Grand Line Adventures IC
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Lyntermas
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Grey Pen The Flawed
tygerburningbright
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Re: Grand Line Adventures IC
AProcrastinatingWriter wrote:Sixty-Two thinks for a moment, then turns toward the grave, pulling his book from nowhere, carefully adjusting his cloak to make sure it looked like he pulled it from there. Or, at least, to attempt such. Then. with a deep breath and a quick flip through the pages, he licked his lips slightly and then thrust his hoof towards the gravestone. The wind whipped up and the earth shook as a singular word bellowed forth from the colt's mouth.
"Paxstone!"
- Spoiler:
Stealth check to pretend my book is kept under my robe to avoid inevitable questions or its being stolen: 5(awww) + 7(bonus) + 1)Morale boost) = 13. Nnnnope.
More necessary Arcana roll, connected to my use of my All-Purpose Magical Book (Magecraft) in order to create a toombstone for the poor pirate from the rocks and earth nearby: 17 + 13(bonus) + 1(Morale Boost) = 31.
Your spell manages to creates a rather spartan gravestone from the sandstone of the cliffs. Most of the Reflector Pirates look rather confused the chain of events having noticed you pulling a book from thin air and shouting a nonsense word.
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Re: Grand Line Adventures IC
"Hahah! Yah' truly be a book full a' tricks. I got a few of my own, too!", he said, as he went on to decorate the rough rock into something presentable.
Once the tombstone was complete, only the body remained. Shallow could, of course, just place the body into the dirt and bury it, but Shinestone probably deserves something a bit less, well, dirty.
"Hey bruddah, tink' yah' can make us a stone coffin, or a death shroud, so our pirate friends here need not supply dere' own?", he asked 62.
He also turned to Mari himself. "It be common rite ta' bury wit' da' deceased, someting dey' 'ad a strong love or harmonious bond wit': toys, mementos, trinkets, charms... Same for any final gifts or 'eirlooms any of yah' care ta' entrust ta' 'im. Shinestone can carry em' on wit' is' spirit, or at da' very least, know were' dey' be later, if he come lookin' again."
(OOC: Did Mari ignore the Shimmer question?)
- Magical Tricks:
- Inscribing a tombstone epitaph (Mari's choice of message/poem, or I'll make one of my own) for Mari, into the stone, via trick #2 and polishing/smoothing the tombstone, or summoning a stone-carving tool with #5 and doing the same.
Magical Tricks – At Will
Preparation Time: 6 Seconds
You perform a minor magical trick, such as one of the following effects. The Perception DC to see through any of the alterations is 20 + Your Level. Magical Tricks cannot duplicate the effects of any other utility talent.
1) You can alter the color, taste, feel or scent of 1 cubic foot of material. This effect lasts for one hour.
2) You can transform one object with volume no greater than 1 cubic foot into another object of roughly the same size. The new object must be made out of the same material as the first. This effect lasts for one hour.
3) You alter a sound within fifty feet of you to another of similar volume. For example, you could make a shout of warning sound like a round of applause. This effect lasts until the sound naturally dies away.
4) You can turn an object with volume no greater than 1 cubic foot invisible. This effect lasts for one hour.
5) You conjure a common mundane item with volume no greater than one cubic foot - such as a lock pick or hand mirror. It seems artificial and crude, but is still serviceable.
6) You conjure a lightshow of dazzling multicolored patterns within fifty feet of you. The lightshow is clearly a harmless magical illusion, but it’s perfect for delighting a crowd of children.
7) Alter a magical effect that you control in a very minor way. For example, you might be able to stretch the distance of a 30 foot teleport by another 5 feet or add another few minutes to the duration of an hour-long spell. Whether an Arcana check is required for such tweaks, or if they are even possible, is left to DM discretion.
Once the tombstone was complete, only the body remained. Shallow could, of course, just place the body into the dirt and bury it, but Shinestone probably deserves something a bit less, well, dirty.
"Hey bruddah, tink' yah' can make us a stone coffin, or a death shroud, so our pirate friends here need not supply dere' own?", he asked 62.
He also turned to Mari himself. "It be common rite ta' bury wit' da' deceased, someting dey' 'ad a strong love or harmonious bond wit': toys, mementos, trinkets, charms... Same for any final gifts or 'eirlooms any of yah' care ta' entrust ta' 'im. Shinestone can carry em' on wit' is' spirit, or at da' very least, know were' dey' be later, if he come lookin' again."
(OOC: Did Mari ignore the Shimmer question?)
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Re: Grand Line Adventures IC
"What do you mean you don't see them? They're swimming right..."Xel Unknown wrote:"I don't see any robotic sharks... But I do think the Water seems to have some mercury, from what I can tell..." Boomer reactions and tries to calm down her friend.
- Perception:
- 9 + 8 + 3 + 1 = 21
"...Huh. That's...strange. Perhaps the mercury went a bit to my head. Strange that the lake is actually a bit poisoned. Were the Marines trying to keep fish from disturbing the tomb...or perhaps the source is within the tomb itself? Well, I can see the entrance now. Let's set the boat down near there and take a look inside."
Having calmed down a bit, Torque worked with Boomer to direct the boat to the bottom of the lake next to the tomb entrance. Disembarking, Torque swam cautiously through the archway, keeping a lookout for any traps that may have been set at the entrance.
- Perception:
- 2 + 8 + 3 + 1 = 14
OOC: One lower on the dice and the robot sharks would have chased me in.
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Re: Grand Line Adventures IC
Zarhon wrote:"Hey bruddah, tink' yah' can make us a stone coffin, or a death shroud, so our pirate friends here need not supply dere' own?", he asked 62.
"I can certainly try," Sixty-Two said, flipping cheerfully through the pages of his book.
There was a short pause as Shallow spoke to to the pirate, and Sixty-Two flipped through the book. A book that must have been quite sad, as Sixty-Two's face kept falling, falling, falling as he flipped through it.
"I really messed up my first attempt at making some friends, didn't I?" he finally asked.
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Re: Grand Line Adventures IC
"Do yah' mean Torque? Yah', dat' be a bit brash ta' do, but yah' had yah' reasons at da' time, even if dey' be a bit unnecessary. He likely sees yah' as a friend from yah' previous actions an' manners: yah' stunt just made yah' seem a bit hot-headed. And am I, or da' rest of yah' new crew-bruddah's failures? If yah' truly failed, yah' wouldn't be talkin' ta' me rite now, now would yah'? Makin' friends ain't just about yah', after all: I stepped off da' Rose Lens ta' make a friend wit' da' pon' dat' greeted us. And now look at yah', part of da' crew an' all. Wat' yah' be call yah' failure, I be callin' mah' own great success!"
"An' if yah' call acts a' trust, understandin', decency an' generosity in a time of need-", he said, nodding at the tombstone, "-ta' pons dat', not a day ago, yah' would 'ave considered hated foes, distrusted, an' feared, as failures at makin' friends, den' I can't wait ta' see wat' yah' successes be! Ain't dat' just rite, Mari?", he said, nodding to Mari and his crew. "Strange ting', funerasl. Yah' wouldn't expect ta' make friends at one!"
"An' if yah' call acts a' trust, understandin', decency an' generosity in a time of need-", he said, nodding at the tombstone, "-ta' pons dat', not a day ago, yah' would 'ave considered hated foes, distrusted, an' feared, as failures at makin' friends, den' I can't wait ta' see wat' yah' successes be! Ain't dat' just rite, Mari?", he said, nodding to Mari and his crew. "Strange ting', funerasl. Yah' wouldn't expect ta' make friends at one!"
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Re: Grand Line Adventures IC
Shimmer herself cuts into the conversation. " Yes, yes I am"Zarhon wrote:
"Ahhh, so you know Shimmer? Made a passin' acquaintance wit' her, before we bumped inta' yah'. She be polite. Crew-member, I be guessin'?"
OOC must have missed this one sorry...
You manage to create a carving tool to work the stone and then proceed to inscribe and polish the stone. "That would not be necessary" While Shallow was working the stone Mari and shimmer conjured a glass coffin.Zarhon wrote:"Hahah! Yah' truly be a book full a' tricks. I got a few of my own, too!", he said, as he went on to decorate the rough rock into something presentable.Once the tombstone was complete, only the body remained. Shallow could, of course, just place the body into the dirt and bury it, but Shinestone probably deserves something a bit less, well, dirty.
- Magical Tricks:
Inscribing a tombstone epitaph (Mari's choice of message/poem, or I'll make one of my own) for Mari, into the stone, via trick #2 and polishing/smoothing the tombstone, or summoning a stone-carving tool with #5 and doing the same.
Magical Tricks – At Will
Preparation Time: 6 Seconds
You perform a minor magical trick, such as one of the following effects. The Perception DC to see through any of the alterations is 20 + Your Level. Magical Tricks cannot duplicate the effects of any other utility talent.
2) You can transform one object with volume no greater than 1 cubic foot into another object of roughly the same size. The new object must be made out of the same material as the first. This effect lasts for one hour..
5) You conjure a common mundane item with volume no greater than one cubic foot - such as a lock pick or hand mirror. It seems artificial and crude, but is still serviceable.
"Hey bruddah, tink' yah' can make us a stone coffin, or a death shroud, so our pirate friends here need not supply dere' own?", he asked 62.
Zarhon wrote:He also turned to Mari himself. "It be common rite ta' bury wit' da' deceased, someting dey' 'ad a strong love or harmonious bond wit': toys, mementos, trinkets, charms... Same for any final gifts or 'eirlooms any of yah' care ta' entrust ta' 'im. Shinestone can carry em' on wit' is' spirit, or at da' very least, know were' dey' be later, if he come lookin' again."
"No I can not think of any thing like that. he never really enjoined material objects."
Lyntermas wrote:
"...Huh. That's...strange. Perhaps the mercury went a bit to my head. Strange that the lake is actually a bit poisoned. Were the Marines trying to keep fish from disturbing the tomb...or perhaps the source is within the tomb itself? Well, I can see the entrance now. Let's set the boat down near there and take a look inside."
Having calmed down a bit, Torque worked with Boomer to direct the boat to the bottom of the lake next to the tomb entrance. Disembarking, Torque swam cautiously through the archway, keeping a lookout for any traps that may have been set at the entrance.
- Perception:
2 + 8 + 3 + 1 = 14
OOC: One lower on the dice and the robot sharks would have chased me in.
You can not see any traps.
Mari nods back "Yes what the Zebra says is true."Zarhon wrote:
"An' if yah' call acts a' trust, understandin', decency an' generosity in a time of need-"[/i], he said, nodding at the tombstone, "-ta' pons dat', not a day ago, yah' would 'ave considered hated foes, distrusted, an' feared, as failures at makin' friends, den' I can't wait ta' see wat' yah' successes be! Ain't dat' just rite, Mari?", he said, nodding to Mari and his crew. "Strange ting', funerasl. Yah' wouldn't expect ta' make friends at one!"
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Re: Grand Line Adventures IC
Boomer looks around for traps as well... Be them magical based or mechanical.
- skill checks:
Re: Grand Line Adventures IC
"Yah' have yah' own tricks, I see. Fittin' restin' bed, for a Reflector Pirate!", Shallow said, as he inspected the mirror-like coffin, confirming it was sturdy enough for its intended burial purpose. He then, assisted by the others, lowered the coffin into the dug-out hole.
"Now for da' last rites. If yah' have anyting yah' want' ta' speak of da' dearly departed Shinestone, let it be heard now, an' remembered by all.", he said.
As he patiently waited for the congregations replies or heart-felt speeches, he pulled out Lilly Whisper and perched her on his back to watch, and prepared to do the final, pre-burial chants, powders and ritual rites.
"Now for da' last rites. If yah' have anyting yah' want' ta' speak of da' dearly departed Shinestone, let it be heard now, an' remembered by all.", he said.
As he patiently waited for the congregations replies or heart-felt speeches, he pulled out Lilly Whisper and perched her on his back to watch, and prepared to do the final, pre-burial chants, powders and ritual rites.
- Magical Tricks:
- Shallow, after the others make/don't make their speeches, conjures up drum noises from his own ritual humming and chanting with effect #3, couples with conjuring images of flying candle-lights, flying/dancing around the grave and forming various pictures (of Shinestone, the RF jolly roger, their ship...), as well as dazzling/sparkling powders spread across the grave, with effect #6.
Magical Tricks – At Will
Preparation Time: 6 Seconds
3) You alter a sound within fifty feet of you to another of similar volume. For example, you could make a shout of warning sound like a round of applause. This effect lasts until the sound naturally dies away.
6) You conjure a lightshow of dazzling multicolored patterns within fifty feet of you. The lightshow is clearly a harmless magical illusion, but it’s perfect for delighting a crowd of children.
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Re: Grand Line Adventures IC
Xel Unknown wrote:Boomer looks around for traps as well... Be them magical based or mechanical.
- skill checks:
You are able to notice a compartment in the keystone of the arch that if triggered would drop a mixture of chemicals that would ignite creating a fire that would be able to burn with extreme heat even water. You think that the trigger is magical in nature and would be tripped by stealing an object.
The glass of the coffin appears to be far stronger than any glass you have seen before.Zarhon wrote:"Yah' have yah' own tricks, I see. Fittin' restin' bed, for a Reflector Pirate!", Shallow said, as he inspected the mirror-like coffin, confirming it was sturdy enough for its intended burial purpose. He then, assisted by the others, lowered the coffin into the dug-out hole.
"Now for da' last rites. If yah' have anyting yah' want' ta' speak of da' dearly departed Shinestone, let it be heard now, an' remembered by all.", he said.
As he patiently waited for the congregations replies or heart-felt speeches, he pulled out Lilly Whisper and perched her on his back to watch, and prepared to do the final, pre-burial chants, powders and ritual rites."Oh, yah', one more question: Is dere' a fruit, vegetable or plant, dat' Shinestone favored above da' rest?", he asked Mari.
- Magical Tricks:
Shallow, after the others make/don't make their speeches, conjures up drum noises from his own ritual humming and chanting with effect #3, couples with conjuring images of flying candle-lights, flying/dancing around the grave and forming various pictures (of Shinestone, the RF jolly roger, their ship...), as well as dazzling/sparkling powders spread across the grave, with effect #6.
Magical Tricks – At Will
Preparation Time: 6 Seconds
3) You alter a sound within fifty feet of you to another of similar volume. For example, you could make a shout of warning sound like a round of applause. This effect lasts until the sound naturally dies away.
6) You conjure a lightshow of dazzling multicolored patterns within fifty feet of you. The light show is clearly a harmless magical illusion, but it’s perfect for delighting a crowd of children.
Each of the Reflector Pirates comes and says at least a few words some reminisce on shared memories others speak their thoughts on Shinestone. Mari in particular gives a long winded Eulogy that is only ended by a nearby lightning strike.
Mari ponders your question and eventually answers "White Lilacs"
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Re: Grand Line Adventures IC
"Ok... Word of warning, because I like you Torque... Don't take anything in this place. Be extremely careful. Place is booby trapped. I think it's a magical trigger. But I'm not so sure if I can defuse it myself." Boomer states calming.
Re: Grand Line Adventures IC
Satisfied with the eulogies, Shallow commences with his final ritual - he hums and chants in a foreign, cryptic tune, with increasing tempo. As he does so, drums and other tribal instruments can be heard, but not seen, playing to the tune of his chant, empowered in tune further by the sounds of the coming storm.
He pulls a hoof-full of shiny, sparkling dust and blows it over the grave. The dust starts sparkling, the sparkles turning into sparks that "ignite" into floating candle-fires, which begin to float around, "dancing" around the grave to the tune being sung.
They converge together in a pattern, forming, in turn: the Reflector Pirates Jolly Roger, White Lilacs, The Reflector Pirate's ship, and finally, the face of Shinestone himself, shining brightly, until the song reaches its climax and abruptly stops. The lights go out, one by one, and everything goes still and quiet, apart from the storm.
Shallow then commences with the burial proper, and begins quickly filling the grave, before the storm overtakes the cliff. As he does so, he thinks for a moment, where he might find White Lilacs.
"Hey bruddah, don't suppose yah' got White Lilac seeds an' flowers ta' pull outta dat' book of yah', or grow outta' da soil?", he whispers to 62.
He pulls a hoof-full of shiny, sparkling dust and blows it over the grave. The dust starts sparkling, the sparkles turning into sparks that "ignite" into floating candle-fires, which begin to float around, "dancing" around the grave to the tune being sung.
They converge together in a pattern, forming, in turn: the Reflector Pirates Jolly Roger, White Lilacs, The Reflector Pirate's ship, and finally, the face of Shinestone himself, shining brightly, until the song reaches its climax and abruptly stops. The lights go out, one by one, and everything goes still and quiet, apart from the storm.
Shallow then commences with the burial proper, and begins quickly filling the grave, before the storm overtakes the cliff. As he does so, he thinks for a moment, where he might find White Lilacs.
- Streetwise/Perception:
- Figuring out where he can quickly get, find, or buy some White Lilac flowers or seeds, unless he already has those as one of the seeds he bought to grow on the ship.
17 + 6 + 4 ( IP + H ) = 27
"Hey bruddah, don't suppose yah' got White Lilac seeds an' flowers ta' pull outta dat' book of yah', or grow outta' da soil?", he whispers to 62.
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Re: Grand Line Adventures IC
Zarhon wrote:"Do yah' mean Torque? Yah', dat' be a bit brash ta' do, but yah' had yah' reasons at da' time, even if dey' be a bit unnecessary. He likely sees yah' as a friend from yah' previous actions an' manners: yah' stunt just made yah' seem a bit hot-headed. And am I, or da' rest of yah' new crew-bruddah's failures? If yah' truly failed, yah' wouldn't be talkin' ta' me rite now, now would yah'? Makin' friends ain't just about yah', after all: I stepped off da' Rose Lens ta' make a friend wit' da' pon' dat' greeted us. And now look at yah', part of da' crew an' all. Wat' yah' be call yah' failure, I be callin' mah' own great success!"
"An' if yah' call acts a' trust, understandin', decency an' generosity in a time of need-", he said, nodding at the tombstone, "-ta' pons dat', not a day ago, yah' would 'ave considered hated foes, distrusted, an' feared, as failures at makin' friends, den' I can't wait ta' see wat' yah' successes be! Ain't dat' just rite, Mari?", he said, nodding to Mari and his crew. "Strange ting', funerasl. Yah' wouldn't expect ta' make friends at one!"
Sixty-Two chuckled after a short time. "You certainly have a way with words. Now...let's see here...lilacs..."
Another sweep of the hoof and a cry of "Overgrow!" and the effects of Sixty-Two's latest spell were made clear.
- Spoiler:
- All-Pupose Magical Book(Magecraft) Arcana check: 16 + 13(bonus) + 1(Morale) = 30 even.
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Re: Grand Line Adventures IC
You think a green house on the island or a private garden might have some Lilacs. You bought mainly vegatables a few fruits that don't take very long to grow and some edible flowers such as Daisies and Sheep's(Sheppard’s) Purse Lilacs were not included.Zarhon wrote:
Shallow then commences with the burial proper, and begins quickly filling the grave, before the storm overtakes the cliff. As he does so, he thinks for a moment, where he might find White Lilacs.
- Streetwise/Perception:
Figuring out where he can quickly get, find, or buy some White Lilac flowers or seeds, unless he already has those as one of the seeds he bought to grow on the ship.
17 + 6 + 4 ( IP + H ) = 27
AProcrastinatingWriter wrote:
Sixty-Two chuckled after a short time. "You certainly have a way with words. Now...let's see here...lilacs..."
Another sweep of the hoof and a cry of "Overgrow!" and the effects of Sixty-Two's latest spell were made clear.
- Spoiler:
All-Pupose Magical Book(Magecraft) Arcana check: 16 + 13(bonus) + 1(Morale) = 30 even.
Your spell manages to create a rather small blooming lilac bush.
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Re: Grand Line Adventures IC
Shallow sniffed the bush of Shinestone's favored flowers, freshly-planted over the grave picked one of the blooms, and stuffed it into his pouch.
"A bush a' beauties indeedy! Dem' gonna last a while. A fine gift yah' gave, bruddah.", he said, patting 62 on the back.
The ritual done, the marker set, the grave dug in and the flowers planted, there was nothing left do to.
"Ashes ta' ashes, dust ta' dust. Yah' may be gone, but yah' nevah' be forgotten. Rest in peace, Shinestone."
He allowed a minute of silence, broken only by the raging, upcoming storm.
Afterwards, he turned to Mari. "Mah duty be done. Wat' happens next, friends? Otha' den' findin' shelter from dis' storm, of course?"
"A bush a' beauties indeedy! Dem' gonna last a while. A fine gift yah' gave, bruddah.", he said, patting 62 on the back.
The ritual done, the marker set, the grave dug in and the flowers planted, there was nothing left do to.
"Ashes ta' ashes, dust ta' dust. Yah' may be gone, but yah' nevah' be forgotten. Rest in peace, Shinestone."
He allowed a minute of silence, broken only by the raging, upcoming storm.
Afterwards, he turned to Mari. "Mah duty be done. Wat' happens next, friends? Otha' den' findin' shelter from dis' storm, of course?"
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Re: Grand Line Adventures IC
Xel Unknown wrote:"Ok... Word of warning, because I like you Torque... Don't take anything in this place. Be extremely careful. Place is booby trapped. I think it's a magical trigger. But I'm not so sure if I can defuse it myself." Boomer states calming.
"Ah, duly noted, thank you. Magic is not my specialty, either, so I think we'll leave it where it is for now. I suppose we can settle for sight-seeing. Who knows? Knowledge may be worth more than gold." Torque started to swim deeper into the tomb. "Although I have to wonder what whoever made this tomb was afraid we would take?"
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Re: Grand Line Adventures IC
Zarhon wrote:
Afterwards, he turned to Mari. "Mah duty be done. Wat' happens next, friends? Otha' den' findin' shelter from dis' storm, of course?"
"We are to follow the collective dream of all true pirates and set sail for the Grand Line. Unfortunally we must make a stop in the North Blue first. But for now what you said."
Lyntermas wrote:
"Ah, duly noted, thank you. Magic is not my specialty, either, so I think we'll leave it where it is for now. I suppose we can settle for sight-seeing. Who knows? Knowledge may be worth more than gold." Torque started to swim deeper into the tomb. "Although I have to wonder what whoever made this tomb was afraid we would take?"
The chamber that you swim into is surprisingly bare just a pillar on either side with a series extinguished torches in between decorate it. At the far end you can see a stone sarcophagus on a raised platform.
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Re: Grand Line Adventures IC
"...Well, that was quick. Although, again, why make a safeguard if there's nothing to steal?" Torque went to the end of the chamber and examined the sarcophagus.
- Perception:
- 12(1d20)+ 8(Perception) + 3 (Sharp Eyes) + 1 (Party Bomb) = 24
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Re: Grand Line Adventures IC
You can just barely hear a noise coming from within the sarcophagus.Lyntermas wrote:"...Well, that was quick. Although, again, why make a safeguard if there's nothing to steal?" Torque went to the end of the chamber and examined the sarcophagus.
- Perception:
12(1d20)+ 8(Perception) + 3 (Sharp Eyes) + 1 (Party Bomb) = 24
(Going to need a stunts check to open it.)
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Re: Grand Line Adventures IC
"What in the...Boomer, Konorad, can you give me a hoof with this? Something inside this is making noise." Torque started to heave the lid off of the sarcophagus, hoping the buoyancy force would make moving it easier.
OOC: Tyger, since Konorad is "with us", can I have him roll an assist check?
- Athletics:
- 10(1d20) + 5(Athletics) + 1 (Party Bomb) = 16
OOC: Tyger, since Konorad is "with us", can I have him roll an assist check?
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Re: Grand Line Adventures IC
Konorad glanced over as Torque started to push up on the coffin lid. "Yes, because if it generates a noise, it MUST be harmless. Certainly not a bomb or a zombie or somepony who'll die if exposed to seawater. Honestly, I thought I was supposed to be the impulsive one." He shook his head and swam over to help lift the lid. "Well, let's find out what's going to be blown up in our faces."
- Athletics Assist:
- 11(1d20) + 9(Athletics) + 1(Party Bomb) = 21
Lyntermas- Element of Harmony
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Re: Grand Line Adventures IC
Shallow follows the lead of the Reflector Pirates, to find shelter from the storm.
( OOC: What are the RF pirates doing next, exactly? )
( OOC: What are the RF pirates doing next, exactly? )
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Re: Grand Line Adventures IC
Boomer shurgs and helps in pushing.
- ATHLETICS ASSIST:
- Roll(1d20)+8:
19,+8
Total:27
Re: Grand Line Adventures IC
With the three of you pushing together the lid of the coffin finally comes off. Inside there isn't any skeleton but rather a portal giving off a slight hum.
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Re: Grand Line Adventures IC
Shallow follows the RF pirates to their boat, for a proper farewell. As he does, he engages in smalltalk:
"I must say, I be a bit curious: Wat' kind a' treasure yah' been lookin' for? Da' same as everypon else headin' for da' Grand Line? Or someting' else entirely?"
"I must say, I be a bit curious: Wat' kind a' treasure yah' been lookin' for? Da' same as everypon else headin' for da' Grand Line? Or someting' else entirely?"
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Age : 33
Re: Grand Line Adventures IC
"And would you happen to know of a large red pirate ship driven, so to speak, by pirates willing to stoop to the level of selling children into slavery?"
Blink.
"Erm, sorry. That was a bit blunt, no?"
Blink.
"Erm, sorry. That was a bit blunt, no?"
AProcrastinatingWriter- Freakin' Alicorn Princess
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Age : 32
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