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The Overseer's Challenge IC

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Curunir
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Post  Xel Unknown Fri Mar 22, 2013 6:08 pm

Thank you for the help. Proto comments now that it was free of the jellycube of doom.
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Post  SilentBelle Fri Mar 22, 2013 6:49 pm

Lyntermas wrote:"...I'm just glad that monster went down quickly." Blitz looked up at the ceiling. "So, how many more floors are between us and the exit, Mr. Experiment? 5? 10? 20?"

Oh, just about 28 exactly! And don't worry, each floor has a pleasant surprise for you. Hah!
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Post  Doc pseudopolis Fri Mar 22, 2013 7:08 pm

PACU's eyes flash as it receives orders.
"Memory bank 65% full. Current equipment deemed sufficient. Moving on."
and then it started to move on.

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Post  Lyntermas Fri Mar 22, 2013 8:41 pm

SilentBelle wrote:Oh, just about 28 exactly! And don't worry, each floor has a pleasant surprise for you. Hah!
Blitzkrieg sighed. "Well, at least we know have a definite answer." Blitz joined Hussar in looking for the stairs to the next floor.

OOC:
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Post  Xel Unknown Fri Mar 22, 2013 8:48 pm

Proto just keeps moving forward...

(OOC: No change for me as well... Lets see if I die next battle! XD

I'm not even trying, yet still I live!)
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Post  thematthew Sat Mar 23, 2013 1:20 am

Maretoko just looks onward, "THREAT DESTROYED, NEW INFORMATION RECEIVED. MAINTAINING ADVANCED THREAT PROTOCOLS, COMMENCE EXTERNAL CLEANING MEASURES."

((I probably should change something out, but I'm gonna hold off while I gather a little more data.))
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Post  SilentBelle Sat Mar 23, 2013 11:22 am

A section of the wall opens up, revealing a box. A sign on the wall inside the box reads: 'Elevator - One way only - Downwards'. Scrawled beneath the sign in scratch-marks you can barely make out some other words: 'Elevator? More like De-elevator!'
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Post  Lyntermas Sat Mar 23, 2013 12:11 pm

SilentBelle wrote:Scrawled beneath the sign in scratch-marks you can barely make out some other words: 'Elevator? More like De-elevator!'

"...Came up with that one all by yourself, did you, Mr. Experiment?" Blitz stepped inside the elevator. "Not much of an elevator if it only goes down one floor."

Blitz considered that maybe taunting their "overseer" was not particularly wise. On the other hand, the voice over the intercom seemed to not fully care if they lived or died anyway, and he needed the party alive so they could be properly killed in one of his "tests." So, Blitz was willing to take what little jabs he could.
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Post  Xel Unknown Sat Mar 23, 2013 12:16 pm

Even, I, think that was a lame joke... Text above the Auto-Ballista comments.
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Post  Doc pseudopolis Sat Mar 23, 2013 12:36 pm

"Analysis of sign indicates little comedic value, speculation indicates an equivalent level of comedic ability in the creator."

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Post  Curunir Sat Mar 23, 2013 4:50 pm

"Regardless of the value, or lack thereof, of the sign's comedy, it appears once again we only have one way to go." Hussar didn't like that the sign claimed this to be a one-way journey- there could be no backing up. He looked around the room they were in one more time before joining Blitzkrieg in the box- seeing if there were any other exits, and whether the experimenter had closed off the metal door that had let them into the room or not.
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Post  SilentBelle Sun Mar 24, 2013 3:51 pm

Once everyone gets in the elevator of an-only-downward-direction, the door shuts and it proceeds to do just that. After half a minute it comes to a halt and the door open.

On the other side of the door is a room with pervasive low-light and a warm humidity to the air almost like the walls all around you are breathing upon you. The walls look to be cave-like in appearance, and you see moss growing all over various rocks around you. A rancid smell lingers in the air.
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Post  Lyntermas Sun Mar 24, 2013 6:15 pm

"Dark, dank, and rancid. I wonder what sort of beastie lives here?" Blitz stepped out of the elevator. "Why can't we just face monsters made of easily-shattered glass, or one that's defeated through intelligent discourse?" Blitz carefully examined the walls and ceiling in case whatever threat they were to face was hiding and ready to leap out at them.
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Post  Doc pseudopolis Sun Mar 24, 2013 6:41 pm

"Scanning area."
PACU looks around.

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Post  Xel Unknown Sun Mar 24, 2013 7:02 pm

I am lucky I was not built with a sense of smell, I guess... Proto comments as it looks.
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Post  SilentBelle Sun Mar 24, 2013 8:39 pm

Doc pseudopolis wrote:"Scanning area."
PACU looks around.

You notice an enourmous mushroom many feet away. A mushroom which promptly jumps out of the ground and begins walking toward you.
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Post  Curunir Sun Mar 24, 2013 9:28 pm

"What, no introduction this time?" Hussar says out loud to their presumably listening host, noticing the large moving mushroom.

"Prepare to die, ensorceled fungus!"

Combat Preparation:
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Post  thematthew Sun Mar 24, 2013 9:44 pm

Maketoko sizes up the giant Mushroom "AMBULATORY FUNGUS DETECTED, INITIATING COUNTERMEASURES."
Combat!:
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Post  Lyntermas Sun Mar 24, 2013 10:39 pm

"Careful when you hit it, comrades! Most likely it'll send spores to grow and attack us as well...or worse, the spores will grow ON US." Blitzkrieg readied himself to deal with this new threat.

Combat Talents:
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Post  Xel Unknown Sun Mar 24, 2013 10:43 pm

Proto wasn't sure it was in fact an enemy, but given what it know of the Overseer... It most likely was another foe to fight.

combat data:
Stats:


Last edited by Xel Unknown on Tue Mar 26, 2013 8:12 pm; edited 1 time in total
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Post  Doc pseudopolis Tue Mar 26, 2013 8:04 pm

"Unknown contact. Assuming Test 003."
Roll (Initiative)
Roll:
Combat talents, items:

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Post  SilentBelle Wed Mar 27, 2013 12:58 am

(Initiative is as follows:
Pacu: 19
Freaky Fungus: 19
Proto: 14
Hussar: 12
Maretoko: 9
Freaky Fungus: 9
Blitz: 5

OOC: Sorry, I was busy playing Living Legends this evening.)
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Post  Doc pseudopolis Wed Mar 27, 2013 4:25 pm

Turn Start! (HP:30 PIPs:4 Condition: Green)
"Scanning target. Firing High-velocity round."
PACU fires a round into the fungus, aiming to knock it off balance and create a weakpoint for the others to take advantage of.
Combat talent:
Roll:
Turn End! (HP:30 PIPs:5 Condition: Green)

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Post  SilentBelle Wed Mar 27, 2013 5:25 pm

The mushroom recoils from the attack, then two smaller mushrooms pop out of it. The giant mushroom shoots out a wave of spores at PACU and then the smaller mushrooms burrow their spores into PACU's circuits.

Technicallities:

Next up: Proto, Hussar, Maretoko.
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Post  Xel Unknown Wed Mar 27, 2013 10:51 pm

Proto fires off a overcharged bolt, given that inbetween fights the Auto-Ballsita can't stop charing said bolt of power. Pitty this bolt didn't go off in an epic eplosion of overpowerness like the first time it fired off such a bolt was.

combat talent:
Staus:


Last edited by Xel Unknown on Wed Mar 27, 2013 11:30 pm; edited 2 times in total
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