An Arctic Advent - IC
+4
Ramsus
Caden2112
LoganAura
SilentBelle
8 posters
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Re: An Arctic Advent - IC
You charge at the snake while it's focused on putting out the fire in front of it.
(All who wish to partake in this please roll initiative and I'll tally the results.)
(All who wish to partake in this please roll initiative and I'll tally the results.)
Re: An Arctic Advent - IC
Blood takes a deep breath, preparing himself.
- Spoiler:
- 5 on initiative. Status: 30 HP 4 PiPs Condition: Magically overwhelming.
LoganAura- Administrator
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Re: An Arctic Advent - IC
The bear growled in irritation...As much as he wanted to pursue the unicorn, this...frozen...snake...thing...Was a much larger threat at the moment...He resolved himself, moving to try and get it away from the stone...That thing was important, he knew that much, it looked like there was nothing left to do but fight now!
- Spoiler:
- Initiative + chosen skills.
1d20 = 7 ...Drat. I blame being on stage and having to rush.- Spoiler:
- Chosen skills:
[+2] Foe-Tossing Charge (Arcing Bolt) - Standard Attack
Deal 1d6 damage to up to three target creatures.
[-2] Punishing Blow - Immediate Reaction
Trigger – An enemy damages one of your allies with an attack.
Effect – Deal 1d12 damage to the triggering enemy.
[-2] Slashback - Immediate Interrupt
Trigger – A creature hits you with an attack.
Deal 1d12 damage to the triggering creature.
[-2] Reflexive Slam (Condemn) - Standard Utility
Target creature is subjected to your Condemnation (save ends). While subjected to your Condemnation, you deal 1d8 damage to the creature whenever it deals damage.
[-2] Summon Spirits (Conjure Warden) - Standard Utility
Conjure an allied Spectral Warden. It has the following stat-block.
Spectral Warden - 1 HP
Trait - Guardian
When a Spectral Warden is conjured, its conjurer chooses one creature for the Spectral Warden to guard. The chosen creature cannot be attacked..
[0] Talent - Warden’s Boon
The Spectral Warden grants you or target ally 1d8 HP.
Numbers!
HP: 30/30
Pips: 4
Conditions: Regen 3 (Item)
Status: BARBARIAN SMASH!
Also, sorry for not doing anything with your assist, Ramsus...No point in trying to Athletics it away from the stone if we're just gonna beat it senseless literally directly after. >.<
Caden2112- Best Pony
- Posts : 1322
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Age : 37
Re: An Arctic Advent - IC
Camellia, still wrapped around the bear was dragged along for the ride.
No worries man.
Initiative: 11
HP: 30/30, PiPs: 4, Status: 4 Temp HP
Combat Talents
No worries man.
Initiative: 11
HP: 30/30, PiPs: 4, Status: 4 Temp HP
Combat Talents
- Spoiler:
[+3] Critfisher – Standard Utility
Choose one;
A) Roll two dice of your choice from amongst d8s, d10s and d12s (you could choose to roll both dice from one of these types, or a mix from amongst these types).
B) Pay 2 pips. If you do, roll five dice of your choice from amongst d8s, d10s and d12s (you could choose to roll all five from one of these types, or a mix from amongst these types).
[+2] Saving Embrace
Target ally can make a saving throw.
[+1] I Meant To Do That [Immediate Reaction]
Trigger - You roll a 1 on a d8, d10 or d12.
Flip a coin. If heads, you gain 2 temporary hp.
[-1] Barter in Blood - Minor Utility
Target creature is subjected to your “Bloody Contract” (save ends). While the creature is subjected to your “Bloody Contract”, it suffers 1d6 damage whenever you are dealt damage.
[-10] Crescendo - Standard Attack
Deal 1d4+1 damage to target creature.
Deal 1d6+2 damage to target creature.
Deal 1d8+3 damage to target creature.
Deal 1d10+4 damage to target creature.
Deal 1d12+5 damage to target creature
- Spoiler:
Talisman of Illness - 2000 Gold
Trinket
Enemies suffer a -2 penalty to saving throws against (save ends) effects that you bestow on them.
Amulet of Protection - 500 Gold
Trinket
You begin the battle with 4 temporary hp.
Ring of Resilience - 500 Gold
Trinket
You gain a +3 bonus to saving throws.
Ramsus- Freakin' Alicorn Princess
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Posts : 5688
Join date : 2012-07-19
Age : 39
Location : California
Re: An Arctic Advent - IC
Can I truly help... Wave Rider flies closer to the Ice Snake thing while pulling out a staff from her cloak.
- combat:
- initiative
Roll(1d20)+0:
7,+0
Total:7
[+2]Worsen Conditions (Muddle the Mixture) - Standard Utility
You and target enemy are weakened until the end of your next turn. When you use this
ability flip a coin. If you win the flip, you gain an additional 2 PiPs. If you lose the flip, you are blinded (save ends).
[+2] Survival Skills - Standard Utility
You regain 1d12 hp.
[-1]Haunting Mist(Melody) - Standard Attack
Roll a d10. Based on the roll, target creature suffers the following.
1-4 The target suffers 4 ongoing damage (save ends).
5-7 The target is dazed (save ends).
8-9 the target suffers vulnerability 2 (save ends).
10 the target is stunned (save ends).
[-1]Water dart (Flaming Arrow) - Standard Attack
Deal 1d8 damage to target creature. That creature suffers 1d6 ongoing damage (save ends).
[-8]Mirage (Family Recipe) - Standard Attack
Target creature is dazed (save ends), weakened (save ends), suffers a -2 penalty to saving throws (save ends) and suffers vulnerability 5 (save ends).
oh and just tell me the HP now
Last edited by tygerburningbright on Mon Jan 28, 2013 11:47 am; edited 1 time in total
tygerburningbright- Freakin' Alicorn Princess
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Re: An Arctic Advent - IC
Nihil crouches down on all fours and gets ready to jump into action.
- Spoiler:
- Initiative: 8
HP: 30
PiPs: 4
Regen: 3
[+3] Draw Blood - Standard Utility
Target creature suffers 1 ongoing damage (save ends)
[+1] Stab - Standard Attack
Deal 1d10 damage to target creature.
[-1] Whirling Blades - Minor Attack
Deal 1d4 damage to target creature. If you roll a 3 or higher, the creature suffers vulnerability 1 to your attacks until the end of your next turn.
[-2] Where it Hurts - Free Attack
Trigger - You attack an enemy suffering from a (save-ends) effect.
The triggering attack deals 1d12 extra damage to that enemy.
[-2] Blink (Shadow Step) - Interrupt Utility
Trigger - An enemy targets you with an attack.
Effect - Flip a coin. If heads, you are not affected by the attack. If tails, gain 5 temporary hp.
Yawnmon- Very Special Somepony
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Join date : 2012-08-29
Age : 31
Location : Oregon, USA
Re: An Arctic Advent - IC
Glenrir gives a howl, and his thorns bristle as he rushes at the snake.
- Rolls and stats:
- Initiative:
Roll(1d20)+0:
5,+0
Total:5
HP 30/30
Pips 4
Status:
- Actions brought to combat:
[+3] Spry as a Sapling (Quicken) - Standard Utility
Move ahead one place in the initiative order.
[+1] Gather Energy - Standard Utility [Created by Karilyn]
On your next turn, you may take 2 standard actions. You cannot use this talent two turns in a row.
[+1] Spear of Mistletoe (Piercing Shot) - Standard Attack
Deal 1d8 damage to target creature. This attack ignores resistance.
[-1] Frenzy - Minor Attack
Deal 2d8 damage to a random enemy creature.
[-8] Poison Joak Bloom (Family Recipe) - Standard Attack
Target creature is dazed (save ends), weakened (save ends), suffers a -2 penalty to saving throws (save ends) and suffers vulnerability 5 (save ends).
Equipment: Armour:
Bramble-Mail (Spiked Armor) - 1500 Gold
You may use the following combat talent.
[0] Strikeback - Reaction
Trigger - An enemy deals damage to you.
Effect - Deal 3 damage to the triggering enemy.
Trinkets:
Leg Platemail (Iron Shield) - 1000 Gold
Once per battle you may use the following combat talent.
[0] Endure Pain - Interrupt Utility [1/Battle]
Trigger - You would be reduced to 0 hp or less.
Effect - You are reduced to 1 hp instead.
Ribbon of the Maicob (Ring of Resilience) - 500 Gold
You gain a +3 bonus to saving throws.
Re: An Arctic Advent - IC
Adam notes the other heroes stopping their actions and charging the serpent. He takes a brief look around to see if there are other matters of urgency he might have to take up.
(Should I fail to spot something:)
Adam hovers silently over to the monster, ready to offer his aid to the fighters.
- Spoiler:
- Perception: 6+8+1 if Nihil can see me
(Should I fail to spot something:)
Adam hovers silently over to the monster, ready to offer his aid to the fighters.
- Spoiler:
- Pips: 4
Hp: 30
Initiative: 7
Moves:
[-2] Cloud Golem - Standard Utility (Spectral Warden)
Conjure an allied Cloud Golem., It has the following stat-block.
Cloud Golem - 1 HP
Trait - Guardian
When a Cloud Golem is conjured, its conjurer chooses one creature for the Cloud Golem to guard. The chosen creature cannot be attacked..
[0] Talent - Warden’s Boon
The Cloud Golem grants you or target ally 1d8 HP.
[-3] Secret Ace (Miracle) – Free Utility
Target unconscious ally regains 3d12 hp.
[0] Coin of Darkness - Standard Utility (Deal with Discord)
Flip a magic coin. If you win the flip, you gain 1d8 pips from a shot of white lightning. If you lose the flip, you are struck by black lightning for 1d10 damage.
[-3] Magic Mirror – Immediate Interrupt (Misdirection)
Trigger – An enemy damages you with a combat talent.
Effect - A random enemy takes the damage instead.
[-8] Rains of Rebirth - Standard Utility (Second Sunrise)
You and all allies gain 2d10 hp and make a saving throw with a +5 bonus.
Z2- Equestrian Honor Guard
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Join date : 2012-12-10
Re: An Arctic Advent - IC
The Fire Eater is coiled around the Fire Stone and you see the flames begin to be significantly quelled. As the monster drains away the flames of the stone, you can see it's cracked body reforming slightly. It remains entirely focused on the flaming stone.
(Camellia's Turn)
(Camellia's Turn)
Re: An Arctic Advent - IC
Camellia realizes that everyone is moving in to just attack the thing and detaches herself from Carn, ending with sort of leaving herself billowing behind him like a cape. (Because she's in the form of an animate cloak at the moment...)
Turn Start: HP: 30, PiPs: 4, Status: 4 Temp HP
Critfisher
+3 version, rolling d8's: 2, 5. Nutting happens.
Turn End: Turn Start: HP: 30, PiPs: 7, Status: 4 Temp HP
Belly, can we just have an initiative order? That way we don't have to wait on you to tell us who's up next each time.
Turn Start: HP: 30, PiPs: 4, Status: 4 Temp HP
Critfisher
+3 version, rolling d8's: 2, 5. Nutting happens.
Turn End: Turn Start: HP: 30, PiPs: 7, Status: 4 Temp HP
Belly, can we just have an initiative order? That way we don't have to wait on you to tell us who's up next each time.
Ramsus- Freakin' Alicorn Princess
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Posts : 5688
Join date : 2012-07-19
Age : 39
Location : California
Re: An Arctic Advent - IC
Ramsus wrote:Camellia realizes that everyone is moving in to just attack the thing and detaches herself from Carn, ending with sort of leaving herself billowing behind him like a cape. (Because she's in the form of an animate cloak at the moment...)
Turn Start: HP: 30, PiPs: 4, Status: 4 Temp HP
Critfisher
+3 version, rolling d8's: 2, 5. Nutting happens.
Turn End: Turn Start: HP: 30, PiPs: 7, Status: 4 Temp HP
Belly, can we just have an initiative order? That way we don't have to wait on you to tell us who's up next each time.
The monster continues to eat away at the flames, and it's body is still reforming as it sits there undisturbed.
(Sure I guess I can toss out the Initiative Order:
-15 = Fire-Eater (1)
-11 = Camellia (1)
-10 = Fire-Eater (1)
-8 = Nihil*
-7 = Wave Rider
-7 = Ursus
-7 = Adam Smash
-5 = Glenrir
-5= Blood Mage
-5= Fire-Eater
Nihil is up next )
Re: An Arctic Advent - IC
"Alright ya overgrown rattle snake. Prepare yourself!" Nihil says jumping into the air and flying at it. He rakes his right claw against it's back making a shallow cut and then spins around in the air to stab his tail into the wound before twisting it around inside.
- Spoiler:
- [+3] Draw Blood - Standard Utility
Target creature suffers 1 ongoing damage (save ends)
[-1] Whirling Blades - Minor Attack
Deal 1d4 damage to target creature. If you roll a 3 or higher, the creature suffers vulnerability 1 to your attacks until the end of your next turn.
Roll: 2
[-2] Where it Hurts - Free Attack
Trigger - You attack an enemy suffering from a (save-ends) effect.
The triggering attack deals 1d12 extra damage to that enemy.
Roll: 1
Total damage:... 3
Thanks dice... thanks.
HP: 30
PiP: 4
Yawnmon- Very Special Somepony
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Join date : 2012-08-29
Age : 31
Location : Oregon, USA
Re: An Arctic Advent - IC
Yawnmon wrote:"Alright ya overgrown rattle snake. Prepare yourself!" Nihil says jumping into the air and flying at it. He rakes his right claw against it's back making a shallow cut and then spins around in the air to stab his tail into the wound before twisting it around inside.
- Spoiler:
[+3] Draw Blood - Standard Utility
Target creature suffers 1 ongoing damage (save ends)
[-1] Whirling Blades - Minor Attack
Deal 1d4 damage to target creature. If you roll a 3 or higher, the creature suffers vulnerability 1 to your attacks until the end of your next turn.
Roll: 2
[-2] Where it Hurts - Free Attack
Trigger - You attack an enemy suffering from a (save-ends) effect.
The triggering attack deals 1d12 extra damage to that enemy.
Roll: 1
Total damage:... 3
Thanks dice... thanks.
HP: 30
PiP: 4
Your attack seems to have no effect upon the creature, it's thick crystalline body seems impervious to such a strike. (Read: this creature has an amount of resistance) The beast remains fixated by the flaming stone. (Nice combo though)
(Fire Eater: Suffering 1 OGD (Save Ends)
Wave Rider is next.)
Re: An Arctic Advent - IC
Wave Rider quickly circles the fire stone in an attempt to revitalize the fire and weaken the creature.
- Spoiler:
- [+2]Worsen Conditions (Muddle the Mixture) - Standard Utility
You and target enemy are weakened until the end of your next turn. When you use this
ability flip a coin. If you win the flip, you gain an additional 2 PiPs. If you lose the flip, you are blinded (save ends).
Calling 1
Roll(1d2)+0:
1,+0
Total:1
hp 30
pips 8
status weakened
tygerburningbright- Freakin' Alicorn Princess
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Posts : 3141
Join date : 2012-07-19
Location : USA
Re: An Arctic Advent - IC
tygerburningbright wrote:Wave Rider quickly circles the fire stone in an attempt to revitalize the fire and weaken the creature.
- Spoiler:
[+2]Worsen Conditions (Muddle the Mixture) - Standard Utility
You and target enemy are weakened until the end of your next turn. When you use this
ability flip a coin. If you win the flip, you gain an additional 2 PiPs. If you lose the flip, you are blinded (save ends).
Calling 1
Roll(1d2)+0:
1,+0
Total:1
hp 30
pips 8
status weakened
The Fire Stone flares up a bit and the beast is daunted by the influx of heat.
Known contitions:
1 OGD
Weakened
(Ursus is up next)
Re: An Arctic Advent - IC
Ursus continued barreling forward, rearing up and slamming his paws down on the beast, trying to smash the frozen thing to bits...Or at least get its attention away from the stone..."Come on, you overgrown icicle! Fight me! I'll smash you to pieces!" he shouted, taunting it...
- Spoiler:
- Attack!
[+2] Foe-Tossing Charge (Arcing Bolt) - Standard Attack
Deal 1d6 damage to up to three target creatures.
1d6 = 4
Numbers:
HP: 30/30
Pips: 6
Conditions: Regen 3 (Item)
Status: Wearing epic cloaker cape.
Caden2112- Best Pony
- Posts : 1322
Join date : 2012-12-02
Age : 37
Re: An Arctic Advent - IC
Adam quickly steps in with his two bits.
Magicked mysts and arcane vapours, eldritch spells of occult makers,
Gather close in hoof and wing, be bound to this song I sing.
Magic of the pegasi, make your mark upon the sky.
Guardian cloud come forth from breath, protect my treasures from their death.
A diaphanous spirit of clouds coalesces just behind Adam, and proceeds to release a mist of comforting presence.
Magicked mysts and arcane vapours, eldritch spells of occult makers,
Gather close in hoof and wing, be bound to this song I sing.
Magic of the pegasi, make your mark upon the sky.
Guardian cloud come forth from breath, protect my treasures from their death.
- Spoiler:
- [-2] Cloud Golem - Standard Utility (Spectral Warden)
Conjure an allied Cloud Golem., It has the following stat-block.
Cloud Golem - 1 HP
Trait - Guardian
When a Cloud Golem is conjured, its conjurer chooses one creature for the Cloud Golem to guard. The chosen creature cannot be attacked..
[0] Talent - Warden’s Boon
The Cloud Golem grants you or target ally 1d8 HP.
I'm going to have the cloud golem prevent attacks upon me.
Also, I'm going to use a minor action to swap out the cloud golem summoning for...
[+2] All In (Psychic Anomaly) - Standard Utility
You and target enemy suffer vulnerability 4 (save ends).
A diaphanous spirit of clouds coalesces just behind Adam, and proceeds to release a mist of comforting presence.
- Spoiler:
- [0] Talent - Warden’s Boon
The Cloud Golem grants you or target ally 1d8 HP.
I guess I'll target...Blood Mage
1d8 = ...8 oh if only I could get a special out of that.
Final Status:
Adam: 30hp, 2 pips, status clear
Golem (hereafter referred to as 'Steve') 1 hp, 0 pips, non-attackable.
Last edited by Z2 on Wed Jan 30, 2013 7:13 pm; edited 1 time in total
Z2- Equestrian Honor Guard
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Posts : 838
Join date : 2012-12-10
Re: An Arctic Advent - IC
Caden2112 wrote:Ursus continued barreling forward, rearing up and slamming his paws down on the beast, trying to smash the frozen thing to bits...Or at least get its attention away from the stone..."Come on, you overgrown icicle! Fight me! I'll smash you to pieces!" he shouted, taunting it...
- Spoiler:
Attack!
[+2] Foe-Tossing Charge (Arcing Bolt) - Standard Attack
Deal 1d6 damage to up to three target creatures.
1d6 = 4
Numbers:
HP: 30/30
Pips: 6
Conditions: Regen 3 (Item)
Status: Wearing epic cloaker cape.
Your attack just barely chisels through it's thick crystal scales and you notice it's reformation has been stopped for the time being. Still, the hit wasn't enough to grab the creature's attention, as it remains focused upon the stone.
Known Conditions: 1OGD, Weakened.
(Edit: Z2, let me know if you want to change your action, Glenrir is next, and Blood is right after.)
Re: An Arctic Advent - IC
Glenrir growls and grunts. With a quiver, tiny growths and shoots begin sprouting inside of him, visible in the holes between bark and twig. Like his birch wood, they're pale. It's almost a sky-blue tone as his reservoir of uncanny magic permeates his insides, giving them a slight glow.
Using Gather Energy.
HP 30/30, Pips 5,
Status: Taking an extra standard action next turn.
Using Gather Energy.
HP 30/30, Pips 5,
Status: Taking an extra standard action next turn.
Re: An Arctic Advent - IC
Blood Mage's horn starts glowing a deep red as he forces the Fire Eater to attack itself.
- Spoiler:
- Decided on Paranoia. 30 HP 6 PiPs
LoganAura- Administrator
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Re: An Arctic Advent - IC
LoganAura wrote:Blood Mage's horn starts glowing a deep red as he forces the Fire Eater to attack itself.
- Spoiler:
Decided on Paranoia. 30 HP 6 PiPs
You engulf the creature's tail in a bloody glow. It swings around randomly as if possessed and ends up smashing it's own scales, but the weakened creature seems impervious to it's own attack. It almost seemed to turn it's own attack for it's own benefit, in an effort to perk itself up. (It's now weakened (save ends) instead of weakened until end of Wave Rider's next turn.)
With a noticeable effect, the Fire Eater manages to finally eat all the flames from the Fire Stone. The puncture wound to it's crystalline hide seems to not impede the large creature at all and reseals (Resisted damage and saved against ongoing damage). Though the act of eating such a massive flame seems to have left the creature momentarily debilitated. (Failed save against weakened) It now turns it's attention to the lot of you;the now-closest, most prominent source of heat, as well as a minor source of irritation.
(Initiative 5 turn done)
(Current condition: Weakened (save ends))
(Initiative 15 turn start)
With it's attention now on all of you, it's cracked body starts reforming it's body erupts in a shower of sharp projectiles. (You are all dealt 2 damage, But the warden is slain protecting Adam Smash from the damage.)
You then feel a sudden unnatural cold descend upon you as it begins siphoning away your body heat. (You all suffer 3 ongoing damage (Save Ends)
With the sudden outburst of action the creature shakes off the last of the effects from the flame.
(Current conditions: None )
(Next up is Camellia)
Last edited by SilentBelle on Thu Jan 31, 2013 12:45 am; edited 1 time in total
Re: An Arctic Advent - IC
Camellia flies off from Carn and up into the air, seeming to coil up like someone was twisting her or possibly trying to wring out water.
Start of Turn: HP: 29/30, PiPs: 7, Status: Ongoing damage 3 (save ends)
+3 version of Critfisher again
2d8: 3, 5
Save vs ongoing damage: 19+3 = 22, success.
End of Turn: HP: 29/30, PiPs: 10, Status: Coiled.
I'd like to note that whoever was protected by the Warden shouldn't be taking the 2 damage or the save ends effect.
Also, I'd like to tell Logan that I told him so. =P
Start of Turn: HP: 29/30, PiPs: 7, Status: Ongoing damage 3 (save ends)
+3 version of Critfisher again
2d8: 3, 5
Save vs ongoing damage: 19+3 = 22, success.
End of Turn: HP: 29/30, PiPs: 10, Status: Coiled.
I'd like to note that whoever was protected by the Warden shouldn't be taking the 2 damage or the save ends effect.
Also, I'd like to tell Logan that I told him so. =P
Ramsus- Freakin' Alicorn Princess
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Posts : 5688
Join date : 2012-07-19
Age : 39
Location : California
Re: An Arctic Advent - IC
The beast doesn't let up. No longer weakened, it lunges at a random heat source biting at Blood Mage and breathing out a wave of cold. (Deals 1 damage to Blood Mage and his adjacent allies (Ursus and Nihil), Blood Mage is weakened (save ends)) It then shoots off another barrage of icicles at everyone hitting hard and nearly puncturing the flesh. (3 damage to everyone)
Current status effects: None
Next up: Nihil
Then Wave Rider
Then Ursus
Then Adam
Then Glenrir
Then Blood
(Crazy stacked initiatives)
Current status effects: None
Next up: Nihil
Then Wave Rider
Then Ursus
Then Adam
Then Glenrir
Then Blood
(Crazy stacked initiatives)
Re: An Arctic Advent - IC
After getting knocked back Nihil takes a moment to take a moment to breathe and adjust his armband before flying back in.
- Spoiler:
- Lifebound Armor - 1500 gold (Silver armband with complex draconic design, right arm)
Armor
You gain regeneration 3.
- Spoiler:
- Here we go again:
[+3] Draw Blood - Standard Utility
Target creature suffers 1 ongoing damage (save ends)
[-1] Whirling Blades - Minor Attack
Deal 1d4 damage to target creature. If you roll a 3 or higher, the creature suffers vulnerability 1 to your attacks until the end of your next turn.
Roll: 1
[-2] Where it Hurts - Free Attack
Trigger - You attack an enemy suffering from a (save-ends) effect.
The triggering attack deals 1d12 extra damage to that enemy.
Roll: 10
- Spoiler:
- Ring of Resilience - 500 Gold (Simple bronze ring, left claw middle finger)
Trinket
You gain a +3 bonus to saving throws.
Roll: 13 + 3 = 16
HP: 24
PiP: 4
Yawnmon- Very Special Somepony
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Posts : 349
Join date : 2012-08-29
Age : 31
Location : Oregon, USA
Re: An Arctic Advent - IC
Wave Rider lands on a snowy patch before stamping her hoof sending up a cloud snow and dust. Alright just need to use the snow to refract the light that should be more than enough to create a few illusions... She then gathers up the snow and sends the cloud straight at the Fire Eater's head.
- Spoiler:
- [-8]Mirage (Family Recipe) - Standard Attack
Target creature is dazed (save ends), weakened (save ends), suffers a -2 penalty to saving throws (save ends) and suffers vulnerability 5 (save ends).
failed save 9
Last edited by tygerburningbright on Thu Jan 31, 2013 5:07 pm; edited 1 time in total (Reason for editing : Only had 4 min to do this the first time)
tygerburningbright- Freakin' Alicorn Princess
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Posts : 3141
Join date : 2012-07-19
Location : USA
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