Pony Tales: Aspirations of Harmony
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Additional Element Ideas

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Post  LoganAura Tue Dec 11, 2012 12:06 am

Elements of Chaos: These are the elements that Discord used to sow chaos into the land, partly by manipulating the Mane 6 into becoming these rather than their normal ones. These are more damaging than their Disharmony counterparts,
Deception- Target helpless creature will believe three lies told to it no matter how absurd.
Anger-
Greed- Know the location, distance, and protections around one item you covet.
Cruelty-
Treachery- Target creature goes against the wishes of someone they are loyal to for 10 minutes.
Isolation-

Elements of Disharmony: These are meant to simply cause change, rather than chaos. Harmony would not allow change, so Disharmony would bring forth change in the world of Equestria that is needed.
Lies-
Emotions-
Desire-
Conflict-
Choice-
Lonesomeness-

I don't have exact ones, but I'm fond of this idea after reading Pony POV.

Idea from Bronymous:
Elements of Order: The elements of Harmony taken to the same extreme that Discord takes the elements of Disharmony.
[Honesty]- Truth
[Laughter]-
[Generosity]-Asteticism
[Kindness]-
[Loyalty]-
[Magic]-

Elements of Creativity: https://ponytales.forumotion.com/t347-elements-of-creativity


Last edited by LoganAura on Tue Dec 18, 2012 2:51 am; edited 5 times in total
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Post  LoganAura Tue Dec 11, 2012 12:08 am

Forgot to add: anyone have any ideas, feel free to add them.
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Post  A1C Bronymous Tue Dec 11, 2012 12:11 am

Add Elements of Order (opposite Chaos) to round out the set.
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Post  LoganAura Tue Dec 11, 2012 12:12 am

Hmmm. So the Elements of Harmony to an extreme huh?
'
I don't really have any ideas for that :/ I mean kindness to like benevolence or something. I don't know a 1 word meaning for the others though.
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Post  A1C Bronymous Tue Dec 11, 2012 12:42 am

Oh, well the way I see it, it's a dual axis kind of thing- kind of like DnD's Lawful- Chaotic and Good- Evil. Four sides to the game board, direct opponents opposite- Order opposite Chaos, Harmony opposite Change. Harmony doesn't directly contradict Chaos, nor does it directly support Order.

But if we go with your way, linearly, like you I 'm not sure of the right words. Best guess...

(respectively)
Truth
Joy
Sacrifice
Peace
Trust
Love

This breaks my own headcanon slightly, especially Trust, but that's ok for now.
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Post  LoganAura Tue Dec 11, 2012 12:47 am

You know that's actually rather interesting... If we go by that, what would the assignments be?
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Post  A1C Bronymous Tue Dec 11, 2012 1:32 am

Well, Celestia is Order, and Discord is Chaos, obviously, but Luna and the Mane 6 actually sit at Harmony (for interesting reasons). The obvious first choice for Change is the Queen of the Changelings, but Chrys isn't really a good fit, and I think...

Oh you meant the Elements. Ummm. Idk, I'd have to think about it. The important thing to remember though is that they don't line up along Good/Evil Lines, and Order and Chaos don't have to be exclusively good or bad things- more along absolution. For example, Truth could still work, but it's absolute, or blunt, truth, whether or not knowing the truth is a good thing (as opposed to Applejack's selective honesty).
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Post  LoganAura Tue Dec 11, 2012 1:47 am

Absolute Kindness is Altruism, right? or do I have the wrong word...
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Post  sunbeam Tue Dec 11, 2012 2:11 am

LoganAura wrote:Absolute Kindness is Altruism, right? or do I have the wrong word...
No, no, you got it. *cracks knuckles* synonyms, my specialty...
I'll also add examples of how these can go sour.
[Honesty]- Truth-Like you said, the truth can hurt.
[Laughter]- Mirth-You can't take anything, ANYTHING, seriously.
[Generosity]- Munificence (Okay, I had to look that one up...)- You give up everything you have and don't support yourself.
[Kindness]- Altruism- You sacrifice too much of yourself for everyone else.
[Loyalty]- Rapport/trust-Trust can be misplaced (Say, the Night Guard trusting Luna after she became Nightmare Moon, and fighting alongside her to the bitter end.)
[Magic]- Peace- This one is a touch difficult to explain. My reasoning for it is that the universe is constantly in flux, constantly undergoing reactions and shifting around energy. Eventually (by which I mean several billion years), the mass of the universe will be constant, the temperature will be somewhere between 3 and .03 Kelvin, and the universe will be at peace. Everything will be dead, existence is at equilibrium, and nothing changes for the rest of time. On slightly smaller terms, a society entirely at peace is one that's not allowing itself to grow, develop, and evolve. It just stagnates. There's the word I was looking for. Stagnation.
If you don't feel like reading the peace blurb: Too much peace means stagnation. There.
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Post  A1C Bronymous Tue Dec 11, 2012 2:35 am

Not a bang, but a whisper, huh? I'm not sure I follow how that relates to magic, assuming we consider magic to be the "spark" that ignites harmony (and/or friendship). But I guess it works.
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Post  sunbeam Tue Dec 11, 2012 2:51 am

I always thought of Magic as being the placeholder for explicitly stating "Friendship and Harmony." Because let's face it: Peace on Earth? Goodwill amongst all men? That takes magic. Or guns, but that's missing the point.
This point is also slightly borrowed from the start of the old tatters campaign, where a cult was overloading the elements of harmony to put ponies into perfect harmony, which was literal stasis. They were frozen in time.
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Post  Whiteeyes Fri Dec 14, 2012 7:37 pm

Don't forget my Elements of Creativity.
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Post  LoganAura Fri Dec 14, 2012 8:30 pm

That's a whole different thread. I'll add a link to it in the beginning.
Still need to think up the rest of the Elements of Order.
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Post  Whiteeyes Fri Dec 14, 2012 11:08 pm

Got two

Generosity = Asteticism - The rejection of ownership itself. Everything belongs to everyone.

Loyalty = Dogma/Fanatic - Your way is the only way; any that say otherwise are wrong/evil.

Edit: Also, Disharmony should be Disonance as a state separate from being connected to Harmony so that it isn't tied directly to the EoH but it's roll as the oposite is still clear.


Last edited by Whiteeyes on Fri Dec 14, 2012 11:10 pm; edited 1 time in total
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Post  LoganAura Fri Dec 14, 2012 11:09 pm

I like Generosity, but Loyalty's kind of the opposite of the real meaning. *Adds Asteticism*
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Post  A1C Bronymous Fri Dec 14, 2012 11:13 pm

So wait, are we looking at the single or dual axis model? I can see aestheticism(?) fitting on the dual, kind of, but not so much on the single.
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Post  LoganAura Fri Dec 14, 2012 11:20 pm

Well these are on two different extremes I guess. It feels like it fits the extreme that greed is from Desire.
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Post  kajisora Sun Dec 16, 2012 2:43 pm

Going by what was said above, you could end up with a system that pretty much looks like this:
Harmony being the idealised form required for, well, harmony: enough change to be adaptable, enough order to plan ahead.
Chaos being too focused on change or too self absorbed: A chaotic element cannot keep anything going in the long run, but is great for short-term benefits.
Order being too focused on constancy and society as a whole. Stagnation, pretty much, but great for protecting what you already have.
The elements could look like this:

[Inconsistency]-[Magic]-[Inflexiblility]
[Abandonment]-[Kindness]-[Overprotection*]
[Deception]-[Honesty]-[Truth*]
[Greed]-[Generosity]-[Munificence]
[Treachery]-[Loyalty]-[Rapport*]
[Mischief]-[Laughter]-[Sobriety]

*for lack of a better word.
The main elements we already know, so lets have a look at the rest, with some idea of how it might affect gameplay:
So.much.text.:
The gameplay ideas are probably way unbalanced: they're just the first things that popped into my mind.
Might also be a nice idea to think up effects that are related to, but different from their Harmonious counterparts
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