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An Abominable Antagonist

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tygerburningbright
ZamuelNow
Xel Unknown
Fury of the Tempest
Quietkal
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Post  tygerburningbright Sat Jul 20, 2013 11:33 pm

The Joy blinks a few times before saying "An amusement park ride...? Hn looks like there are quite a few survivors." She then pulls out a cut down assault rifle and a knife from Hammer Space.

combat:
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Post  Xel Unknown Sun Jul 21, 2013 12:09 am

Zero One get's ready for combat with a smile. "Mmm... This looks like it'll be a fun fight. And we'll get to save some lives... Win-win!"

Turn Order Roll: 13
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Post  Dusk Raven Sun Jul 21, 2013 1:31 am

Dead Eye looked with a combination of amazement, disgust, shock, and confusion at the scene before him. Then he readied his elephant gun and looked about for cover...

[Initiative: 8]
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Post  Curunir Sun Jul 21, 2013 2:37 am

Sunny Zoo ground her teeth. "...what...  what purpose... what could justify this?  I find myself unable to remotely comprehend that... thing's... motivation."  

A pigeon flew in from the tunnel behind and landed on Zoo's head.  She collected herself. "Ah, right on time, as usual."

A dark Earth Pony appeared from behind as well.  "Of course- for all your talk of nonviolence, you do seem to get into a lot of fights.  You have your vow, and I have mine.

Zoo didn't respond, quietly surveying the room and its occupants, trying to make sense of the terrain and each combatant's abilities.

Initiative:
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Post  Quietkal Sun Jul 21, 2013 10:10 am

The top hat suddenly throws out a deep blue flame, and the skeleton starts ambling towards the group. It appears it's not able to walk as well as it can dance.

Initiative:
20 Storm Blade (Fury)
16 The Joy (Tyger)
13 Zero One (Xel)
11 Phoenix (Brony)
10 Sunny Zoo (Curunir)
(Sunny Zoo's Conjurations)
8 Dead Eye (Dusk)
7 Nurse Deadheart (Zamuel)
2 Mr Bones
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Post  Fury of the Tempest Sun Jul 21, 2013 10:20 am

Noticing how slow the skeleton was being, Storm Blade knew he could didn't have to launch himself into action immediately so he waited. Bidding his time, knowing that soon would be the time to unleash his power and abilities.

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Post  tygerburningbright Sun Jul 21, 2013 12:25 pm

The Joy spends a precious few seconds observing the skeletal creature mentally noting down the best places to strike.

combat:
.

stats:
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Post  Xel Unknown Sun Jul 21, 2013 6:42 pm

(OOC: Could have gone with my turn one Snicker-Snack build, but I decided to go with my turn two SUPER-SNICKER-SNACK combo)

Zero One starts to charge up his power preparing to do some type of major power strike.

Combat turn:
end of turn status:
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Post  A1C Bronymous Sun Jul 21, 2013 6:55 pm

Everyone else seemed smart enough so far, holding back and analyzing the situation. Phoenix did as well, but allowed himself to build up power for a something new he had been working on. It wasn't often that he came up with new techniques, but this was a special situation.

Spoiler:
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Post  Curunir Mon Jul 22, 2013 2:46 am

While the others were wise to observe their enemy, Sunny Zoo's top priority was observing her allies.  They would know their enemy soon enough, but she needed to know her friends to best direct them in battle.  Most of them seemed readying themselves for attack, but one other, "The Joy", seemed to be likewise still analyzing the situation.  She nodded and the pigeon flew off, landing in front of the  secretive pony.

The pigeon tilted its head "Coo?" and its talons suddenly blurred with motion, as an observant pony- as Zoo assumed the agent would be- would recognize as sign language- if the talons were thought of as hooves.  

"Use this messenger to communicate with me if you wish to coordinate discretely in battle- or need eyes to reach where yours cannot, to scout ahead or guide attacks."

Her bodyguard was the first to attack, charging out quickly to probe the monster's defenses before promptly returning to her side.

Combat:
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Post  Dusk Raven Mon Jul 22, 2013 8:40 am

Each of the assembled combatants had their own methods of observing the enemy or otherwise preparing themselves.

Dead Eye's was more simple - he took out a flare gun and fired it at the monstrosity. The flare would be harmless, but it would be enough for Dead Eye to note any weaknesses in the creature's structure - even if it wasn't exactly the kind of creature he was used to dealing with.

Actions:
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Post  Quietkal Mon Jul 22, 2013 10:30 am

>reaction to Curunir
After being hit by the bodyguard, the skeleton stops for a moment and lets out another monstrous laugh. A force pushes lightly on each of you, but no real effects occur.
(0 Damage)
>automatic player responses already rolled
Nurse Deadheart: Vital Surge activates, gain 4 temporary health

The Joy: d12 to negate, rolled a 1.
Fool Me Twice activates, roll twice on d8's, d10's, and d12's on your next turn and take either result.
I Meant To Do That activates, +1 energy.

Storm: d12 to negate, rolled an 8. Not affected by 0 damage.

((Huh. Well that backfired a little.))


Last edited by Quietkal on Mon Jul 22, 2013 1:02 pm; edited 1 time in total
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Post  ZamuelNow Mon Jul 22, 2013 12:56 pm

Spoiler:

Upon hearing the creature's laugh, Nurse Deadheart stands ready to lend aid to the rest of the team.

Actions and status:
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Post  Quietkal Mon Jul 22, 2013 1:29 pm

((Vital Surge triggered. It was an attack that dealt 0 damage, but still an attack.))

The skeleton starts swaying from side to side, before resuming its dance from earlier. Music seems to generate from the echoes of the bones hitting the ground, and with a single fluid motion it smacks away the flare, removing the revealing light from the creature.
((Vuln 4 (save ends) removed from Mr Bones))

An unnatural fear forces itself onto the golem, the skeleton's motions forcing a phrase into the ancient's thoughts.
'Spooky...Scary...Skeletons...Send Shivers...Down Your Spine'
((Zero One suffers from Fear (save ends.) ))
Fear:
Suddenly, a skeletal hand lashes out at Dead Eye. It only makes brief contact, but is still a solid blow to the off guard criminal.
((4 damage, +4 vulnerability, total 8 damage to Dead Eye.))

((Back to the front))
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Post  Fury of the Tempest Mon Jul 22, 2013 2:53 pm

Storm Blade frowned, unhappy with the skeletons actions, he certainly knew how to hurt people. And he hadn't been ready to defend people as well. Now however... he was more than ready.

Storm Blade summoned lighting, wind and rain around him, wrapping it around his coat to form another laying of armour. From this, he focused more of it into a solid, shield that he could carry with a hoof, further increasing his defenses. However, the shield didn't remain in Storm Blade's hooves for long, as he threw it at the skeleton...

It was a perfect throw.

The shield slammed right into the skeleton's head, edge first. The force of the attack would surely stun him, if not the powerful burst of energy that the attack unleashed. Lightning, water and air arced from the burst. A single arc of lightning jumped to Sunny Zoo, doing no damage but leaving a mark on her. Meanwhile, the majority of the substances shrouded Nurse Deadheart and Deadeye, hiding them from view of the skeleton.

Storm Blade was smiling when the shield returned to his hoof.

Turn:

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Post  Quietkal Mon Jul 22, 2013 3:11 pm

>interrupting Shield Bash
As the shield strikes the skull, the creature mocks the attack with a high-pitched laugh. The laugh crushes the confidence you had built, and while the blow was still strong, you find yourself unable to take actions until you recuperate.
((d12 to negate, rolled a 1.))
((Storm Blade is stunned until the end of his next turn.))
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Post  tygerburningbright Mon Jul 22, 2013 4:00 pm

In a flash of motions The Joy signals back to the pigeon Understood General before engaging the skeleton. She begins firing off several sets of short busts while constantly moving from place to place attempting to land solid hits. She does allow the bird to guide her after reaching a point where any shot would merely be a graze. Afterwards she moves closer to the beast in order to attack more directly later unfortunately does require her to drop a good deal of her guard.

Combat:
Stats:
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Post  Quietkal Mon Jul 22, 2013 6:44 pm

The series of blows breaks what dance the skeleton had managed and leaves it standing in a stupor. It doesn't seem like it can take much more damage.
((Bloodied.))
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Post  Xel Unknown Mon Jul 22, 2013 7:10 pm

Zero One smiles seeing the enemy seeing to be on the ropes at this point. As he just BLASTS a wave motion gun blast of DOOM!

Combat Talent:
status:


Last edited by Xel Unknown on Thu Jul 25, 2013 9:31 pm; edited 1 time in total
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Post  Quietkal Mon Jul 22, 2013 8:07 pm

PCHOOOOOOOooooooooooooooooooooooooo

As the light fades from the laser, it's clear there's no skeleton left. There's not even a dust pile, just the top hat.

As you ponder how it survived, it just sits there for a moment before a small blue ball of light fades into existence and begins a lazy orbit around the hat. A ring of deep purple light slowly forms on the ground around the hat, adorned with all kinds of demonic symbols. The hat rises into the air, swiftly fluttering this way and that within the ring, before settling into a spin right about where the skeleton's head was.

A bony arm breaks through the ground within the ring, and is used for leverage as the skeleton launches the rest of its body out of the ring in an explosion of dirt. Its head goes directly into the hat and the beast lands, an unsettling and very toothy smile on its skull as the ring of dark magic fades.
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Post  Xel Unknown Mon Jul 22, 2013 8:13 pm

"I'd call that, one life down..." Zero One jokes.


Last edited by Xel Unknown on Thu Jul 25, 2013 9:31 pm; edited 2 times in total
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Post  A1C Bronymous Tue Jul 23, 2013 12:15 am

"Might as well stay dead, coming back up is only gonna hurt more. Trust me, I know." As if to demonstrate, Phoenix releases his built up energy in a violent torrent of fire, surrounding and tearing at the newly regenerated fiend. As the firestorm rages, a blinding light glows to life in his hands. It spirals and swirls into form, a miniature sun, before he hurls it into the center of the inferno.

Which explodes. Obviously. The resulting Holocaust continues to batter and blind the Skeletal Monstrosity.

The stress from Phoenix's current situation causes him to to collapse, under the strain, but he had prepared for this.

Spoiler:


Last edited by Bronymous on Tue Jul 23, 2013 1:57 am; edited 1 time in total
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Post  Quietkal Tue Jul 23, 2013 1:11 am

>reaction to d12 Special
As the skeleton is hit by the miniature sun, he lets out another massive laugh. The blue orb starts to respond, but instead just flickers briefly.
((0 damage to no one))


>interrupt d10 special
Suddenly the laugh shifts to a high pitched giggle, and the flames shift to a purple color and explode outwards, the sudden outburst temporarily blinding the fire creature.
((Phoenix is blinded until the end of his next turn))


((Specials occur after the talent resolves. Phoenix is put at -15 after the talent resolves. Therefore, Phoenix is at -26 at the end of your turn. This won't change much given you're about to Phoenix Rising the health back, but still.))


Last edited by Quietkal on Thu Jul 25, 2013 9:02 pm; edited 2 times in total
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Post  Curunir Tue Jul 23, 2013 1:19 am

Zoo nodded as the skeleton reformed itself- she had expected that, particularly after how quickly it had fallen.  She panicked a little inside as Phoenix collapsed- but still managed to keep her head together and signal for a medic- a pony dashed out from hiding to tend to his wounds and guard him while he recovered.  "You don't have a monopoly on recovery- It'll be a long fight, and we'll see who is able to get back up more times."  she muttered.

Combat:

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Post  Quietkal Tue Jul 23, 2013 1:25 am

>reaction to bodyguard
Again, the skeleton laughs at the weak blow the bodyguard deals, and the blue orb again flickers without really doing anything.
((0 damage to no one))


Last edited by Quietkal on Thu Jul 25, 2013 9:03 pm; edited 2 times in total
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