We, Robots
+4
LoganAura
Xel Unknown
Cardbo
Appkes
8 posters
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Re: We, Robots
You know, I agree with you there. That would also work, by my Fancy Maths skill, making the disadvantage actually a disadvantage and kicking the free utility would also work in balancing its overall power level, according to my scouter.
Re: We, Robots
Sure, I didnt really like giving robots more utilities anyway.
Editited.
Also dropped EEE to 2/day
Editited.
Also dropped EEE to 2/day
Appkes- Equestrian Honor Guard
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Join date : 2012-08-26
Re: We, Robots
Memory Wipe
Prerequisite - Robot
You don't know who you are, or where you came from. As such, this hampers your ability to make history checks. You make them at -10, but you start the day with an extra magic point.
Ridiculously Life-like
Prerequisite - Robot
You are, amazingly life-like. Anyone rolling a perception check against you, will only notice this fact, if they roll 30 or higher.
Prerequisite - Robot
You don't know who you are, or where you came from. As such, this hampers your ability to make history checks. You make them at -10, but you start the day with an extra magic point.
Ridiculously Life-like
Prerequisite - Robot
You are, amazingly life-like. Anyone rolling a perception check against you, will only notice this fact, if they roll 30 or higher.
Cardbo- Freakin' Alicorn Princess
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Join date : 2012-07-29
Re: We, Robots
Danger Detector
Prerequisite - Robot
You are equipped with a device that can detect incoming danger. You gain a +10 to passive perception checks involving imminent danger, to you only.
Thinking of dropping Power to the People as a racial trait, as enforcing fluff is really quite stupid when looked at in the light of several weeks later.
Prerequisite - Robot
You are equipped with a device that can detect incoming danger. You gain a +10 to passive perception checks involving imminent danger, to you only.
Thinking of dropping Power to the People as a racial trait, as enforcing fluff is really quite stupid when looked at in the light of several weeks later.
Appkes- Equestrian Honor Guard
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Re: We, Robots
Actually, in combination with a couple of robot talents I managed to start out with THREE Magic points a day. So the whole "Can't use talents without power" might be worthwhile.
Masterweaver- Equestrian Honor Guard
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Re: We, Robots
With 3 laws compliant, memory wipe and derp you start each day with a grand total of 4 magic points. However for those 4 points you have spent 3 utility talents, Critical fail 3 times as much, have a -10 modifier for history checks and have to follow the 3 laws or temporarily shutdown.
The fuel requirement for talents sounds fairly fair...on the other hand you could have it fill a position like derp, 3 laws compliant and memory wipe.
The fuel requirement for talents sounds fairly fair...on the other hand you could have it fill a position like derp, 3 laws compliant and memory wipe.
Doc pseudopolis- Best Pony
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Re: We, Robots
There's also the fact that the fuel is defined as "Whatever, boss!" I could say my robot runs on it own motion and, so long as it's flicking its tail back and forth, he could use his powers. How about you make the basic fuel have some limitations--"Must be something you have to purchase" for instance--and then have a utility talent for more useful fuels?
Masterweaver- Equestrian Honor Guard
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Re: We, Robots
I'm ambivalent of making about making it anymore complex than it needs to be. I would say that it has to be something that you could reasonably have a chance of running out of.
Cardbo- Freakin' Alicorn Princess
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Re: We, Robots
Okay, I'll just keep rewording it until you guys like it.
Appkes- Equestrian Honor Guard
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Re: We, Robots
Hmm...just thought of something. Do robots get a Cutie Mark? It would determine whether they get 3 trainings or 2.
Cardbo- Freakin' Alicorn Princess
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Re: We, Robots
They're non-pony constructs, so no CutieMark
Appkes- Equestrian Honor Guard
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Re: We, Robots
Actually
Specialized Design
The robot may obtain a cutie mark bonus.
Specialized Design
The robot may obtain a cutie mark bonus.
Masterweaver- Equestrian Honor Guard
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Re: We, Robots
Masterweaver wrote:Actually
Specialized Design
The robot may obtain a cutie mark bonus.
I was thinking of something like that, but wasn't sure how to put it in game. This works, I think.
Cardbo- Freakin' Alicorn Princess
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Re: We, Robots
For a utility talent, a CM just seems... wrong, I guess?
Maybe it's just me, but whatever.
Maybe it's just me, but whatever.
Appkes- Equestrian Honor Guard
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Re: We, Robots
Appkes wrote:For a utility talent, a CM just seems... wrong, I guess?
Maybe it's just me, but whatever.
A CM in addition to 3 trained skills. OTOH, would that be unbalanced in the opposite direction, too strong, I mean.
Cardbo- Freakin' Alicorn Princess
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Re: We, Robots
I love this race so grilled much.
That's not intentional, it was autocorrect deciding that "Freaking" needed to be "Grilled"
That's not intentional, it was autocorrect deciding that "Freaking" needed to be "Grilled"
Appkes- Equestrian Honor Guard
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Re: We, Robots
Any thoughts on this now that we've got genetics (ironically)? I was also thinking of taking a crack at making this with a mind toward the origin of robots in mythology: Magically Animated Bronze Statues! The idea of fuel, laws, moving parts, etc. are a result of modern thinking about robots. In the original Greek, they were simply living statues. In fact, they were just as smart, emotional, an free willed as anyone else. The only thing marking them as different was what they were made out of.
Is anybunny else interested in this idea?
Is anybunny else interested in this idea?
Whiteeyes- Equestrian Honor Guard
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Re: We, Robots
Sounds good. How about this.
Magical Attunement (1)
Sharp Eyes (1)
Mechanical (2)
Cutie-mark (2)
Well, granted, this is just a sample. I assume every robot is going to be different based on whoever made them.
Magical Attunement (1)
Sharp Eyes (1)
Mechanical (2)
Cutie-mark (2)
Well, granted, this is just a sample. I assume every robot is going to be different based on whoever made them.
Cardbo- Freakin' Alicorn Princess
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Re: We, Robots
Nice, here is my own set.
Specialist (1)
Mechanical (2)
Best of the Breed (3)
Specialist and BoB let Robots set their stats at wild levels of fluctuation representing them being made for a purpose. The 8 point version also has Overachiver and Magical Attunement to allow them even greater specialization and to represent their connection to magic.
Specialist (1)
Mechanical (2)
Best of the Breed (3)
Specialist and BoB let Robots set their stats at wild levels of fluctuation representing them being made for a purpose. The 8 point version also has Overachiver and Magical Attunement to allow them even greater specialization and to represent their connection to magic.
Whiteeyes- Equestrian Honor Guard
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