the Lion (for when she attacked Blackstar).
1d12=7+5=12 damage, pre-armor (also weakness 5).

and then [-2] Conduit (Vitality Transfer) - Standard Action
Target creature suffers Weakness 15. Another target creature deals an additional 15 damage to the target of its next Single Attack Power.
Also on the Lion head. I'll give myself the bonus damage, because it's in character.
So a total of Weakness 20 on the lion.

Lastly [0] Avenger’s Challenge -  Free Action (Challenge) [1/Round]
Challenge target creature until the end of your next turn.
On the Lion head.

Lastly, saving throws:
vs. Ongoing: 1d6=3. Nada.
vs. Rake: 1d6=4. It's gone.

HP:91
Energy:0
Status:+15 damage to next attack

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Re: The Final Prize [IC]

Post  Dusk Raven on Tue Oct 28, 2014 3:29 am

Evil Eye, still flying, shook his head to clear it of the goat's horrible note, before ramming into her with surprising force, before turning and bucking her, propelling himself off her to gain a safe distance.

Battle:
Gain 2 Energy and lose 1 Life to Ongoing
Using:
[-2] Excessive Force (Sparkblade) - Minor Action (Bladespell)
The next Single Attack Power you use deals an additional 1d10 damage to its target.
And:
[-1] Building Rage (Thrill of Battle) - Standard Action (Attack, Single)
Deal 1d12 damage to target creature and gain 5 Hatred.
Rolls: 12 + 10 (!) = 22
Specials triggered:
[10] Special (Attack, Single)
Gain 1d8 Hatred and deal that much damage to target creature.
Roll: 1. Target: Goat
[12] Special (Attack, Single)
Gain 2d6 Hatred, deal 1d12 damage to target creature and deal 6 damage to yourself.
Rolls: 2 + 6 = 8 (d6s), 6 (d12) Target: Goat
Saving Throw: 2

Life: 83
Energy: 5
Hatred: 14
Status: Ongoing Damage 1 (save ends)
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Re: The Final Prize [IC]

Post  mjh6 on Thu Oct 30, 2014 1:03 pm

Blackstar jumped back slightly, as his friend blocked the attack directed towards himself. He launched another attack towards the Lion, but only managed a glancing blow before he lost his concentration. Glancing at his comrades, who had been doing a fair amount of damage themselves, he decided to change tactics.

Back when he was alive, Blackstar had spent some time selling a Miracle potion door to door. While he obviously didn't have any of it on him, he could still feel the ghost of that old medicine. He imagined every last detail of it: the old bottles, the sharp smell. And before he knew it, he pulled a shimmering copy of it out of the ether, Blackstar grinned.

"Hey, anyone interested in Mother's Old- Fashioned Miracle Potion? It's the only potion that will cure any affliction you can name. Even the smell alone can cure all sorts of diseases."With that, Blackstar yanked off the cap, and spun around, letting the strong scent wash over the group.


turn+status:
Got a lot to cover.
First,reaction:

Guardian Spirit - 3 Charges
{1} Guard - Reaction
Trigger - An ally is targeted by an attack
Effect - Reduce the damage that ally takes by 8.

Spending one charge to nullify the damage Blackstar took from the Lion

Now turn:

[+1] Conjure Dispenser - Standard Action (Conjuration)
Create a conjuration with the following statblock.
Dispenser - 3 Charges
{1} Med-Kit (Healing)
Target creature gains 7 Life.
{1} Antidote (Healing)
Target creature makes a saving throw.
{1} Stim-Pack
Target creature deals an additional 5 damage to the target of its next Single Attack Power.

Spending two charges to give Lightning and Evil Eye a saving throw against their ongoing

Also:

Battle Spirit - 3 Charges
{1} Deal 1d20 damage to target creature. (Single, Attack)
{1} Target creature gains 20 life. (Healing)

Spending the last charge to deal damage

d20:5

HP:100
Energy:5+3 Conjuration
Conjurations: Guardian: 1 Charge
Dispenser:1 Charge
Status: Normal
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Re: The Final Prize [IC]

Post  Doc pseudopolis on Thu Oct 30, 2014 8:47 pm

Acoustic held the solo, letting it wash over Living Lightning, with some of the notes sticking around.
Turn Summary and Status:
Gained 2 energy from energetic
[-1] Reverb (Conjure Imaginary Friend) - Minor Action (Conjuration)
Create Echo - 1 Charge
Echo using
{1} Song Fragments (Never Had a Friend Like Me)
Target creature makes a saving throw against a (save ends) condition of your choice. Targeting Living Lightning's Ongoing Damage
Activating Trait - Continuous Noise (Persistent Delusion)
Whenever your Imaginary Friend would be reduced to 0 charges or less, you may make a saving throw. If you succeed, your Imaginary Friend is reset to 1 charge instead.
1d6=5
Imaginary is set to 1 charge
[+1] Tune (Stalk the Kill) - Standard Action (Self)
HP: 100 Energy: 7 Conjurations: Echo - 1 charge Conditions: None

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Re: The Final Prize [IC]

Post  Fury of the Tempest on Fri Oct 31, 2014 12:05 pm

Storm Blade managed to dodge the snake as it snapped at him, though he swore he lost a few feathers to those fangs. Afterwards though, he was unable to do anything but flinch when the goat sang its shrill note, the pegasus felt like he had just been clouted around the ears, which was a little disorientating. Still, when the chimera began to bat and claw at the dragon, Storm Blade darted in two a left-right blade-slam combination at the tiger head before slipping back.

Turn:
[-2] Vengance x2 against Lion. 2+7 = 9 damage.
Gain 2 PiPs
[+2] Slash. 2d6 damage to lion, = 9.
Saving Throw: 1d6 = 6. Made.

Health: 80
PiPs: 4
Status: Ready for more Vengeance.
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Re: The Final Prize [IC]

Post  ZamuelNow on Sat Nov 01, 2014 10:12 pm

Echo bleated another pleasing note but Opera sputtered and choked.  After looking rather unwell, she blew a noxious gas across the battlefield.  Following this, Lio bellowed an echoing roar as she unleashed a fury of slashes to her enemies.  All except Acoustic.  With him, she snatched his guitar away and bashed him in the head with it. "Nobody likes rock & roll!" "Well, actually I sorta..." The lion narrowed her eyes and glared at the snake who immediately went silent in response.

OOC:
Echo (goat) is bloodied.
Lio, Echo, & Opera gain Armor 5. [goat]
"Toxic Haze": All players suffer 10 Ongoing Damage (save ends). Each time they fail their saving throw, the ongoing damage is increased by 5. [snake]
All players except Acoustic take 35 damage. Acoustic only takes 15 due to weaken.  [lion] All this before player Armor.


Last edited by ZamuelNow on Thu Nov 06, 2014 12:45 am; edited 1 time in total (Reason for editing : Weaken. Again.)
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Re: The Final Prize [IC]

Post  mjh6 on Sat Nov 01, 2014 10:49 pm

Even with the help of the elixir, and the guard ( who faded off into the netherworld) the force of all the attacks forced him to his knees. Since the elixir wasn't helping him, he decided to go for broke, literally. There was a reason the thing was fizzy. Cap on, a few quick shakes, and boom! An elixir fountain exploded over the group. Blackstar smiled at the effect, directing the flow onto those he guessed needed it most.

turn+status:
First things first, ouch.Next-

Guardian Spirit - 3 Charges
{1} Guard - Reaction
Trigger - An ally is targeted by an attack
Effect - Reduce the damage that ally takes by 8.

Spending the last charge to protect myself

Saving throw vs ongoing
d6:3
Darn. Also spending last Dispenser charge on a second saving throw
d6:6

Double darn. And turn:

[-4] Divine Light - Standard Action (Healing, Burst)
Do each of the following:
-Target creature gains 10 Life.
-Target creature gains 10 Life.
-Target creature gains 10 Life.
-Target creature gains 10 Life.
-Target creature gains 10 Life.
You may choose different targets for each effect

Evil Eye gets 20, Storm Blade gets 20, Lightning gets 10

HP:63
Energy:1+3 Conjuration
Conjurations:None Sad
Status: Ongoing 20. Help.
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Re: The Final Prize [IC]

Post  sunbeam on Sun Nov 02, 2014 1:21 am

Living Lightning grins, willfully melting into sparks as the lion's claws tore through him and racing onto her back again. Something about the large three-headed monster was bringing out the predator in him. "Hey, hey, I'm over here now!" He exclaims, blowing some leftover gas at the snake head as he lets a burst of electricity flow into the lion.

OOC:

The Lion head was suffering from 20 ongoing damage. Am I missing something about how much damage this attack was supposed to do, or did only 15 weakness apply this turn for some reason?

Armor 10 absorbs 10 damage. I take 25 damage, get healed for 10, then take 10 ongoing damage. So 25 net damage.

Using [+4] Taunt (Demand Duel) - Standard Action (Attack, Single)
Challenge target creature until the end of your next turn.
On the Lion. Since it's a single attack, I get to deal my +15 damage with it. 10 damage after the Armor.

and

[0] Avenger’s Challenge - Free Action (Challenge) [1/Round]
Challenge target creature until the end of your next turn.
On the Snake.

Saving Throw vs. ongoing 10: 1d6=1
Spending 1 dispenser charge to grant myself another saving throw: 1d6=5. whew.
1 charge remains.

HP: 66
Energy: 4
Status: Feeling pretty normal.
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Re: The Final Prize [IC]

Post  Dusk Raven on Sun Nov 02, 2014 2:08 am

Evil Eye gave a feral snarl at the slashes inflicted against his body. Taking flight once more, he dashed towards the lion head, ramming into her side, before delivering a right hook, swinging around to buck her, stopping his rotation with a second hook, delivering an uppercut which sent him spinning, and then bucking again, propelling himself away from her.

Battle Data:
Previous saving throw against ongoing: 4
Take 35 damage from attack, regain 20 life through healing, take 10 from Ongoing.
Gain 2 Energy.

Using:
[-6] My Love, My Anger, and All of My Sorrow! (Blitzkrieg) - Standard Action (Attack, Single)
Deal 6d12 damage to target creature and 10 damage to yourself. You may pay 10 Hatred. If you do, deal 6d12+3d10 damage to target creature and 10 damage to yourself instead.
Target: Lion head. Paying 10 Hatred. Damage: 11 + 7 + 1 + 10 + 1 + 4 (d12s) + 2 + 1 + 7 (d10s) = 43 damage to Lion and 10 to Evil Eye.

Saving throw: 1

Life: 48
Energy: 1
Hatred: 4
Status: Bloodied, Ongoing Damage 15 and increasing
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Re: The Final Prize [IC]

Post  Fury of the Tempest on Wed Nov 05, 2014 6:10 pm

Storm Blade was sent into a series of coughs as the snake blew its toxic gas across the battlefield, making his throat burn in pain. However, the guard was resilient, as he soon managed to throw the effects off. Unfortunately, the gas distracted him from the chimera, and he was unable to fully dodge the attacks, leaving a bloody wound across his flank.

When the exiler exploded across the battlefield, Storm was a little surprised to feel it heal him, closing the wound as well as restoring his energy. Reinvigorated, Storm launched forwards. The goat head seemed to had taken the most damage, and was keeping the chimera strong. So he targeted it. Even with the exiler’s help, Storm pulled of his inverse lighting trick as slammed the blade into the goat’s head, following up with an uppercut before withdrawing to the others, saying quietly. “I think we should focus the goat. Its injured the most, and keeping the others strong. The others will fall quicker if we knock her out first.”

Turn + Status:
Gain 2 PiPs
[-1] Vampire Blade, gain 5 health with next attack
[-1] Bull's Eyes. 3d10 damage. 7+3+6 = 16 vs Goat.

Saving throw: 6

Health: 60
Pips: 4
Status: Clean and ready for vengeance.
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Re: The Final Prize [IC]

Post  Doc pseudopolis on Fri Nov 07, 2014 9:06 pm

Spoiler:
>_< Shoot! Sorry this took so long, been a busy week.
Acoustic was slammed almost into the ground where he began to sing blearily, the words rising in clarity and volume as an amp built into the guitar started to give him musical accompaniment and creating a wave of noise, music and Rock and Roll. The wave washed over the rest of the party and back again with some remaining to focus on Blackstar and Evil eye.
Turn summary and status:
Gaining 2 energy from Energetic. Taking 10 from Toxic Haze.
Using [-4] Amp Riser (Divine Light) - Standard Action (Healing, Burst) twice
Do each of the following:
-Target creature gains 10 Life.
-Target creature gains 10 Life.
-Target creature gains 10 Life.
-Target creature gains 10 Life.
-Target creature gains 10 Life.
You may choose different targets for each effect.
Granting 20 HP to Living Lightning, 40 HP to Evil Eye, 20 HP to Blackstar and 20 HP to Storm Blade.
Echo uses Song fragments granting Blackstar a saving throw versus Ongoing 20
activating Continous noise to roll a saving throw: 1d6=4. Setting the Echo to one charge.
Using [-1] Reverb (Conjure Imaginary Friend) - Minor Action (Conjuration) to create a second Echo
Second Echo uses Song fragments as well to grant Evil eye a saving throw versus Ongoing 15
activating Continous noise to roll a saving throw: 1d6=3. Second echo is lost and ongoing is increased by 5.
Rolling save versus ongoing 15: 1d6=4 Curing ongoing 15.
HP: 75 Energy: 0 Conditions: None, but a killer headache. Conjurations: Echo with one charge

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Re: The Final Prize [IC]

Post  ZamuelNow on Sat Nov 08, 2014 11:17 pm

Opera lashed out at Storm Blade after he vocalized his battle plans then coughed a corrosive ball at Living Lightning.  Echo then unleashed a steady stream of lightning at Evil Eye.  Lio took a quick swipe at Living Lightning and smirked before roaring and unleashing a clawed assault across the battlefield, "Such delicate morsels!" "Your previous battle quip was much better sis."

OOC:
Recalculated my math.  Both Lio and Echo are bloodied.

Storm Blade takes 10 damage [snake - reaction attack]
Living Lightning loses all Armor until the end of his next turn and suffers 1 ongoing damage (save ends) [snake]
Evil Eye takes 15 damage and suffers Weakness 15 [goat - attack]
All players suffering from Ongoing Damage take 10 damage. [goat - attack]
Living Lightning takes 5 damage and suffers Rake (save ends). Creatures suffering from Rake take an additional 5 damage from the attacks of the creature who granted it.[lion - attack]
All players take 35 damage [lion - attack]


Last edited by ZamuelNow on Sun Nov 09, 2014 7:14 pm; edited 1 time in total
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Re: The Final Prize [IC]

Post  sunbeam on Sun Nov 09, 2014 5:19 am

Living Lightning staggers under the onslaught, once again feeling painfully heavy and solid before the beast's blows. But when he sees the stream of lightning he gets a wicked, angry grin, and leaps directly into it. This does little to absorb the blow for Evil Eye, but Living Lightning feels quite pleasant as the electricity blitzes the poison off. He streams into the bolt and travels back along it, landing on the goat's neck and deftly wrapping the other end of the lion's shock tether around it. He jumps between the two heads, electricity crackling between his claws, shouting "YOU STOLE MY MOVE" as he brings his claws down on the tether, sending harsh pulses of electricity down both ends and jerking the chimera's heads together.

OOC:

45 damage taken total. Wow.
In any case, using [-2] Ball Lightning (Vengeance) - Reaction (Attack, Single)
Trigger – An enemy deals damage to an ally.
Effect – Deal 1d12 damage to the triggering enemy.
On the goat
1d12=9 damage

and [-2] Conduit (Vitality Transfer) - Standard Action
Target creature suffers Weakness 15. Another target creature deals an additional 15 damage to the target of its next Single Attack Power.
On the lion. It's going to take me forever to put out more damage, so I'm giving the +15 damage to Evil eye. (precisely negating his weakness. It's almost as though YOU STOLE MY MOVE.)

Using the last dispenser charge to give Evil Eye another +5 damage.

Lastly, using [0] Avenger’s Challenge - Free Action (Challenge) [1/Round]
Challenge target creature until the end of your next turn.
On the Lion.

Save vs. rake: 1d6=1. darn.

HP: 43
Energy: 0
Status:Raked, trying to remember the number of a good copyright infringement lawyer.
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Re: The Final Prize [IC]

Post  Dusk Raven on Sun Nov 09, 2014 12:08 pm

Evil Eye was knocked aside by the slashing assault, and then when he tried to regain his footing... the affliction going through him made him collapse.

He fell to the ground, and lay their for a moment. Then he set one hoof down on the mat, then another, until he had straightened up. He growled and took flight, ramming into the goat and willing himself to continue fighting...

Battle Data:
Prior save against Ongoing: 3, now increasing to 20
Take 20 damage at start of turn and gain 2 energy

Using: [-1] Building Rage (Thrill of Battle) - Standard Action (Attack, Single)
Deal 1d12 damage to target creature and gain 5 Hatred.
Roll: 8 damage done to the goat.
Using:
[-X] Schadenfreude (Drink Pain) - Reaction (Healing, Self)
Trigger - You deal damage to one or more creatures.
Effect - Gain up to 5 life for each energy spent. However, you cannot gain more life than the total triggering damage you dealt.
1 Energy spent, 5 life gained.

Save against Ongoing: 5

Life: 13
Energy: 1
Hatred: 9
Status: Bloodied, with warning sirens going off in my head
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Re: The Final Prize [IC]

Post  mjh6 on Sun Nov 09, 2014 1:03 pm

Blackstar was readying himself to call on another friend when he saw Evil Eye reeling, he dropped the calls, and blasted him with a quick bolt of energy.

Turn+Status:
[-1] Divine Vitality - Standard Action (Healing, Single)
Target creature gains 3d10 life and may make a Saving Throw.
3d10:7,2,9

Heal Evil Eye for 18 HP

Gifted Saving throw: 5

Yay! No Ongoing Damage!

HP:28
Energy:3 Conjuration
Status: Normal
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Re: The Final Prize [IC]

Post  Doc pseudopolis on Thu Nov 13, 2014 5:23 pm

Acoustic started coughing and spluttering from the gas but continued trying to sing, focusing on Blackstar while the echoes bounced off of Living Lightning.
Turn summary and status:
Gained 2 energy from Energetic
Using [-1] Directional Raise (Divine Vitality) - Standard Action (Healing, Single)
Target creature gains 3d10 life and may make a Saving Throw.
Targeting Blackstar healing them for 3d10=18 [4,9,5] = (18) Life and allowing them to make a saving throw
Echo uses Song fragments granting Living Lightning a save vs Raked a saving throw versus Ongoing 20
activating Continous noise to roll a saving throw: 1d6=6. Echo is set to one charge.
Rolling saving throw for Ongoing 10: 1d6=3. Ongoing 10 is not lost.
HP:30 Energy: Conditions: Ongoing 10, Bloodied, need more healers yet. conjurations: Echo with one charge

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Re: The Final Prize [IC]

Post  ZamuelNow on Sat Nov 15, 2014 6:08 pm

Opera lashed out in retaliation of Evil Eye and Living Lightning's attacks.  Echo then blasted the dragon, "Please, your attacks aren't anything new." Lio then pats Blackstar and Living Lightning on the head.  She doesn't say anything but she smiles malevolently and chuckles under her breath.

OOC:
Evil Eye takes 10 damage [reaction - attack - snake]
Living Lightning takes 10 damage [reaction - attack - snake]
Living Lightning takes 10 damage [attack - goat]
Blackstar loses all Armor until the end of his next turn and suffers 1 ongoing damage (save ends) [snake]
Living Lightning and Blackstar take 5 0 damage. [attack - lion]
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Re: The Final Prize [IC]

Post  Fury of the Tempest on Sat Nov 15, 2014 7:44 pm

Storm Blade barely managed to dodge Opera’s retaliation strike against him, but this left him unbalanced, and completely open to Lio’s ferocious assault. The swipe of her claw knocked him clean off his hooves, and sent him flying a good distance, as being a pegasus, Storm Blade was very light. Not only did he have three bloody gouge marks across his flank, but he was winded badly, and struggled back up to his hooves, unable to recover before the chimera struck again.

However, as the chimera attacked, Storm threw himself back into the fray, striking back with a vengeance. He started with a quick one-two punch, slamming his hoof into Echo’s face, then into Lio’s. Afterwards, he quickly charged his blade with inverse lighting, healing himself up as he struck Echo with the flat of his blade... once... twice... three times in quick succession, before allowing the momentum of the third strike to spin him round and launch a double-hooved buck into the goat’s face before he moved away as quickly as he could.

Turn:
[-2] Vengeance vs Goat. 5 damage.
[-2] Vengeance vs lion. 3 damage.

Take 10 Ongoing Damage. Saving Throw: 4.
Gain 2 PiPs
[-1] Vampiric Blade.
[-1] Bull's Eye. 7+7+10 = 24 damage to Goat. Special activated
[0] Special, 5+8 = 13 damage to Goat.

Health: 10
PiPs: 0
Stauts: HELP!
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Re: The Final Prize [IC]

Post  Dusk Raven on Sat Nov 15, 2014 11:07 pm

"I'm not done yet..." After spitting out his first words since the battle began, Evil Eye took flight, flew in an arc towards the goat head, and swiped her as he passed by. His failing health meant the blow wasn't as powerful as he could have been, but the adrenalin from the hit made him feel a little more alive...

Spoiler:
Gain 2 energy at start of turn
Using: [+2] Hell Strike (Blood Rage) - Standard Action (Attack, Single)
Pay 5 Hatred. If you do, deal 6d6 damage to target creature.
Target: Goat. Or, if Goat was knocked out by Storm Blade's attack, the Lion.
Damage: 4 + 3 + 1 + 6 + 2 + 1 = 15 + 5 from Living Lightning = 20
Using: [-X] Schadenfreude (Drink Pain) - Reaction (Healing, Self)
Trigger - You deal damage to one or more creatures.
Effect - Gain up to 5 life for each energy spent. However, you cannot gain more life than the total triggering damage you dealt.
Spending 4 Energy to gain 20 Life.

Life: 41
Energy: 1
Hatred: 4

Note: Edited for the extra five damage I forgot last turn.


Last edited by Dusk Raven on Sun Nov 16, 2014 6:11 pm; edited 1 time in total
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Re: The Final Prize [IC]

Post  mjh6 on Sat Nov 15, 2014 11:37 pm

Even though he hadn't been as much of a target that time, Blackstar had to admit he wasn't feeling his best. SOunds like you could use a little help, right gramps? He reluctantly nodded. Don't sweat it, after all, that's my body you're using With that last remark, she expanded her own aura until it loomed over the group in a orange glow, soothing Storm Blade while burning the Goat head.

turn + status:
First, taking Ongoing Damage 1 Truly, after last turn's ongoing, this is truly terrifying Smile

Spending the last of my Conjuration energy to summon

[-3] Conjure Battle Spirit - Standard Action (Conjuration)
Create a conjuration with the following statblock.
Battle Spirit - 3 Charges
{1} Deal 1d20 damage to target creature. (Single, Attack)
{1} Target creature gains 20 life. (Healing)

Spending 2 charges to activate both effects

Heal Storm Blade for 20 damage

d20:18

Deal 18 damage to Goat Head ( if already down, deal to lion as well)

Saving throw vs Ongoing 1: 6

HP:46 (Thank you Acoustic!)
Energy:0
Conjurations: Battle Spirit, 1 Charge
Status: Ready to recharge

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Re: The Final Prize [IC]

Post  sunbeam on Sun Nov 16, 2014 4:27 pm

((Evil Eye, I gave you +20 damage last turn. 15 of it was cancelled out, but you still forgot +5. Which also frees you up for more schaudenfreude.))

As the lion pats him on the head, Living Lightning's eyes flare blue, and a brief retaliatory shock zaps the lion. He smirks and reaches out a claw, poking Storm Blade as he goes by with a similar but controlled shock that activates a minor adrenaline rush.

OOC:

Armor 10 absorbs the first attack, I take 10 damage overall.

Using [+2] Defibrillate (Syphon Life) - Standard Action (Attack, Single, Healing)
Deal 1d6 damage to target creature and another target creature gains 5 life.
1d6=3 damage
On the Lion and Storm

Then using [0] Avenger’s Challenge -  Free Action (Challenge) [1/Round]
Challenge target creature until the end of your next turn.
On the Lion, as usual.

HP:33
Energy:2
Status: a-okay
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Re: The Final Prize [IC]

Post  Doc pseudopolis on Tue Nov 18, 2014 6:59 pm

Acoustic kept spluttering and coughing but seemed to be attempting to vocalise.
Turn Summary and Status:
Gained 2 energy through energetic. Taking 15 damage from Toxic Haze 15
Using [-1] Directional Raise (Divine Vitality) - Standard Action (Healing, Single) targetting self.
Healing for 3d10 → [1,9,9] = (19) 3d10=19 HP and allowing a saving throw.
Rolling granted save against Toxic Haze 1d6=2. Toxic Haze is kept and increased to 20.
Rolling turn save 1d6=2 Toxic Haze is kept and increased to 25.
HP:34
PIPs:2
Conditions: Toxic haze 25
Conjurations: Echo 1 charge

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Re: The Final Prize [IC]

Post  ZamuelNow on Wed Nov 19, 2014 12:13 am

Opera lashed out at Blackstar in reflex but her eyes went wide when Echo silently slumped over and began to breathe raggedly.  Opera coughed a corrosive ball at Blackstar then frantically tapped Lio on the shoulder.  The lion tried to ignore the snake as she toyed with Living Lightning but responded when Opera shouted, "Sis, LOOK!"  When Lio realized what happened, she charged the older stallion.  First backhanding him, she then grabbed him around his neck, "YOU'LL PAY FOR THAT GRAMPS!!!"

OOC:
Lio is bloodied

Blackstar takes 10 damage [snake - reaction attack]
Blackstar loses all Armor until the end of his next turn and suffers 1 ongoing damage (save ends) [snake]
Living Lightning takes 0 damage (due to Weakness) and Blackstar takes 5 damage [lion - attack]
Blackstar takes 5 damage and suffers Rake (save ends). Creatures suffering from Rake take an additional 5 damage from the attacks of the creature who granted it.[lion - attack]
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Re: The Final Prize [IC]

Post  mjh6 on Wed Nov 19, 2014 12:39 am

As Blackstar hit the ground with a thud, the main thought he held onto was that he really was getting too old for this. But he still wasn't dead ( well, dead-er) just yet. And he had one more favor he could call in.

Gramps...Are you thinking of doing what I think you're thinking?" Supernova's mental voice was full of concern, but Blackstar still struggled to his hooves.

You know as well as I do what needs to be done. Just... I could use a little help. Supernova didn't respond to his request with words, simply drawing her aura in and bolstering his strength.

BLackstar closed his eyes, and felt deep in his heart. Then a voice entered his head. You have a request for me? Because every request has a price.

Blackstar squirmed inside.I need more magical power.. And some help. Just a distraction He waited for a few agonizing seconds, then heard the response.

Very well. One type of energy for another seems fair. As Blaskstar stood there and a red cloud surrounded the pair, he both felt a boost of magical energy, but also felt similarly to how it felt when he was dying. But, again not dead yet.


Turn+Status:
All that drama for a +4 move...

[+4] Conjure Blood Elemental - Standard Action (Conjuration)
Pay 20 life. Create a conjuration with the following statblock:

Blood Elemental - 3 Charges
{1} Blood Arrow - (Single, Attack)
Deal 6 damage to target creature.
{1} Bloodgift - (Healing)
Target creature gains 8 life.

Deal 6 damage to both the snake and Lion

Also using my current conjuration to heal Blackstar, offsetting the payment

Saving Throw vs. Rake: 6

HP:24
Energy:4
Conjuration : Blood Elemental, 1 charge
Status; Trying to hold on for on more Divine Light.
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Re: The Final Prize [IC]

Post  sunbeam on Wed Nov 19, 2014 1:36 am

Living Lightning is quick to take advantage of the Lion's redirected attention. He tugs on his whip, launching himself into the air. As she finishes laying into Blackstar, He lands on the side of her face and digs his claws into her face, eye to eye with her. She has just enough time to hear him gleefully, almost teasingly, hiss "Rude." before a bolt of Lightning strikes him. A flash and a thunderclap later, Living Lightning land's on Evil Eyes back, transferring the excess charge into him before jumping off, electro whip somehow still in hand.

OOC:

It's really nice not to have to deal with aggro for one turn.

First off, my Challenge activates, I deal 1d10=9 damage to the lion.

Using [-2] Conduit on the lion. She gets weakness 15.
Evil Eye gets +15 damage.

Lastly using Avenger's Challenge to challenge the lion again.
HP: 33
Energy: 0
Status: Feeling good.
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Re: The Final Prize [IC]

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