Ponysona 4, the Campaign.
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Doc pseudopolis
Ramsus
RavenscroftRaven
Xel Unknown
LoganAura
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Re: Ponysona 4, the Campaign.
Brash having already been finished for a while now, gets up and onto his board.
Ramsus- Freakin' Alicorn Princess
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Re: Ponysona 4, the Campaign.
It takes just a few short minutes for Zeela to finish her food... And then she looks around at the rest of the group.
Re: Ponysona 4, the Campaign.
The party quickly finishes their food and heads into the tv world, but when they do, Shiro slips on something liquidy and slides into a wall. "OW!"
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Re: Ponysona 4, the Campaign.
"Whoa, disorienting...I think I landed on my keys..." Melody blinked, looking around for a moment, though she whirled around, looking in Shiro's direction. "What happened? You alright?" She was trying to get a feel for the TV world, but it was...well, she was still getting her bearings...
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Re: Ponysona 4, the Campaign.
"Fine fine." Shiro's eyes swirl around and shakes his head. "That... That water wasn't here before."
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Re: Ponysona 4, the Campaign.
"Yeah... I don't recall any water too..." Zeela mutters a bit confused by this.
Re: Ponysona 4, the Campaign.
"Well, if fears are reality, it could be anything. Keep an eye out, might be a maya trail, they seemed kind of watery."
Icing looked down at the water, and knelt low to smell it, seeing if it brings forth anything other than what water should smell like. "Either way, we should head to the Schoolhouse. We know the way around there, and should be able to go in, get what we need, and get out in our time limit, while making sure everypony is good with their new... Enhancements."
Icing looked down at the water, and knelt low to smell it, seeing if it brings forth anything other than what water should smell like. "Either way, we should head to the Schoolhouse. We know the way around there, and should be able to go in, get what we need, and get out in our time limit, while making sure everypony is good with their new... Enhancements."
Re: Ponysona 4, the Campaign.
"Time limit...? What are you-...I guess I'll find out if we go over...Still, if the water shouldn't be...Hrm. Gimme just a minute..." Melody looked thoughtful, then closed her eyes, her horn glowing brightly for a time, eventually emanating a quick pulse...She looked around...If there was anything nearby that shouldn't be, hopefully she'd be able to give a little advance warning...
- Spoiler:
- Party’s over-...There? (Detect Minds) – 3/Day
Preparation Time: 1 Minute
You detect intelligent beings within 120 feet and gain a rough idea of where they are.
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Re: Ponysona 4, the Campaign.
Melody can only identify the party, although two 'intelligent beings' are in Shiro's space, and it doesn't seem that the shadows- if there are any in the pulses in the radius, are intelligent.
- Spoiler:
- Icing, Pereption?
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Re: Ponysona 4, the Campaign.
"Actually I hope we don't find that one out. Apparently some really powerful shadows are sluggish, and it takes a few minutes for them to wake up to the fact we exist in their area, we'd be better off avoiding those ones, but Shiro would be better at explaining that."
Perception:
Roll(1d20)+13:
5,+13
Total:18
Perception:
Roll(1d20)+13:
5,+13
Total:18
Re: Ponysona 4, the Campaign.
"Mayas don't have trails, and there's a time limit. Seven minutes per floor, or the Reaper comes. He's really tough."
Icing can't really see anything from the liquid other than it's an odd light purple shade and smells of medicine, but something disgusting comes off of it.
Icing can't really see anything from the liquid other than it's an odd light purple shade and smells of medicine, but something disgusting comes off of it.
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Re: Ponysona 4, the Campaign.
"Well then let's get going!" Brash says right before picking a direction and speeding down that way.
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Re: Ponysona 4, the Campaign.
Icing frowns. In an anime or something, he'd be able to empty his water bottle, get some of it, and find somepony who could analyze it. The biggest flaw here is that he was not, in fact, in an anime. The best they had was the science classrooms, and though their school was very diligent in their teaching, he did not believe there would be a student willing to test it for him.
But if it smelled of medicine, best try to avoid stepping in it. He made sure his shoes are on snugly and carefully followed after the group.
But if it smelled of medicine, best try to avoid stepping in it. He made sure his shoes are on snugly and carefully followed after the group.
Re: Ponysona 4, the Campaign.
Ok now that I've bought all of that I'll need to see if I can get Star power alone so I can ask few important quest...
George enters the empty food court with his shopping and pauses for several significant seconds in confusion.
"Where did they all go?"
George enters the empty food court with his shopping and pauses for several significant seconds in confusion.
"Where did they all go?"
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Re: Ponysona 4, the Campaign.
Melody blinked, clearing her mind after the 'pulse.' Nothing except them...And...Whatever was with Shiro...Maybe that Persona thing...It was probably best not to waste time asking just yet...If the Shadows were intelligent, they weren't there, and if they weren't...Well, she'd wasted her time anyhow. "Reaper...Well, we'll have to move quick, then..." Noting the others were already moving, she ran after them to try and keep up with the team...She didn't want to get lost here, that was for sure...!
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Re: Ponysona 4, the Campaign.
Zeela looked behind herself happy to find that Melody was still travelling with the group. For a second there Zeela worried they might've lost her.
George does notice that Zeela's phone had somehow been left behind at the food court.
(ooc: Not sure if George has Star's number, but Zeela does have it. Also I find the idea of Zeela misplacing her phone to be funny...)
George does notice that Zeela's phone had somehow been left behind at the food court.
(ooc: Not sure if George has Star's number, but Zeela does have it. Also I find the idea of Zeela misplacing her phone to be funny...)
Re: Ponysona 4, the Campaign.
George puts his shopping down and bends down to pick up the phone.
"Zeela's mobile phone. I really should get one of these, my rotary phone may not be enough."
He finds Star power's number and calls it.
I can give Zeela the money for the call later.
"Zeela's mobile phone. I really should get one of these, my rotary phone may not be enough."
He finds Star power's number and calls it.
I can give Zeela the money for the call later.
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Re: Ponysona 4, the Campaign.
George can see a small note on the table from Shiro under Zeela's phone. "Star wandered home (Maybe) and rest are in TV world. Call if you need?"
--
The few of you heading into the TV world enter the School, Shiro summons his Persona and you can wander around for a little. Oddly enough, there's more of the purple water in the halls, but you can easily find your way through, finding a few small "Dia" Vials in some chests (1 use 1d10+3 healing for a standard action. Three of these) And Shiro leads you to the stairs, only to find four larger shadows, one a floating sphere, another holding a scythe, a third in a crescent shape, and the fourth with a Star on it's mask.
"... OH COME ON!" Shiro yells out, angrily. [Initiative]
--
The few of you heading into the TV world enter the School, Shiro summons his Persona and you can wander around for a little. Oddly enough, there's more of the purple water in the halls, but you can easily find your way through, finding a few small "Dia" Vials in some chests (1 use 1d10+3 healing for a standard action. Three of these) And Shiro leads you to the stairs, only to find four larger shadows, one a floating sphere, another holding a scythe, a third in a crescent shape, and the fourth with a Star on it's mask.
"... OH COME ON!" Shiro yells out, angrily. [Initiative]
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Re: Ponysona 4, the Campaign.
Initiative: 5
Combat Talents
Combat Talents
- Spoiler:
[+4] A Furious Blur of Applied Engineering (Psychic Surge)
After you use your next talent, you are stunned (save ends).
[+2] Constantly Moving (Perfect Focus)
You gain resist 3 until the end of your next turn. At the start of your next turn, if you have not taken damage since you last used this ability, you gain 2 more pips.
[+1] Booting (Gather Energy)
On your next turn, you may take 2 standard actions. You cannot use this talent two turns in a row.
[0] Sunny Disposition (Savage Dreadnought) - Free Action
Pay 1/10th of your max hp. If you do, you may make a saving throw.
[-9] Helper Drone Assembly Presents... (Conjure Fire Giant)
Conjure an allied Fire Giant. It has the following stat-block.
Fire Giant - 40 HP
Trait - Combustion
When Fire Giant is destroyed, it deals 3d12 damage to all enemies.
[+3] Talent - Blazing Blade
All enemies take 1d8 damage.
[-2] Talent - Chains of Fire
Target creature is subjected to your Chains of Fire until the end of your next turn. A creature subjected to your Chains of Fire takes 2d12 damage whenever it attacks a creature other than a fire giant.
[-6] Talent - Meteor Smash
Target creature takes 4d12 damage.
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Re: Ponysona 4, the Campaign.
"Shiro should be alright if the rest of them are with him."
George nips home, to drop off his shopping and look at his medical books to find information on the pills Star was wearing.
Roll (Heal: What kind of Narcotic did Star have on his cape?)
George nips home, to drop off his shopping and look at his medical books to find information on the pills Star was wearing.
Roll (Heal: What kind of Narcotic did Star have on his cape?)
- Roll:
Roll(1d20)+12:
8,+12
Total:20
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Re: Ponysona 4, the Campaign.
- Initive & Stats:
- Roll(1d20)+0:
13,+0
Total:13
HP: 30
PiP: 4
+1d6 Fire Damage for all attacks
- Combat Talents:
- [+3] Flash & BANG! (Taunting Strike) - Standard Attack
Deal 1d4 damage to target creature. You suffer vulnerability 3 to that creature’s attacks until the end of your next turn.
[+2] Blood Potions (Arcing Bolt) - Standard Attack
Deal 1d6 damage to up to three target creatures.
[-2] Here Drink This (Magnificent Melody) - Standard Utility
Target ally gains Regeneration 4 for its next two turns and deals +5 damage on its next two attacks.
[-3] Rabid Hoof Jabs (Furious Rage) - Standard Attack
Deal 2d10 damage to target creature. If you are bloodied, you 3d12 damage instead.
[-6] Potioncrafting (Daggerstorm) - Standard Attack
Roll d12s until you either get a result of 3 or lower or have rolled 5 times. Deal damage to target creature equal to the total die results you rolled this way.
- RP Combat Talent:
- [0] Friendship Bond (Defender) - Interrupt Utility [1/1 battle]
Trigger – Melody is targeted by an attack.
Effect - The triggering attack hits Zeela instead.
- Items:
- Old Bomb Potion (Wand of Fireballs) - (Weapon) (1000 bits)
Once per battle, you may use the following combat talent.
[+1] BIG BOOM! (Explosive Fireball) - Standard Attack [1/1 Battle]
Deal 2d8 damage to target creature and all enemies adjacent to it.
Cursed Shoes of Green(dale) (Robes of the Reaper) - (Armor) (1500 Gold)
You always know which non-minion enemy in the battle has the lowest health as a free action (you do not learn precisely how much health the enemy has, just that it has the lowest). You deal +3 damage against the non-minion enemy that has the lowest health.
Re: Ponysona 4, the Campaign.
George's research doesn't seem to turn up any sort of knowledge on the narcotics themselves-Faded peach pills are a common occurance and the signs were that of withdrawal and abuse, but he does solidify the signs he saw and knows that it meant Drug usage 100%
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Re: Ponysona 4, the Campaign.
"Alright, these are shadows. Keep your guard up and stay aware. Focus on one at a time."
- Initiative and Actions:
Initiative: 8
[+1] Hot Caramel Splash (Book Name: Fireball)
Deal 1d8 damage to target creature and each adjacent creature.
[-2] Serrated Bouncy Ball (Book Name: Chain Lightning)
Deal 1d10 to target enemy, then if you rolled 6 or higher, repeat this ability on a new target.
[-3] Offer Them Candy and They’ll Go Away (Book Name: Misdirection) – Immediate Interrupt
Trigger – An enemy damages you with a combat talent:
A random enemy takes the damage instead.
[+1] Hype Up On Sugar! (Book Name: Gather Energy)
Take two standard actions next turn, neither of which may be Gather Energy.
[-2] A Mild Sadistic Streak (Book Name: Where It Hurts)
Free Action: Trigger - You attack an enemy suffering from a (save-ends) effect.
The triggering attack deals 1d12 extra damage to that enemy.
Active Weapon: Serrated Knife, Lucky Cookbook (Bloodwand/Iron Shield)
In Reserve: Icy Blade (Affectionately hereafter names "Frostbite").
Re: Ponysona 4, the Campaign.
George snaps the book shut and leans back in his chair.
"Faded peach..."
He tries to think of what it does, whatever it is it certainly can't be worth the unpleasant side-effects, before giving up and letting his gaze fall on Zeela's phone.
"I should probably call his home, say he talked to me about helping out around medical for credit if they ask the reason."
He pushes himself away from his desk and calls Star power's home using his rotary phone, things would get awkward if they checked the number and he was calling from a mare's mobile.
"Faded peach..."
He tries to think of what it does, whatever it is it certainly can't be worth the unpleasant side-effects, before giving up and letting his gaze fall on Zeela's phone.
"I should probably call his home, say he talked to me about helping out around medical for credit if they ask the reason."
He pushes himself away from his desk and calls Star power's home using his rotary phone, things would get awkward if they checked the number and he was calling from a mare's mobile.
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