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Investigators of the Odd

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Post  kajisora Tue Oct 30, 2012 9:38 am

Brony 7 of 9 wrote:"All you must do is hit it really hard," said Zebulon.
"Ohh I'll hit him hard all right." Brittle snarls "NOPONY calls me inferior!"

Brittle fires a blast of red-orange energy from his horn

Spoiler:
HP: 28+3
Pips: 0
Status:fine
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Post  The Warrior of Many Faces Tue Oct 30, 2012 3:25 pm

kajisora wrote:
Brony 7 of 9 wrote:"All you must do is hit it really hard," said Zebulon.
"Ohh I'll hit him hard all right." Brittle snarls "NOPONY calls me inferior!"

Brittle fires a blast of red-orange energy from his horn

Spoiler:
HP: 28+3
Pips: 0
Status:fine

Wow. That was an impressive roll.

The magic energy smashes right through the shield and hits Doom, creating a large number of cracks in him that expel smoke and a little magic energy.

"Kzrk... uploading to Doombot 1224..." it says mechanically, before it slumps, looking very much deactivated dead.

"...whoa," comments Dextor.
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Post  AProcrastinatingWriter Tue Oct 30, 2012 3:58 pm

Blackhawk struggled up from the wreckage, blinking heavily in the suddenly too-bright light. He stared at the partially-melted Doombot, then looked over to Brittle, as if for confirmation.

He then glanced at the rest of his group momentarily, slowly standing. "Welp. I dunno 'bout you guys, but I'm ready for bed after that."
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Post  Brony 7 of 9 Tue Oct 30, 2012 5:20 pm

"Agreed, I think we've had quite a long night," said Zebulon.
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Post  Cardbo Tue Oct 30, 2012 5:40 pm

The Warrior of Many Faces wrote:

The magic energy smashes right through the shield and hits Doom, creating a large number of cracks in him that expel smoke and a little magic energy.

"Kzrk... uploading to Doombot 1224..." it says mechanically, before it slumps, looking very much deactivated dead.

"...whoa," comments Dextor.

"Huh. I guess that must've been Doombot 1223. I'm all for bed, but we may want to seize the initiative while we're here and look around for clues."

Cheese leans in closer to examine the smoking hulk.

OOC:Examining the Doombot's body. Arcane Check.
Roll(1d20)+12:
10,+12
Total:22

Perception Check on the Doombot's body.
Roll(1d20)+10:
14,+10
Total:24

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Post  The Warrior of Many Faces Tue Oct 30, 2012 5:49 pm

Cardbo wrote:
The Warrior of Many Faces wrote:

The magic energy smashes right through the shield and hits Doom, creating a large number of cracks in him that expel smoke and a little magic energy.

"Kzrk... uploading to Doombot 1224..." it says mechanically, before it slumps, looking very much deactivated dead.

"...whoa," comments Dextor.

"Huh. I guess that must've been Doombot 1223. I'm all for bed, but we may want to seize the initiative while we're here and look around for clues."

Cheese leans in closer to examine the smoking hulk.

OOC:Examining the Doombot's body. Arcane Check.
Roll(1d20)+12:
10,+12
Total:22

Perception Check on the Doombot's body.
Roll(1d20)+10:
14,+10
Total:24


While nothing unusual seems to be going on with the body itself, Cheese notices several spells on the robot, most of which he recognizes. There's the remote-control spell he observed on the robotic cat, some spells for durability, and a spell allowing it to channel Doom's magic for offense and defense. Cheese notices a mysterious spell on a damaged chip in the robot's head; neither spell nor chip are familiar to Cheese off-hoof.
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Post  kajisora Tue Oct 30, 2012 5:50 pm

Brittle lets out a long breath, then slumps his shoulders as he sits down, his whole body trembling
"Whew. I...guess I lost control for a bit there. S-sorry about that."
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Post  Cardbo Tue Oct 30, 2012 6:20 pm

The Warrior of Many Faces wrote:
While nothing unusual seems to be going on with the body itself, Cheese notices several spells on the robot, most of which he recognizes. There's the remote-control spell he observed on the robotic cat, some spells for durability, and a spell allowing it to channel Doom's magic for offense and defense. Cheese notices a mysterious spell on a damaged chip in the robot's head; neither spell nor chip are familiar to Cheese off-hoof.

Kajisora wrote:
Brittle lets out a long breath, then slumps his shoulders as he sits down, his whole body trembling
"Whew. I...guess I lost control for a bit there. S-sorry about that."

"Whatever works. Hey Brittle, can you come over here for a moment. What do you make of this? I certainly don't recognize it."
Cheese points to unfamiliar chip.


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Post  kajisora Tue Oct 30, 2012 6:50 pm

"S-sure, I'll have a look"
Brittle walks over to the robot and examines the wreckage.

Examining mysterious spell: Arcana:
Spoiler:
Examining chip: Mechanics(?):
Spoiler:
I also check the robot to see if there are any parts or rare materials I can salvage: Mechanics:
Spoiler:
((Okay, what is with the weird strokes of luck today?
RNG, are you messing with me? You're not being your usual sadistic self. XD))
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Post  The Warrior of Many Faces Tue Oct 30, 2012 8:07 pm

kajisora wrote:"S-sure, I'll have a look"
Brittle walks over to the robot and examines the wreckage.

Examining mysterious spell: Arcana:
Spoiler:
Examining chip: Mechanics(?):
Spoiler:
I also check the robot to see if there are any parts or rare materials I can salvage: Mechanics:
Spoiler:
((Okay, what is with the weird strokes of luck today?
RNG, are you messing with me? You're not being your usual sadistic self. XD))

Unfortunately, both the spell and the chip are too complicated for you to make anything of them. However, you do notice that, except for the broken chip, most of the systems are salvageable, including lasers and force field generator.

On that note, however, Brittle and Cheese notice something at the same time: a tiny countdown on one of the hooves, currently at a minute and thirty seconds.
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Post  Cardbo Tue Oct 30, 2012 8:28 pm

The Warrior of Many Faces wrote:

Unfortunately, both the spell and the chip are too complicated for you to make anything of them. However, you do notice that, except for the broken chip, most of the systems are salvageable, including lasers and force field generator.

On that note, however, Brittle and Cheese notice something at the same time: a tiny countdown on one of the hooves, currently at a minute and thirty seconds.

"Hmm...thats not terribly surprising. Its a self-destruct mechanism. Want a give it a go at trying to disarm it? Anyone else want to live dangerously and help out?"

Cheese looks around at the assembled group.
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Post  Brony 7 of 9 Tue Oct 30, 2012 11:06 pm

Cardbo wrote:
The Warrior of Many Faces wrote:

Unfortunately, both the spell and the chip are too complicated for you to make anything of them. However, you do notice that, except for the broken chip, most of the systems are salvageable, including lasers and force field generator.

On that note, however, Brittle and Cheese notice something at the same time: a tiny countdown on one of the hooves, currently at a minute and thirty seconds.

"Hmm...thats not terribly surprising. Its a self-destruct mechanism. Want a give it a go at trying to disarm it? Anyone else want to live dangerously and help out?"

Cheese looks around at the assembled group.
"I must be out so I can check on you," said Zebulon. "As you said, you keep the doctor alive."

Zebulon heads out of the room.
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Post  AProcrastinatingWriter Wed Oct 31, 2012 1:14 am

"Oh for the love of..." Blackhawk smacked his forehead with his palm. It was too late and he was too tired to be anything more than annoyed. "Not this pile of horseapples again." He sighed. "Want me to fly it out the window?"
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Post  Appkes Wed Oct 31, 2012 2:48 am

"This was designed by Doom for heaven's sake, for all we know the blast could be big enough to blow up the hotel or even the whole town!"
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Post  Cardbo Wed Oct 31, 2012 3:41 am

Appkes wrote:"This was designed by Doom for heaven's sake, for all we know the blast could be big enough to blow up the hotel or even the whole town!"

"We'd best get cracking. Time is ticking. Lets first see what we're dealing with."

OOC:Arcane Check. What kind of bomb are we dealing with?
Roll(1d20)+12:
5,+12
Total:17
Weird. My last three rolls were 17.

Cheese examines the bomb. "Can I get a second opinion here? Any pony? Any griff? Any dragon?"
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Post  Appkes Wed Oct 31, 2012 3:55 am

"here, let me give you a helping hand. Or hoof, or whatever."

---------------11-----------------
Don't remember how to Aid without magic points, so burning a point here for +10.
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Post  The Warrior of Many Faces Wed Oct 31, 2012 12:34 pm

Cardbo wrote:
Appkes wrote:"This was designed by Doom for heaven's sake, for all we know the blast could be big enough to blow up the hotel or even the whole town!"

"We'd best get cracking. Time is ticking. Lets first see what we're dealing with."

OOC:Arcane Check. What kind of bomb are we dealing with?
Roll(1d20)+12:
5,+12
Total:17
Weird. My last three rolls were 17.

Cheese examines the bomb. "Can I get a second opinion here? Any pony? Any griff? Any dragon?"

It's a magitech bomb, using magic to fuel mechanical processes. Cheese is fairly sure that he can disarm the bomb by either shutting down its mechanical processes or by cutting off the flow of magic. He has about a minute to do it. Also, the bomb radius appears to be about the size of the hotel.


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Post  Cardbo Wed Oct 31, 2012 12:52 pm

The Warrior of Many Faces wrote:
Cardbo wrote:
Appkes wrote:"This was designed by Doom for heaven's sake, for all we know the blast could be big enough to blow up the hotel or even the whole town!"

"We'd best get cracking. Time is ticking. Lets first see what we're dealing with."

OOC:Arcane Check. What kind of bomb are we dealing with?
Roll(1d20)+12:
5,+12
Total:17
Weird. My last three rolls were 17.

Cheese examines the bomb. "Can I get a second opinion here? Any pony? Any griff? Any dragon?"

It's a magitech bomb, using magic to fuel mechanical processes. Cheese is fairly sure that he can disarm the bomb by either shutting down its mechanical processes or by cutting off the flow of magic. He has about a minute to do it. Also, the bomb radius appears to be about the size of the hotel.

"I see Doom doesn't mess around. The bomb radius is about the size the hotel. It is disarmable, though. I can either shut down its mechanical processes, or cut off the flow of magic. Gentles, please assist."

Cheese attempts to adjust the mechanisms on the Doombot to prevent them from coming in contact with each other.

OOC: Mechanics(6) + "No Horn, No Problem"(5) + Party(1) + Dextor(1) + AoaT(1)
Roll(1d20)+14:
13,+14
Total:27
EDIT: Decent, but I'd rather get it as high as possible.
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Post  Brony 7 of 9 Wed Oct 31, 2012 1:08 pm

Well, so much for Zebulon being out of the blast radius.

"I do believe you can disarm this bomb!" shouted Zebulon to Cheese. "We've been through too much to let it explode!"


Magic Point of "I Believe In You/Will Patch You Up if you screw up" - 10 points makes Cheese's roll 37.
Current Magic Points: 0
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Post  kajisora Wed Oct 31, 2012 4:29 pm

"Don't worry Cheese! just stay calm and we'll have this baby off in no time.
Let's see, these would be the magic supplies. Shut those off and the whole thing loses power. Careful though: they may be protected."



Spending magic point, zero remaining:
Cheese now rolls 47 points.
Beat that, Doomy!
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Post  Appkes Wed Oct 31, 2012 5:17 pm

"Here, let me give you a hand!"
------------------------------------

Rolled 15 , +6 mechanics, so does that beat the Assist DC?
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Post  The Warrior of Many Faces Wed Oct 31, 2012 6:26 pm

The countdown stops at thirty seconds thanks to the coordinated efforts of the team.
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Post  Cardbo Wed Oct 31, 2012 6:48 pm

"Okay, crisis averted. Lets get some sleep." Cheese starts dragging the Doombot to his room.
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Post  The Warrior of Many Faces Wed Oct 31, 2012 7:01 pm

Cardbo wrote:"Okay, crisis averted. Lets get some sleep." Cheese starts dragging the Doombot to his room.

Dextor finally dissipates his fire dragon as he yawns. "Yeah, I probably shoulda been in bed hours ago..." Another yawn. "G'night, guys." He drowsily wanders his way back to the room he and Barabus are staying in.
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Post  Brony 7 of 9 Wed Oct 31, 2012 7:28 pm

Zebulon, too, heads back to his room.
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