Zilean's Revenge (Part 3)
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Broken Logic
Ramsus
Lyntermas
Azarune
Zarhon
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Re: Zilean's Revenge (Part 3)
I prefer 10+ saves because I'd constantly forget we were doing it differently here.
At least we're not doing D&D 4e pbp, not that's complicated.
At least we're not doing D&D 4e pbp, not that's complicated.
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Re: Zilean's Revenge (Part 3)
Speaking of which, unless I'm mistaken, Rabiah has 5 hp now, correct? Because she got:
3 temp hp from Zthulan (33 total)
6 + 4 (vuln) damage from SOA1
Healed for 5 by Zthulan
10 + 4 damage from SOA2
5 + 4 damage ongoing damage at start of her turn
Also, Rolf, you got temp hp from Zthulan's "bladespell".
3 temp hp from Zthulan (33 total)
6 + 4 (vuln) damage from SOA1
Healed for 5 by Zthulan
10 + 4 damage from SOA2
5 + 4 damage ongoing damage at start of her turn
Also, Rolf, you got temp hp from Zthulan's "bladespell".
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Re: Zilean's Revenge (Part 3)
I got an interrupt:
At the last moment, Jeraylia noticed the wide swinging halberd. She brought her sword up in an attempt to parry, but the weight of the attack was too large. Left with no choice, she tumbled heavily onto her back, but managed to give the polearm a swift kick mid-fall, knocking its trajectory towards the other suit of armor.
Summary: SOA1 takes 10 damage. Jeraylia now dazed.
- Misdirection:
- Target:SOA2
[-3] Misdirection – Interrupt Attack
Trigger – An enemy damages you with a combat talent.
Effect - A random enemy takes the damage instead.
Secondary target Roll (d2, SOA1=1, SOA2=2):1 (SOA1)
At the last moment, Jeraylia noticed the wide swinging halberd. She brought her sword up in an attempt to parry, but the weight of the attack was too large. Left with no choice, she tumbled heavily onto her back, but managed to give the polearm a swift kick mid-fall, knocking its trajectory towards the other suit of armor.
Summary: SOA1 takes 10 damage. Jeraylia now dazed.
- Jeraylia:
- HP=30
Temps=3
Pips=0
Armour effect:You have resist 4 against single-target attacks.
Debuffs: Dazed
Last edited by Broken Logic on Sat Jun 01, 2013 11:16 pm; edited 2 times in total
Broken Logic- Equestrian Honor Guard
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Re: Zilean's Revenge (Part 3)
She didn't list it in her attack but, Rabiah got 7 temp HP from her own attack.
Ramsus- Freakin' Alicorn Princess
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Re: Zilean's Revenge (Part 3)
Well, either way, she's not KO'd yet. Your turn, Kris.
Zarhon- Smile Smile Smile
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Re: Zilean's Revenge (Part 3)
Zarhon wrote:
Was it? Hm, that then means that there are 9 rolls you can fail on (1-9), and 11 you can save on (10-20), which isn't exactly even odds. Which do you find more fair, even or uneven odds of saving/failing on the save ends? I'll apply it to the previous save, if you want a 10 to be the minimum to save.
Pretty sure they designed it that way on purpose.
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Re: Zilean's Revenge (Part 3)
...Should someone PM Kris, or am I just being over paranoid?
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Re: Zilean's Revenge (Part 3)
I gave her a poke on skype.
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Re: Zilean's Revenge (Part 3)
Someone try her Rabiah tumblr. She'll probably see that.
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Re: Zilean's Revenge (Part 3)
Sorry, I was having a bad day.
Anyways, I have 5 hp plus some Temporary HP (I have no idea.)
I'm going to use Stone Strike on the closest Enemy.
Roll:
4(2D4) which means I do 4 damage...if there wasn't any resistance.
I also gain 4 temporary HP.
I will edit later if I'm wrong but right now, I want to relax a little.
Anyways, I have 5 hp plus some Temporary HP (I have no idea.)
I'm going to use Stone Strike on the closest Enemy.
Roll:
4(2D4) which means I do 4 damage...if there wasn't any resistance.
I also gain 4 temporary HP.
I will edit later if I'm wrong but right now, I want to relax a little.
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Re: Zilean's Revenge (Part 3)
Who are you targeting, SOA1 or SOA2 ("closest" doesn't cut it. I'm assuming SOA2, unless you state otherwise)?
And yeah, since temp hp doesn't stack, I assume you now have 4, unless you had higher than that before your turn. You didn't save against your 4 vuln save ends, either.
And yeah, since temp hp doesn't stack, I assume you now have 4, unless you had higher than that before your turn. You didn't save against your 4 vuln save ends, either.
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Re: Zilean's Revenge (Part 3)
Hmm, this is going pretty slowly with the replies, isn't it?
Not much point in waiting anyway - The rest of you, do your turns while we wait for Kris's reply. It is a new round at this point, so it would be Rolf's turn again.
If Kris doesn't clarify/choose/reply by SOA1's turn, I'm doing it for her.
Not much point in waiting anyway - The rest of you, do your turns while we wait for Kris's reply. It is a new round at this point, so it would be Rolf's turn again.
If Kris doesn't clarify/choose/reply by SOA1's turn, I'm doing it for her.
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Re: Zilean's Revenge (Part 3)
Rolf once again tried smashing the Thunder Hammer on the first suit of armor, further damaging it and keeping it off tilt.
- Combat:
- [+1] Ringing Blow - Standard Attack
Deal 2d10 damage to target creature, and that creature is dazed until the end of your next turn.
Target: SOA1
Rolling...6 + 2 = 8
- Stats:
- HP: 24
Pips:4
Status: Resist 2 against single-target attacks, Dazed until end of SOA2's turn
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Re: Zilean's Revenge (Part 3)
Oh man, my turn again. Finally.
Horizon backs off from the armors, moving away to the side to allow for better options.
Horizon backs off from the armors, moving away to the side to allow for better options.
- Spoiler:
Gather Energy
HP: 20, Pips: 2, Status: Dazed
Last edited by Bronymous on Sat Jun 08, 2013 1:05 am; edited 1 time in total
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Re: Zilean's Revenge (Part 3)
Bronymous, SOA2's attack hit everyone for 10 damage and dazed them until the end of its next turn.
Lyntermas- Element of Harmony
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Re: Zilean's Revenge (Part 3)
Oh I see it now. Fixed.
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Re: Zilean's Revenge (Part 3)
Can we get an update on the initiative list?
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Re: Zilean's Revenge (Part 3)
Quick turn for me as well.
Iron will roll for daze at start of turn: 6 (4+2). Fail.
Jeraylia gathered herself up off the floor and pinched the ridge of her nose. "This is not the relaxing night I was hoping for. The service here sucks."
Iron will roll for daze at start of turn: 6 (4+2). Fail.
Jeraylia gathered herself up off the floor and pinched the ridge of her nose. "This is not the relaxing night I was hoping for. The service here sucks."
- Gather Energy:
[+1] Think Up Witty Line (Gather Energy) - Standard Utility
On your next turn, you may take 2 standard actions. You cannot use this talent two turns in a row.
- Jeraylia:
- HP=30
Temps=3
Pips=1
Armour effect:You have resist 4 against single-target attacks.
Status Debuff: Dazed until end of SOA2's next turn.
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Re: Zilean's Revenge (Part 3)
I believe now would be SOA1's turn, who is being dominated by Skitter for said turn. What is SOA1 doing, Ramsus?
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Re: Zilean's Revenge (Part 3)
As the walking armors cut through the animate shadow slashes, the shadowy energy pours into the seams of the armors. They then whirl around and slam into each other.
Edit: Seriously, can we get an initiative roster on each page? I have no idea who goes when anymore.
- Combat Data:
SAO1 does
"[+] Halberd Smash - std. attck.
Deals damage to one target enemy"
to SAO2
SAO2 will be doing the same to SAO1 on its turn.
Edit: Seriously, can we get an initiative roster on each page? I have no idea who goes when anymore.
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Re: Zilean's Revenge (Part 3)
Right, since Kris didn't clarify, I'm random-rolling her attack target.
The first armor, unable to direct it's action at its own choosing, attempts to strike a mighty blow at its twin, but the attack whiffs completely, striking the floor beside of it instead!
Initiative order
Rolf
Horizon
Jeraylia
SOA1 (mocking melody, dazed)
Skitter <--- next
Zthulan
Koras
SOA2 (ongoing 6, dominated)
Rabiah
Remember, Skitter, Zthulan and Koras are dazed.
- Rabiah's turn:
- 1d2 = 2, SOA2 targeted, takes no damage due to resist (4).
Save ends
d20= 18, 4 vuln removed from Rabiah
The first armor, unable to direct it's action at its own choosing, attempts to strike a mighty blow at its twin, but the attack whiffs completely, striking the floor beside of it instead!
- SOA1's turn (dominated):
- SOA1
Halberd Smash - std. att.
Deal 1d12 + 5 ongoing (save ends) damage to a target enemy. Also stuns adjacent enemies for one round, on a 12.
Targeting SOA2
1d12 = nat1 - 2 (damage roll penalty) = 0 damage
5 ongoing damage (save ends) ignored -> cannot stack with 6 ongoing damage (save ends), which is already present on SOA2
Takes 1d8 damage from mocking melody
1d8 = 4 - 3 (resist) + 2 (daze) = 3 damage
Save ends
Mocking melody -> d20 = 4, no save
Damage roll penalty -> d20 = 16, saved
Domination ends (auto)
Summary: SOA1 attacks SOA2, deals 0 damage from sucky roll, couldn't apply 5 ongoing since it doesn't stack with 6 ongoing, takes 3 damage (after resist/daze) from Jeraylia's Mocking Melody, removes his damage roll penalty, and is no longer dominated.
Initiative order
Rolf
Horizon
Jeraylia
SOA1 (mocking melody, dazed)
Skitter <--- next
Zthulan
Koras
SOA2 (ongoing 6, dominated)
Rabiah
Remember, Skitter, Zthulan and Koras are dazed.
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Re: Zilean's Revenge (Part 3)
While the walking armor is stumbling around, skitter takes a moment to slash at it before moving away again.
- Combat Data:
- Start of turn save vs dazed: 18+2=20. Success.
Start of Turn: HP: 17/30, PiPs: 1, Status: Blood Pact
[+1] Syphon Life - Standard Attack
Deal 1d8 damage to target enemy. You or target ally gains that many hp.
SAO1 is dealt 5 damage. Skitter heals 5 hp.
End of Turn: HP: 22/30, PiPs: 2, Status: Blood Pact
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Re: Zilean's Revenge (Part 3)
Woah. Mocking melody actually proc'd for the first time... On an unfeeling automaton.
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Re: Zilean's Revenge (Part 3)
Broken Logic wrote:Woah. Mocking melody actually proc'd for the first time... On an unfeeling automaton.
The silent, eyeless gaze of one's non-sentient animated peer is the most judging and alloy-crushing one. Many a mimic have been ostracized and cast out by such judgmental glares from other non-sentients.
Last edited by Zarhon on Sun Jun 09, 2013 5:56 am; edited 1 time in total
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Re: Zilean's Revenge (Part 3)
Shaking the dizziness away Zthulan and Koras both lunge at the armor that has yet to attack.
- Combat:
- [+1]Spirit’s Strike (Syphon Life) - Standard Attack
Deal 1d8 damage to target enemy. You or target ally gains that many hp.
Damage: 7 - resist(4) = 3
Heal to: Skitter, 3
[0] Bite - Standard Attack
The Conjurer’s Pet deals 1d6 damage to target creature
Damage: 1 -resist(4) = No damage
- Status:
- Zthulan: HP: 30/30
Temp: 3
Pips: 7 +1 = 8
Koras: HP: 15/15
Temp: 3
Last edited by Azarune on Mon Jun 10, 2013 1:24 pm; edited 1 time in total
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» Zilean's Revenge (Part 2)
» Zilean's Revenge (Part 4)
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» Zilean's Revenge
» Zilean's Revenge - OOC
» Zilean's Revenge (Part 4)
» Zilean's Revenge (Part 5)
» Zilean's Revenge
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