Official Errata: Changes and fixes to the game (Subscription Recommended)

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Official Errata: Changes and fixes to the game (Subscription Recommended)

Post  AlicornPriest on Fri Jul 20, 2012 1:34 pm

Welcome to the Official Errata thread. Subscribe here to find out about instant updates to the game as they happen.


EDIT - Please don't post any questions or comments about Errata here anymore. We now have a thread specifically for that, so people that just want updates don't need to hear about all the discussion. Any posts by non-developers in this thread are going to be deleted.

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Re: Official Errata: Changes and fixes to the game (Subscription Recommended)

Post  Masterweaver on Fri Jul 20, 2012 1:40 pm

Do we need to? They're in separate categories....

But if we must, call the Psion one Brain Blast.

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Re: Official Errata: Changes and fixes to the game (Subscription Recommended)

Post  AlicornPriest on Fri Jul 20, 2012 2:02 pm

Masterweaver wrote:Do we need to? They're in separate categories....

But if we must, call the Psion one Brain Blast.

Of course we do! (For the record, I goofed. It's an Ardent move, not a Psion.)
"Okay, I'm going to use Mind over Matter."
"Wait, so you're going to pick him up and throw him? Good idea!"
"No, it's my Ardent move!"

"Okay, now I'm going to use Mind over Matter. I spend a Magic Point and--"
"Uhh... nopony has any effects on them."
"No, I wanted to try picking him up and... oh, never mind."

"Okay, let's try Mind over Matter. I'm Weakened and Vulnerable 2, so I do--"
"You're a pegasus. How'd you get that Trait?"
"No, it's the Ardent move!"

"Let's see. If we try Mind over Mattering that anvil, we could--"
"No, we're in combat. You're not allowed to use Utility Traits."
"Then... I meant the other Mind over Matter!"
"...The one that removes status effects?"
"Yeah!"
"From an anvil?"
"It's totally Blind right now."
"..."

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Re: Official Errata: Changes and fixes to the game (Subscription Recommended)

Post  MirrorImage on Fri Jul 20, 2012 2:04 pm

Huh... so I wasn't going crazy about that...

*returns a Sanity point*


Though I wonder if the Ponykinesis talents don't need their names adjusted in general?


Master Ponykinesis becomes "Advanced Ponykinesis," and rename Mind Over Matter to "Master Ponykinesis?"

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Re: Official Errata: Changes and fixes to the game (Subscription Recommended)

Post  AlicornPriest on Fri Jul 20, 2012 2:08 pm

MirrorImage wrote:Huh... so I wasn't going crazy about that...

*returns a Sanity point*


Though I wonder if the Ponykinesis talents don't need their names adjusted in general?


Master Ponykinesis becomes "Advanced Ponykinesis," and rename Mind Over Matter to "Master Ponykinesis?"

It's actually different from the Ponykineses. The Ponykineses (I'm not sure if that's right) are more of skills, whereas the Superlift ability (renamed until further notice) gives you a sudden burst of strength, like when Twilight picked up the Ursa Minor.

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Re: Official Errata: Changes and fixes to the game (Subscription Recommended)

Post  Stairc -Dan Felder on Fri Jul 20, 2012 3:24 pm

Changes made to the names in line with Mirror-Image's suggestion. Master Ponykinesis has become Advanced Ponykinesis and Mind Over Matter has become Master Ponykinesis. The text has also changed to put it in line with Ponykinesis too.

New Errata!

Advanced Ponykinesis - 3/day
Preparation Time: 1 Minute
You may use Ponykinesis with a maximum weight limit of 100 lbs for 10 minutes.

Master Ponykinesis - Magic
Preparation Time: 1 Minute
You may use Ponykinesis with a maximum weight limit of 1,000 lbs for 10 minutes.

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Re: Official Errata: Changes and fixes to the game (Subscription Recommended)

Post  Philadelphus on Fri Jul 20, 2012 5:30 pm

Ah, thanks for pointing that out AlicornPriest, it was bothering me too. I think the changes work well.

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Re: Official Errata: Changes and fixes to the game (Subscription Recommended)

Post  Stairc -Dan Felder on Sat Jul 21, 2012 3:30 pm

Excellent. Keep pointing these things out. =)

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Re: Official Errata: Changes and fixes to the game (Subscription Recommended)

Post  Stairc -Dan Felder on Tue Jul 24, 2012 3:11 pm

Fireswath finally changed. Heavy, heavy nerf. I've been saying the whole time it's probably too powerful and last night Videocrazy (I believe it was Videocrazy) finally broke it by applying extra-damage-effects to the power. Heck, if you slap divine boon or anything similar on a fireswath user, that added damage will blow up the room.

Fireswath was a design trap right now. The existance of such an efficient talent to damage all enemies meant that we'd be harshly limited in designing additional effects that improved damage. At [-3] and 1d10 it can be used much less frequently, and it's a bit better at its intended use as well (smashing hordes of enemies). Players can still pump up its damage, but it can't be used nearly as much any more.

[-3] Fireswath
Deal 1d10 damage to all enemies.


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Re: Official Errata: Changes and fixes to the game (Subscription Recommended)

Post  Stairc -Dan Felder on Thu Jul 26, 2012 5:21 pm

Substantial changes to several talents across both the player's handbook and equine power. Inky Quills (Karilyn) finally proved what I suspected about damage-adding powers, and managed to unleash a combo that blasted the group's enemies for 144 damage in a single turn. To be fair, the combo took about 5 or 6 rounds for her to finally get off after fizzling once and she required the dedicated help of Soaring Song (Oblivious) and the heroism of Scrapper (Newbiespud) to pull it off - but 144 damage is 144 damage. I've readjusted a few things to make such combinations require a bit more effort to unleash, or just general changes to smooth gameplay after the extensive playtesting in the last session. You can read up on the changes in the Player's Handbook and Equine Power respectively.

The errata-talents are...

Midnight’s blade
Syphon Life
Valor
Supercharge
Inspiring Tune
Wild Abandon

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Re: Official Errata: Changes and fixes to the game (Subscription Recommended)

Post  Stairc -Dan Felder on Thu Jul 26, 2012 6:09 pm

Magnificent Melody and Savage Dreadought have both picked up minor rewrites.

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Re: Official Errata: Changes and fixes to the game (Subscription Recommended)

Post  Stairc -Dan Felder on Sat Jul 28, 2012 5:57 pm

Psychic Surge has received minor errata due to the combo Mr. Hero noted with Gather Energy. The power now works as it was intended to work, without crippling any other combinations with the power.

[+4] Psychic Surge
After you use your next talent, you are stunned (save ends).

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Re: Official Errata: Changes and fixes to the game (Subscription Recommended)

Post  SilentBelle on Sat Jul 28, 2012 7:43 pm

I think this ability:
[-1] Quick Tempo [Free Action] [Created by The Warrior of Many Faces]
Target ally's place in the initiative order now comes directly after yours. (They take their turns as if they'd placed right after you in the initiative check)
Needs to have an extra clause stating that it can't be used on your next turn, or something to that effect. Otherwise you could have two ponies who both have this move and let's say any [+pip] attack and form an infinite loop between each other.

Of course I could be misunderstanding it.

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Re: Official Errata: Changes and fixes to the game (Subscription Recommended)

Post  Stairc -Dan Felder on Sat Jul 28, 2012 7:50 pm

SilentBelle wrote:I think this ability:
[-1] Quick Tempo [Free Action] [Created by The Warrior of Many Faces]
Target ally's place in the initiative order now comes directly after yours. (They take their turns as if they'd placed right after you in the initiative check)
Needs to have an extra clause stating that it can't be used on your next turn, or something to that effect. Otherwise you could have two ponies who both have this move and let's say any [+pip] attack and form an infinite loop between each other.

Of course I could be misunderstanding it.

*laughs* Thought I made that a standard action before posting it. I'll Errata that now.

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Re: Official Errata: Changes and fixes to the game (Subscription Recommended)

Post  Videocrazy on Sat Jul 28, 2012 8:47 pm

Stairc -Dan Felder wrote:Psychic Surge has received minor errata due to the combo Mr. Hero noted with Gather Energy. The power now works as it was intended to work, without crippling any other combinations with the power.

[+4] Psychic Surge
After you use your next talent, you are stunned (save ends).

Is this meant to be "Standard Action"? Because as I read this, this means that Free Actions, as well as Immediate Interrupt/Reactions, also cause you to be stunned.

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