Official Errata: Changes and fixes to the game (Subscription Recommended)

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Re: Official Errata: Changes and fixes to the game (Subscription Recommended)

Post  Kindulas on Sat Aug 10, 2013 3:05 am

"Metalcrafting" has been deleted, made obsolete by the new Utility Talent "Element Master"
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Re: Official Errata: Changes and fixes to the game (Subscription Recommended)

Post  Kindulas on Sun Aug 11, 2013 2:53 am

Dazed has been edited for clarity - the pointless opening sentance has been removed

Dazed - The dazed can only take one action per turn. It cannot use free actions, reactions or interrupts. While dazed, a creature suffers vulnerability 2.
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Re: Official Errata: Changes and fixes to the game (Subscription Recommended)

Post  Kindulas on Sun Aug 11, 2013 3:02 am

A comment has been added to the combat talent Blood Pact explaining why it doesn't stack with itself.
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Re: Official Errata: Changes and fixes to the game (Subscription Recommended)

Post  Kindulas on Fri Aug 16, 2013 1:29 pm

The trait "Gold is Power" now says you may take it multiple times.
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Re: Official Errata: Changes and fixes to the game (Subscription Recommended)

Post  Kindulas on Sat Aug 17, 2013 5:10 am

Conjure warden has been changed to the following

[-2] Conjure Warden - Standard Utility
Conjure an allied Spectral Warden. It has the following stat-block.

Spectral Warden - 1 HP

[0] Warden’s Boon - Standard Utility
The Spectral Warden grants you or target ally 1d8 HP.

[0] Warden’s Duty - Interrupt Utility
Trigger – An ally is targeted by an attack.
Effect - The triggering attack hits the Spectral Warden instead.


Last edited by Kindulas on Sat Aug 17, 2013 3:13 pm; edited 1 time in total
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Re: Official Errata: Changes and fixes to the game (Subscription Recommended)

Post  Fury of the Tempest on Sat Aug 17, 2013 8:41 am

Significant change... cuts down its combination with Cut-scene Immunity harshly.
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Re: Official Errata: Changes and fixes to the game (Subscription Recommended)

Post  Xel Unknown on Sat Aug 17, 2013 1:42 pm

Kindulas wrote:Conjure warden has been changed to the following

[-2] Conjure Warden - Standard Utility
Conjure an allied Spectral Warden. It has the following stat-block.

Spectral Warden - 1 HP

[0] Warden’s Boon - Standard Utility
The Spectral Warden grants you or target ally 1d8 HP.

[0] Warden’s Duty - Interrupt Utility
Trigger – An ally is targeted by an attack.
Effect - The triggering attack hits you instead.

It's buffed by the fact it now basically can be used to tank every body's damage... But... There is a flaw it it's warding: It's usage of "you" is confusing. Becuase befroe this change the use clearly meant to the User (cause using any HP healing on a minion is a waste of healing) but now does it mean the damage is sent to the user or is the damage sent to use the Warden? I assume it's ment to be sent to the Warden, and if so I'd suggest removing the usage of "you" with this any other conjerations.
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Re: Official Errata: Changes and fixes to the game (Subscription Recommended)

Post  A1C Bronymous on Sat Aug 17, 2013 2:00 pm

Yeah that^. Basically, here's how the wording looks:
The Spectral Warden grants you or target ally 1d8 HP.
Because "The SPectral Warden" is specified, we can assume that "you" means the one who conjured the warden. So here:
Trigger – An ally is targeted by an attack.
Effect - The triggering attack hits you instead.
"You", reasonably, is the same "you" as before, the conjurer. So by all accounts that says that the conjurer can, at will, tank any attack going to any teammate.

If this is what was intended.... then goody, my build just got optimized. But we may need some clarification here regardless.
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Re: Official Errata: Changes and fixes to the game (Subscription Recommended)

Post  Kindulas on Sat Aug 17, 2013 3:12 pm

Bronymous wrote:Yeah that^. Basically, here's how the wording looks:
The Spectral Warden grants you or target ally 1d8 HP.
Because "The SPectral Warden" is specified, we can assume that "you" means the one who conjured the warden. So here:
Trigger – An ally is targeted by an attack.
Effect - The triggering attack hits you instead.
"You", reasonably, is the same "you" as before, the conjurer. So by all accounts that says that the conjurer can, at will, tank any attack going to any teammate.

If this is what was intended.... then goody, my build just got optimized. But we may need some clarification here regardless.
Oh oops, you're right that's wrong. I could've sworn sometimes conjurations refer to themselves as "You," but especially given that it specifies the warden in the above talent it needs to change
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Re: Official Errata: Changes and fixes to the game (Subscription Recommended)

Post  Kindulas on Sat Aug 17, 2013 3:13 pm

post edited

[0] Warden’s Duty - Interrupt Utility
Trigger – An ally is targeted by an attack.
Effect - The triggering attack hits the Spectral Warden instead.
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Re: Official Errata: Changes and fixes to the game (Subscription Recommended)

Post  A1C Bronymous on Sat Aug 17, 2013 3:34 pm

Awww... after thinking about it, I kind of really wanted it to work that way.
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Re: Official Errata: Changes and fixes to the game (Subscription Recommended)

Post  Kindulas on Sat Aug 17, 2013 4:40 pm

Bronymous wrote:Awww... after thinking about it, I kind of really wanted it to work that way.
Because it would have been hilariously powerful. It's only fair because the warden dies when the power is used, if you can pop one up and then start body-blocking everyone just because a warden exists, that would be /way/ too much.
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Re: Official Errata: Changes and fixes to the game (Subscription Recommended)

Post  A1C Bronymous on Sat Aug 17, 2013 11:10 pm

It also would have been hilarious if you guys had made changes in order to scale down one build, and then inadvertently over power another in the same move.
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Re: Official Errata: Changes and fixes to the game (Subscription Recommended)

Post  Paper Shadow on Sun Aug 18, 2013 9:50 am

Just a heads up, you guys forgot the apply the "the triggering attack hits the Spectral Warden instead" change to the Conjure Warden in the Conjurer section...

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Re: Official Errata: Changes and fixes to the game (Subscription Recommended)

Post  Ramsus on Sun Aug 18, 2013 2:40 pm

Noticed some stuff in the GE document. Thunderbird is missing half of what it's supposed to do and Falling with Style isn't even in there.
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Re: Official Errata: Changes and fixes to the game (Subscription Recommended)

Post  Kindulas on Sun Aug 18, 2013 5:20 pm

Ramsus wrote:Noticed some stuff in the GE document. Thunderbird is missing half of what it's supposed to do and Falling with Style isn't even in there.
Wonder how that happened. Thunderbird was supposed to have 5 lightning charges which could be expended for... could you spend them on allies' checks?

And what's falling with style?
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Re: Official Errata: Changes and fixes to the game (Subscription Recommended)

Post  Xel Unknown on Sun Aug 18, 2013 5:23 pm

Falling With Style (2) - 5/Day
Preparation Time: Instantaneous
On your next skill check, you may reroll natural 1s. You also gain a +3 bonus to the check if it uses your cutie mark.


^ this be Falling With Style... It's a Pegasus Racial.

It and Thunderbird as it should be are still in the Pony Tale Races doc...
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Re: Official Errata: Changes and fixes to the game (Subscription Recommended)

Post  Ramsus on Sun Aug 18, 2013 6:05 pm

Honestly, I don't really like either of those abilities but, as long as they're officially in the system, people should know those options are available.
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Re: Official Errata: Changes and fixes to the game (Subscription Recommended)

Post  Kindulas on Sun Aug 18, 2013 11:55 pm

Companions now can't have their own companions, so that you can't have an endless army of them with the Derp+Focused Evolution combo.
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Re: Official Errata: Changes and fixes to the game (Subscription Recommended)

Post  Kindulas on Tue Aug 20, 2013 3:03 am

Midnight's Blade has been edited primarily for clarity, with some functional changes. There were disagreements between the tabletop and skype versions, but they are now unified as:
[-7] Midnight’s Blade - Standard Utility
For the rest of the battle you may reroll all 1s on dice you roll for attacks, and once per round you may have one of your attacks deal +6 damage to a single creature.
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Re: Official Errata: Changes and fixes to the game (Subscription Recommended)

Post  Kindulas on Wed Aug 21, 2013 4:04 pm

Eureka! Now specifies the question must be related to the campaign. No asking the DM personal questions Razz 
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Re: Official Errata: Changes and fixes to the game (Subscription Recommended)

Post  Fury of the Tempest on Thu Aug 22, 2013 2:52 pm

Kindulas wrote:Eureka! Now specifies the question must be related to the campaign. No asking the DM personal questions Razz 
Where people actually doing that?
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Re: Official Errata: Changes and fixes to the game (Subscription Recommended)

Post  Stairc -Dan Felder on Thu Aug 22, 2013 2:53 pm

Nehiel Mori abused the loophole heartily.

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Re: Official Errata: Changes and fixes to the game (Subscription Recommended)

Post  Fury of the Tempest on Thu Aug 22, 2013 2:53 pm

Stairc -Dan Felder wrote:Nehiel Mori abused the loophole heartily.
What did he did do?
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Re: Official Errata: Changes and fixes to the game (Subscription Recommended)

Post  Kindulas on Fri Aug 23, 2013 1:45 am

Fury of the Tempest wrote:
Stairc -Dan Felder wrote:Nehiel Mori abused the loophole heartily.

What did he did do?
Well, he didn't ask a personal question but he used a character in one campaign to get an answer for another. It was hilarious, but not something to leave open
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Re: Official Errata: Changes and fixes to the game (Subscription Recommended)

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