Wanderers of Weyard

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Re: Wanderers of Weyard

Post  Colter Bolt on Sun May 05, 2013 11:52 am

"What's wrong with her?" Dancing asks as a mare with a silver mane storms past him. "Is she the fencer you were talking about, guild master?"
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Re: Wanderers of Weyard

Post  Z2 on Sun May 05, 2013 12:16 pm

@Kaji...
Inside the smithy, a strange scene greets you:
One of the ponies you know to be a future ally for your expedition is unconscious on the floor, an enormous welt on her forehead...
An aging and panicked-looking mare is holding the unconscious pony with one hoof, and an enormous hammer with the other...
An equally aged earth pony stallion is looking aghast at the situation... while slightly on fire.

Before the phrase 'back away slowly' can even occur to you, an explanation bursts out... an incoherent, frantic, PHYSICAL one.

...

You are now outside the cartographers' guild with a recovering keen craft. Roll a 'WHAT THE BUCK JUST HAPPENED?!?' check. (Perception, Mechanics, Endurance, or History)
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Re: Wanderers of Weyard

Post  kajisora on Sun May 05, 2013 12:22 pm

Gusty blinks her eyes as she takes a moment to try and make sense of...whatever just happened.
WTF-Check:history:
1d20+13
13+13 = 26
double lucky number ^^
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Re: Wanderers of Weyard

Post  Z2 on Sun May 05, 2013 12:35 pm

Shaking off your confusion, you piece together what happened:
The mare, apologetic, gave Keen the hammer for free...
The stallion, immolated, quickly gave Gusty a cast iron amulet. (Amulet of Vengeance, in fact)
The giving process violated several laws of geometry, and involved a pile composed of Keen and Gusty somehow getting dragged to the cartographers guild BY THE HAMMER...
You should probably just accept the free swag and not think too hard on it.
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Re: Wanderers of Weyard

Post  ZamuelNow on Sun May 05, 2013 1:03 pm

"Ow..."

Keen really couldn't think of anything more profound to say. What should have been a basic purchase left her with a splitting headache and a welt on her head. Maybe this town wasn't as orderly as she thought. Trying to focus, she noticed a blue pegasus with green hair next to her.

"The...two...of you must have carried me over here? Th-anks..."

TRYING TO CLEAR HER HEAD:
Endurance
12+11=23
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Re: Wanderers of Weyard

Post  kajisora on Sun May 05, 2013 1:06 pm

"...."
Gusty looks down at her pilemate.
"...."
"Whoever you are, that hammer is scary. Please keep it away from me."
Still feeling a bit light-headed, Gusty takes a look at her new accessory, then shrugs and wobbles into the Guild.
"So. Charts. Where was I?"
Findin' me a guildmember:

purrrrrception! or whould that be streetsmarts? mehh, same score either way.
1d20+7
1+7 = 8
of course.
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Re: Wanderers of Weyard

Post  Z2 on Sun May 05, 2013 1:14 pm

@Keen
You shake off the lingering pain and struggle inside.

@Gusty
You begin animatedly talking to the chimney... it seems to be a bit of a tribalist.
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Re: Wanderers of Weyard

Post  kajisora on Sun May 05, 2013 1:23 pm

"Look, I don't CARE how great it is to be a unicorn. All I want is some charts. Now can you point me to some or not...."
Gusty takes a closer look at her conversation partner.
"That.... is one SCARY hammer."
Deciding not to risk further embarrassment, she sits down on the nearest chair to calm down.


Last edited by kajisora on Sun May 05, 2013 2:45 pm; edited 2 times in total
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Re: Wanderers of Weyard

Post  ZamuelNow on Sun May 05, 2013 1:49 pm

This was going to be one of those days.

With more focus, Keen was able to notice that the pegasus talking to the chimney matched the description of one of her travel partners. Hopefully the rest of their party would be more...sane...but she resigned to sitting quietly as the headache started to subside.
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Re: Wanderers of Weyard

Post  Z2 on Mon May 06, 2013 10:16 am

All hear a shout from a room of the guild:

"Alright everypony, I can see that you're all here, or at least near... I think it's time for you to come inside and hear precisely WHAT you'll be doing.
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Re: Wanderers of Weyard

Post  Doc pseudopolis on Mon May 06, 2013 12:56 pm

Silver clapped a hoof over her ears.
"Did you have to shout so loud? My ears are ringing."

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Re: Wanderers of Weyard

Post  kajisora on Mon May 06, 2013 2:22 pm

Startled by the sudden shout, Gusty is shaken out of her contemplative mood.
"Ahh! That's right! Those charts can wait. Let's see what they wanted us for."
Looking for the way to the meeting, she finally recognises Keen from the descriptions.
"Hey, hammermare, you coming along?" She asks with a grin.
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Re: Wanderers of Weyard

Post  ZamuelNow on Mon May 06, 2013 3:15 pm

Keen pondered how long she was out, since she was used to making good time. Well, no point in stalling. She got up and headed towards the meeting room so she could hear the assignment.
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Re: Wanderers of Weyard

Post  Xel Unknown on Mon May 06, 2013 5:06 pm

Icy Glare didn't seem to react to getting yelled at and just follows the rest in.
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Re: Wanderers of Weyard

Post  Colter Bolt on Mon May 06, 2013 6:25 pm

Dancing follows the blue pegasus. "So, you're part of this map expedition thing?"


Last edited by Colter Bolt on Mon May 06, 2013 8:57 pm; edited 1 time in total
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Re: Wanderers of Weyard

Post  Xel Unknown on Mon May 06, 2013 6:47 pm

Icy nods. "That I am... Traveled a good deal of my life since I became of age... The job pays alright and seems fun."
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Re: Wanderers of Weyard

Post  Lifeforce on Mon May 06, 2013 11:23 pm

Pumpkin Poultice jumps out of a simple bed at the sound of the shouting, crashing to the floor. "I'm up, I'm up!"
He immediately sprints towards the meeting room.

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Re: Wanderers of Weyard

Post  kajisora on Tue May 07, 2013 3:18 pm

"so."
Gusty gazes around the room, looking at the ponies that, it seemed, were to be her companions.
"It seems like we're all present, so I'd like to know a few things:
Why are we here, where are we going, and do our travel supplies include... ration bars?"
She pauses for a second, her face impassive.
"Cuz if they do, i'm not going."
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Re: Wanderers of Weyard

Post  ZamuelNow on Tue May 07, 2013 4:07 pm

Keen arched her eyebrow. "With many of our arrangements being handled for us, I can't see why food choice would be an issue. It would be different if we didn't have food at all."
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Re: Wanderers of Weyard

Post  Z2 on Tue May 07, 2013 4:35 pm

"Alright everypony, it seems that we're all here. A mysterious benefactor has graciously granted my humble guild enough money to finally get a permanent mapping project off the ground. That is why all of you are here. Standard logic states that a group consisting of one of each kind of adept can get almost anywhere... and these days a good machinist can get almost anywhere else. Together with your guild representative Silver, it will be up to you to traverse even the strangest parts of this world in the name of knowledge...

Dramatic sales pitch portion now concluded, I can tell you that your mapping effort will in large part involve taking these tablets to eight places powerfully connected with the world as a whole. Once fully set up, I WILL be able to use the gathered data to create self-updating maps for the entire world. The places you will visit for this project are:


Air's Rock
Aqua Rock
Jupiter Lighthouse
Magma Rock
Mars Lighthouse
Mercury Lighthouse
Mt. Mikage
Venus Lighthouse

"Now, before I send you off, any questions?"


Last edited by Z2 on Tue May 07, 2013 7:07 pm; edited 1 time in total
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Re: Wanderers of Weyard

Post  ZamuelNow on Tue May 07, 2013 4:47 pm

"How public should our actions be? It would be good to know if we need to do this quietly or if we should be actively expecting assistance on our journey. Furthermore, is there any information we should know about each of these locations ahead of time?"
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Re: Wanderers of Weyard

Post  Doc pseudopolis on Tue May 07, 2013 5:36 pm

"Will we be making a circuit of these places or will we be taking one tablet at a time and returning to the guild after dropping each one off?"

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Re: Wanderers of Weyard

Post  Xel Unknown on Tue May 07, 2013 5:39 pm

Icy nods. "Alright... Wouldn't mind seeing how travel with a full adapt set differs from just traveling by oneself."
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Re: Wanderers of Weyard

Post  kajisora on Tue May 07, 2013 6:01 pm

ZamuelNow wrote:"How public should our actions be? It would be good to know if we need to do this quietly or if we should be actively expecting assistance on our journey. Furthermore, is there any information we should know about each of these locations ahead of time?"

"On a similar note, what is our budget? Aside from our salaries, there will be the cost of lodgings and supplies. There might also be the need for some cash to... grease the wheels, so to say. Information, customs, that sort of stuff.
Speaking of salary, are we being paid on a monthly basis, or is this more of a per-mission arrangement?
I assume most of this would have been in the letters we received. Sadly, my mom's pet ate those before I could do a complete read-through."
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Re: Wanderers of Weyard

Post  Z2 on Tue May 07, 2013 6:50 pm

Your actions can be very public. I'm giving you an 'Adventurer's Writ' a special dispensation from the most solid of global organizations, granting you special privileges. Notably: you can access special stock in most stores. You can ignore certain local laws. You can collect bounties on even small dangers felled. You can find lodgings fairly easily. Items in certain containers are always available to you. And no public officials will oppose you in any way that cannot easily be fixed.

Spoiler:
In other words: You're OFFICIALLY video game protagonists. Now go take the chest from an old lady's house.


As far as reporting back here goes, don't worry about it. If you tune one of the tablets, I'll know. I suppose I'd recommend Air's Rock first. All I know is that it's a very unpredictable place, but that's three more syllables of knowledge than I have on any of the others.
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Re: Wanderers of Weyard

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