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Hayday (A Morally Questionable Campaign) - Backstage (OOC)

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Post  Whiteeyes Wed Apr 24, 2013 2:25 pm

And this is what happens when I go to bed early.

Right then, time to get to work!
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Post  Xel Unknown Wed Apr 24, 2013 4:48 pm

I do hope we don't all pick specialist at this point. XD

I mean the three characters taht have been build got them. And boy does that make me chuckle.

Edit: That Beggar's Coat looks cool... So Jill's going to playtest that item for the moment.
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Post  Ramsus Wed Apr 24, 2013 5:51 pm

Yeah that item is really neat. In a similar vein I'm taking the Rigged Coin.
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Post  Ramsus Wed Apr 24, 2013 6:00 pm

Btw Whiteyes, if you want help with combat stuff or anything, same stuff I said to Retro. One thing I will note is that someone should probably take the Med-Suit.

Also, thematthew is planning to do a high stealth character.
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Post  Paper Shadow Wed Apr 24, 2013 6:09 pm

Xel Unknown wrote:I do hope we don't all pick specialist at this point. XD

I mean the three characters taht have been build got them. And boy does that make me chuckle.
New Rule: Everyone takes Specialist...

Ramsus wrote:Yeah that item is really neat. In a similar vein I'm taking the Rigged Coin.
Ramsus wrote:One thing I will note is that someone should probably take the Med-Suit.
Rigged Coin and Med-Suit confirmed for overpowered...

Well, I'm happy to see that you two liked the new item additions, I wasn't too sure of most of them myself...
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Post  Retrokinesis Wed Apr 24, 2013 6:24 pm

It's great to see some good 500g items; I was considering the pointy stick myself, if not for the slight redundancy with my special move. There aren't very many good choices in core for cheap items except for the omnipresent temporary HP/saving throws bonus combo.
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Post  Whiteeyes Wed Apr 24, 2013 8:36 pm

Got my combo ready.

[+0] Cryonics - Standard Channel
[+5] – Most Wanted – Standard Utility
[+1] – Raid – Standard Attack
[0] – Payout – Minor Utility
[-10] Royal Command - Standard Utility

Just need to decide on something to swap with Most Wanted after I use it.
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Post  Curunir Wed Apr 24, 2013 8:40 pm

Yay! Thanks for the spot.

Here's Terracotta Jade

Like the items, it was definitely a good idea to add some more 500 cost ones. Unfortunately had some standard items I wanted to use, I'll definitely use some of yours if we level up though. Used 5/8 combat talents and special ability from your document though.
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Post  Paper Shadow Wed Apr 24, 2013 8:54 pm

Whiteeyes wrote:Got my combo ready.
I feel that I should point out that I'm planning on converting Payout into a trait at some point. You can keep it as a talent for now, but after I make the change and we get a lull in the action, I may ask you to change it. I hope you don't mind...

Curunir wrote:Like the items, it was definitely a good idea to add some more 500 cost ones. Unfortunately had some standard items I wanted to use, I'll definitely use some of yours if we level up though. Used 5/8 combat talents and special ability from your document though.
That's fine. I'll add Jade to the main post now...
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Post  Xel Unknown Wed Apr 24, 2013 9:21 pm

Terracotta Jade wrote:Perception: 8 (T)
Persuasion: 8 (T)
Umm... Those should be 9s...
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Post  Ramsus Wed Apr 24, 2013 9:25 pm

*stares blankly at those combat builds* I don't even..... I mean... I guess Curnir's gives us a tank character. Which I suppose is nice? I dunno. No idea why you bothered with Grab for Power. Though, it kinda seems like the net result of any plan you'd have involving Daredevil's Rush would be gaining and losing a bunch of temp hp.

As for Whiteyes' you realize we already have a Warlord type character right? And that Most Wanted is gonna get you killed before you could even pull off Royal Command.

What we really need is a healer and one or even two people who can remove save ends conditions from the party.
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Post  Curunir Wed Apr 24, 2013 9:30 pm

Xel Unknown wrote:
Terracotta Jade wrote:Perception: 8 (T)
Persuasion: 8 (T)
Umm... Those should be 9s...

Thanks... fixed that

Ramsus: You're possibly right about grab for power, I'll see if there's something I want to switch that with (I wanted to have another way to gain pips other than Daredevil's rush in case I didn't want to worry about losing HP, but there is Critfisher...)
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Post  thematthew Wed Apr 24, 2013 9:52 pm

I'm going to make my character now: Selena, the cat burglar.
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Post  Ramsus Wed Apr 24, 2013 10:10 pm

Ok, Cur's character now pleases me (this is apparently important I guess) and now, while I still hope that Whiteyes will have a bit of save ends removal somehow (and rethinks the risk vs rewards of Most Wanted), I'm more hoping his character can fly or breathe water (or both). Seriously guys, this is the most grounded (*snickers*) part I've ever seen.
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Post  Whiteeyes Wed Apr 24, 2013 11:05 pm

Don't worry I'm a Pegasus. I'm also a doctor...and a lawyer...and a guardsmen...and a Neighgerian prince...and I'm new here where's the Director's Office I've got a message here for him?

You can totally trust Silver Snake. After all, that's not even his name! It's just what's on the wanted posters.

Also, yeah I'll pick up some healing. Still taking Most Wanted for my plans, but since it's going to become a trait, I'll just drop Pay Off for something else. Maybe a damage talent...
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Post  thematthew Thu Apr 25, 2013 12:18 am

Selena please forgive the mess, I wrote it on my phone then lost the whole thing. I'll clean it up tomorrow after I get home from work.
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Post  Paper Shadow Thu Apr 25, 2013 9:53 am

At this point, I wouldn't be surprised if Silver Snake was actually a silver snake. Also, I've noticed that every character Ramsus has given advice on has Firestarter and a conjured weapon. Interesting...

Anyway, we seem to be almost ready, so is there any questions while we wait for the last two sheets?
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Post  Whiteeyes Thu Apr 25, 2013 11:50 am

Yes, have you ever seen the movie Catch Me if You Can?
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Post  Paper Shadow Thu Apr 25, 2013 1:17 pm

Whiteeyes wrote:Yes, have you ever seen the movie Catch Me if You Can?
I know of Catch Me If You Can, but as of writing, no...
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Post  Ramsus Thu Apr 25, 2013 3:05 pm

Paper Shadow wrote:Also, I've noticed that every character Ramsus has given advice on has Firestarter and a conjured weapon.
Xel's doesn't have either of those things and I helped there too. (Actually that was probably the one I had the most influence on aside from my own.)

As for questions, sure. Where is Alcotraz in relation to other places we might know of?
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Post  thematthew Thu Apr 25, 2013 3:14 pm

Alright, now Selena is ready.
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Post  Paper Shadow Thu Apr 25, 2013 3:37 pm

Ramsus wrote:
Paper Shadow wrote:Also, I've noticed that every character Ramsus has given advice on has Firestarter and a conjured weapon.
Xel's doesn't have either of those things and I helped there too. (Actually that was probably the one I had the most influence on aside from my own.)

As for questions, sure. Where is Alcotraz in relation to other places we might know of?
Huh, that's a twist...

Alcoltraz is not too far away from San Franciscolt. Does that count as an other place you might know of? According to the MLP Wiki, only if you've looked at the We Love Fine stuff...

Also, I'll add Selena to the opening post now...
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Post  Curunir Thu Apr 25, 2013 3:41 pm

1. Do we have our items yet at the start of the campaign? I'm sure we weren't able to take anything with us, and'll have to recover things from a security office, or from a secret stash once we leave, or brought to us by the pony breaking us out. Particularly relevent in the case of Jade's "Personal Project": If she could phase shift, she could've broken out of here a while ago! (Although I'm sure there's also anti-magic defenses in place)

2. For thematthew and myself, what will we be doing? I assume we're in Alcoltraz too, but are we not on the list of four being broken out? You said you had a plan, and you don't need to share exactly what it is, but it'd be nice to know what our characters should be doing when the others are being broken out (hey you! you should free me too!)
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Post  Ramsus Thu Apr 25, 2013 3:56 pm

Ok so then.... is San Franciscolt somewhere on the map we'd have of Equestria or just somewhere else?
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Post  Paper Shadow Thu Apr 25, 2013 9:03 pm

Ramsus wrote:Ok so then.... is San Franciscolt somewhere on the map we'd have of Equestria or just somewhere else?
It isn't on the map, but if I were to magically create a city called San Franciscolt and place it on that map, it'd be between Las/Los Pegasus (depending on what map version you are using), and Tall Tale...

Curunir wrote:1. Do we have our items yet at the start of the campaign? I'm sure we weren't able to take anything with us, and'll have to recover things from a security office, or from a secret stash once we leave, or brought to us by the pony breaking us out. Particularly relevent in the case of Jade's "Personal Project": If she could phase shift, she could've broken out of here a while ago! (Although I'm sure there's also anti-magic defenses in place)

2. For thematthew and myself, what will we be doing? I assume we're in Alcoltraz too, but are we not on the list of four being broken out? You said you had a plan, and you don't need to share exactly what it is, but it'd be nice to know what our characters should be doing when the others are being broken out (hey you! you should free me too!)
1). I was considering it. The thing to keep in mind is that some people flavour their stuff so it isn't items, so it'd be kinda weird to have some players at a disadvantage over others. That said, if you want to have some items or utility talents or whatever taken away from you at the start, just say so, or at the very least roleplay it out. Also, I doubt Phase Shift can help you off an island...

2). I think I'm just going to change it that all six of you are being broken out on the request of the suited pony. While I did have an idea, the more I thought about it, the less I liked it...
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