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The Overseer's Challenge IC

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Curunir
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Post  SilentBelle Wed Mar 06, 2013 9:06 pm

You all gain consciousness in a room. A smallish room with one particularly noticeable feature: a portcullis, which has you trapped quite nicely in this room. A voice pops up, coming from the general direction of up, and it's a purple voice.

"Ah, you are all awake I see. My new experiments! I do hope you will not be as embarrassing as the last bunch. I've learned my mistake, this time I searched beyond the realms of the current equestria and brought in some technologically superior party members so you won't all just collapse into a puddle of your own incompetence. Do be nice to each other.

"Oh, and before I forget... I've installed a certain fail-safe that will make you go 'boom!' should you leave the vicinity of my laboratory. Just think of it as 'extra incentive' to jump through these flaming hoops I've prepared."


A flashing red light starts blinking repeatedly and airhorns sound, along with some steam sounds. The portcullis begins to raise.

"On your hooves, that is if you want to stay alive! Try not to waste any more of my time, you've already done that by sleeping so long."

On the other side of the portcullis is a large laboratory and you see some glowing portals appear, 8 of them in fact. And in the next moment, you see some pony-esque creatures that have been misshapen. Two of them are tall and lean ponies and the other six look like pegasi foal, but none of these creature have fur, just tight reddish skin. There also appears to be some acidic fumes billowing from the taller ones.

"Ah, my demonic creations, what a perfect warm-up for you all! You know warm, 'cause of all the acid they are going to burn you up with. Have fun, and try not to die! Remember it takes minutes of my valuable time to find suitable replacements for you!"

With that, the voice disappears and the portcullis finishes opening with a distinctive clang, and the daemons begin charging toward you from across the room. (Initiative!)
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Post  Xel Unknown Wed Mar 06, 2013 9:13 pm

The Auto-Ballstia beeps then text appears over it's head saying I AM READY FOR THIS BATTLE TEST!

combat info:
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Post  thematthew Wed Mar 06, 2013 9:20 pm

Maretoko nervously looks at the oncoming pon... things, "I don't even know what's... COMBAT MODE INITIATED, COMMENCE SUBROUTINE 5-3-7-MURDER"
Spoiler:
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Post  Doc pseudopolis Wed Mar 06, 2013 9:36 pm

Lights switch on at the prototypes head and a large gun barrel swivels itself into postion on its back.
"Intelligent IF activated. Targetting software configured. Recording enabled. Releasing A.I. safety locks. Commencing live-fire test 001."
Roll (Initiative)
Roll:
Combat talents, items:

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Post  Curunir Wed Mar 06, 2013 9:54 pm

Head still spinning, no help from the flashing lights and alien sounds around him, Hussar stood up, finding himself among a strange group of ponies (if they could all be called that...) and a ballista. He listened to the announcement, still trying to figure out what happened to him. Luckily, whatever he had been doing before, he happened to be wearing his armor and wielding his trusty lance.

He shouted to the group of other captives who were apparently to be his allies."Alright stallions? mares? inanimate objects? Form a line! Brace yourselves!"He turned, raising his lance to face the horrors that were rushing towards them.

Preparing for Combat:


Last edited by Curunir on Wed Mar 06, 2013 10:09 pm; edited 2 times in total (Reason for editing : Forgot to reference Special ability, put in secondary initiative roll for tiebreaker)
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Post  Lyntermas Wed Mar 06, 2013 9:58 pm

Blitzkrieg got to his feet. He was a bit confused regarding his sudden change of surroundings and his new "compatriots". A failsafe to keep them from leaving? What madpony would kidnap others for tests?

He then saw the daemons charging toward them. This simplified things considerably. "A Battlemage is always ready for a fight! To arms, men!"

Combat:
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Post  SilentBelle Wed Mar 06, 2013 10:13 pm

Spoiler:

One of the winged creatures charges toward PACU and shoots out a mouthful of acid. (Standard Utility)
(PACU Suffers 4 ongoing damage (save ends)
Maretoko up next!)
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Post  thematthew Wed Mar 06, 2013 10:19 pm

Maretoko begins rapidly pushing buttons on her foreleg, hoping some good actually comes from it.

Spoiler:
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Post  SilentBelle Wed Mar 06, 2013 10:44 pm

B1: The demonic creature who's bleeding from Maretoko's utility, points at Maretoko, and dark energies bind you two.
Spoiler:

B2: The other skinny one gallops over and thrashes with a claw-lick hoof at PACU.
Spoiler:

Q2 + Q3: Two of the smaller flying daemon ponies swarm PACU trying to tear it apart, aiming for weak spots where the acid has landed.
Spoiler:

(PACU is next, and you are suffering 4 ongoing damage (save ends), which totals 17 damage by my count.

Sorry I mixed up your order guys, didn't know you rolled for it. Following Pacu will be Proto, then Hussar.)
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Post  Doc pseudopolis Thu Mar 07, 2013 11:48 am

Turn start! (HP:13 PIPs:4 Condition: Ongoing damage 4)
"Major damage sustained. Shifting tactics. Engaging target."
PACU fell back under the assault and switched on a light at the gunbarrel.
A small red dot made its way up the body of the second thin demon eventually stopping between its eyes and was followed by a high caliber shell.
Actions:
Roll (Damage: 3D8+2)
Roll:
Sniper special active, target B1.
8 Special:
Roll (Saving throw)
Roll:
Turn end! (HP:13 PIPs:1 Condition: Green)

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Post  Xel Unknown Thu Mar 07, 2013 6:53 pm

Proto overcharges it's bolt and fires at the "B1" target... getting a superlucky shot of damage that then explodes with a good deal of damage at impact.

combat talent:
crits:
stats:
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Post  Curunir Thu Mar 07, 2013 7:56 pm

"Hussah!" exclaimed Hussar as the ballista's bolt exploded spectacularly among the demons, as he was inspired to charge forward into the center of the blast where the enemy had been scattered, hoping his flashy uniform would distract whatever foes survived the explosion from his ally they had been ganging up against.

Talent:

Status:

OOC:
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Post  SilentBelle Thu Mar 07, 2013 8:28 pm

(Reactive Info)

PACU attacks The first slender daemon dealing a damaging blow and bloodying it. When the attack strikes, however, a spurt of acid sprays out from the wound back at PACU.
Spoiler:

Proto Launches a rain of exploding balista bolts. Managing to skewer 3 of the flying daemon ponies. During the blast of attacks a few strands of acid from the skinny daemons launch out reflexively, lathering Proto in acid.
Spoiler:

(OOC: Yep you did the saving-throws right.)

* * *

EDIT: My bad. It's Blitz's turn!
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Post  Lyntermas Thu Mar 07, 2013 9:48 pm

Blitzkrieg tried to contemplate the battle so far. These demons seemed to have focused most of their firepower on the robot, while leaving the flashy Earth Pony and himself alone. The ballista's massive assault managed to knock a few of them down outright. Blitz had noticed that the monsters tended to attack "reactively", targeting only the...entities that attacked them first.

"Let's see if they'll stay off me for a little while longer if I don't attack first." Blitz went into a defensive stance and tried to concentrate. Hopefully this plan would bear fruit, and then he could call down the thunder.

Combat:

Stats:
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Post  SilentBelle Fri Mar 08, 2013 1:32 am

One of the flying fiends sprays acid upon PACU.

Spoiler:

(Maretoko's turn next)
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Post  thematthew Fri Mar 08, 2013 1:58 am

Maretoko continues wailing on the buttons on her leg.
Spoiler:
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Post  SilentBelle Fri Mar 08, 2013 2:44 am

The first slender daemon, bleeds a little bit, and sprays acid on it's own spike-like hoof and strikes home at maretoko as it had planned. As it finishes the strike, you notice it's bleeding wound cauterized.

Spoiler:

* * *

The second slender daemon strikes out at PACU intent on destroying it. With a swipe of it's claw-hooves it lands a damaging blow, then disappears in the next moment.
Spoiler:

* * *
One of the smaller flying daemons sprays more acid on PACU, while the other claws the weakened substance.
Spoiler:
(PACU's turn next, followed by Proto, Hussar, then Blitz.)
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Post  Doc pseudopolis Fri Mar 08, 2013 10:47 am

Turn Start (HP: -5 PIPs:0 Condition: Down, Ongoing damage 4)
"Damage sustained greater than acceptable parameters. Shutting dow..."
PACU just keels over and starts beeping.
Turn End (HP: -9 PIPs: 0 Condition: Down, Ongoing damage 4)

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Post  Xel Unknown Sat Mar 09, 2013 8:56 pm

(OOC: Because odds are the combat will end soon regardless if I help with power and I don't wanta risk getting super-damage... I'm not going to do Trance this turn)

Proto just magically reloads itself and plans what type of magic to fire off next.

Spoiler:
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Post  Curunir Sun Mar 10, 2013 12:52 am

Hussar sees the demons move on to their next target, who was already looking in pretty bad shape from their onslaught. He let out a yell. "CHARGE!!!" and ran forward, barreling into the remaining demons in a desperate attempt to rescue his new companions.

Combat:
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Post  SilentBelle Sun Mar 10, 2013 3:04 am

Curunir wrote:Hussar sees the demons move on to their next target, who was already looking in pretty bad shape from their onslaught. He let out a yell. "CHARGE!!!" and ran forward, barreling into the remaining demons in a desperate attempt to rescue his new companions.

Combat:


Your attack blasts through and destroys all the daemons, though you know that one slender one remains invisible.

Mechanical Details:

Blitz is up next.
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Post  Lyntermas Sun Mar 10, 2013 4:44 am

Blitz looked around. "Damnable coward. He should have stayed with the fight, not force us to wait and watch our comrade suffer." He sighed, then sent forth a great burst of magic from his horn a few feet above him. The magic seemed to consolidate until it formed a large hammer with lightning shooting off from it. The hammer slowly lowered until Blitz grabbed it with one of his hooves. "Show your face, hellspawn! Your defeat is inevitable!" Blitz vainly tried to pound the ground where the remaining slender demon was last seen, but he feared that all he would accomplish was forming a lightning shield should the beast try to strike back.

Combat:

Stats:
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Post  thematthew Sun Mar 10, 2013 10:41 am

Maretoko would have been knocked out, but a little bit of the acid ended up on her shield. Realizing how close to death she came, she continues her mad pushing of buttons, this time greeted by a voice saying "triage system activated.". Sending a multicolored beam at herself and PACU.
Spoiler:
stats
Spoiler:
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Post  SilentBelle Sun Mar 10, 2013 12:08 pm

The Daemon reappears and vainly attempts to strike down Maretoko.

Spoiler:

Next up: PACU, Proto, Hussar, Blitz, Maretoko.
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Post  Doc pseudopolis Sun Mar 10, 2013 2:36 pm

Turn start! (HP:13 PIPs:0 Condition: Ongoing damage 4)
(ongoing damage 4)
"Damage below acceptable parameters. Reactivating."
The lights on it's head start pointing out weakspots on the surviving daemon.
"Exposing target."
Action:
Roll (Saving throw, ongoing damage 4)
Roll:

Roll (saving throw, vulnerability 4)
Roll:
Turn end! (HP:9 PIPs:2 Condition: Ongoing damage 4)

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