Ask a Simple Question - Get a Simple Answer
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Bubblez
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Stairc -Dan Felder
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Re: Ask a Simple Question - Get a Simple Answer
But it doesn't make any sense that you can use your racials. "I'm an ooze now... but I'm a FLYING OOZE. BECAUSE I'M USUALLY A PEGASUS."Xel Unknown wrote:I think that one's racials always should be able to be used in such shape-shifting events.... If anything being unable too makes them weaker... If there is worry with Highborn, then I suggest trying to make sure they can't mix? Cause that's what I'd do with it....
The whole point of the forms is that you lose your everything but can do these other few things until you change back. I honestly have a guess that the racial limitation was simply forgotten but intended.
Kindulas- Designer
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Re: Ask a Simple Question - Get a Simple Answer
It's a bit of a tossup that seems subject to flavor. Flight may have weirdness but if you picked up extra training in History you shouldn't suddenly become dumber. I've always wondered if the Form of the X abilities would be better suited to shorter durations but more uses per day since just one means a lot of ways you can get "stuck" by their one-way nature.
ZamuelNow- Freakin' Alicorn Princess
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Re: Ask a Simple Question - Get a Simple Answer
1) True, but racials are more often physical than not.ZamuelNow wrote:It's a bit of a tossup that seems subject to flavor. Flight may have weirdness but if you picked up extra training in History you shouldn't suddenly become dumber. I've always wondered if the Form of the X abilities would be better suited to shorter durations but more uses per day since just one means a lot of ways you can get "stuck" by their one-way nature.
2) This is a fair point
Kindulas- Designer
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Re: Ask a Simple Question - Get a Simple Answer
The fact the Form of the X talents are reasonable is because they aren't just an effectively no-cost way to get extra abilities. There needs to be a price attached to a utility talent that lets you access multiple other utility talents. Limited availability is one way to do it.
Stairc -Dan Felder- Lead Designer
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Re: Ask a Simple Question - Get a Simple Answer
May I ask if we are now approaching eternal September?Kindulas wrote:This is a fair point, and actually I need to give a heads up on this topic.ZamuelNow wrote:I guess it comes down to a bit of frustration that new combat items are being discussed and added in when the combat revamp isn't done yet. It just feels like it's adding more to the later workload instead of holding off so things are easier to balance and gauge. It's an all around system concern as opposed to issues with the individual items being added and I'd usually err on staying quiet since I can't do anything to improve the situation.
This next Friday will be our last expansion - for awhile at least. It was a fun summer experiment that has given us some good insight as well as, of course, awesome new content. However, there's a lot of questions about the core of the system right now, and lots of changes to make. So, we're going to work on fixing existent things and improving the system's framework after this week, as well as things like the Monster Manual, rules compendium and a DM guide. Hopefully once the system is in a clearer state adding content will become a smoother process.
...
tygerburningbright- Freakin' Alicorn Princess
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Re: Ask a Simple Question - Get a Simple Answer
I get losing access to your Utilities. That makes sense. I mean, you shouldn't be able to do all the same stuff you can do as a pony when you're a snake. But I don't get racial.. technically your race doesn't change just your form and why should I lose access to acid born or specialist because I decide I want to be a rat?
Hayatecooper- Equestrian Honor Guard
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Re: Ask a Simple Question - Get a Simple Answer
Do enemies in tabletop rules fully occupy their squares like blocking terrain? I.E., can you pass diagonally around enemies?
Philadelphus- Designer
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Re: Ask a Simple Question - Get a Simple Answer
They do not. You can pass diagonally around them.
Stairc -Dan Felder- Lead Designer
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Re: Ask a Simple Question - Get a Simple Answer
What if there are two diagonally adjacent to each other, and you need to move between them (or one enemy and terrain)? Still can get by?
A1C Bronymous- Air Commander, Equestrian Armies Pegasus Corps, Eastern Skies Command
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Re: Ask a Simple Question - Get a Simple Answer
[-1] Animate Bone Mite - Reaction Utility
Trigger - An enemy is reduced to 0 or less hp.
Effect - You conjure a Bone Minion in the fallen enemy’s space that has the following stat block.
Bone Mite - 1 hp
Size: Tiny
Speed: 6
Trait - Bloodhusk
When this creature dies, it deals 1d8 damage to target adjacent creature
[0] Burrow In Flesh - Standard Attack
Range: Melee
Target creature suffers 2 ongoing damage (save ends).
[0] Bloodfeast - Minor Utility
Sacrifice a Conjuration you or a willing ally controls. Target ally within 7 gains 4 hp. [*]
This power’s cost cannot be reduced.
This is the tabeltop version. Should it have a range?
Hayatecooper- Equestrian Honor Guard
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Re: Ask a Simple Question - Get a Simple Answer
Yes.Bronymous wrote:What if there are two diagonally adjacent to each other, and you need to move between them (or one enemy and terrain)? Still can get by?
@Hayate - It should say "an enemy within 10 spaces" not any enemy.
Stairc -Dan Felder- Lead Designer
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Re: Ask a Simple Question - Get a Simple Answer
Bone Mite - 1 hp
Size: Tiny
Speed: 6
Trait - Bloodhusk
When this creature dies, it deals 1d8 damage to target adjacent creature
[0] Burrow In Flesh - Standard Attack
Range: Melee
Target creature suffers 2 ongoing damage (save ends).
[0] Bloodfeast - Minor Utility
Sacrifice a Conjuration you or a willing ally controls. Target ally within 7 gains 4 hp. [*]
This power’s cost cannot be reduced.
I know.. another bone mite question
So!
Can you use Bloodfest on itself to trigger bloodhusk? Or does Sacrificing a creature not count as killing it?
Size: Tiny
Speed: 6
Trait - Bloodhusk
When this creature dies, it deals 1d8 damage to target adjacent creature
[0] Burrow In Flesh - Standard Attack
Range: Melee
Target creature suffers 2 ongoing damage (save ends).
[0] Bloodfeast - Minor Utility
Sacrifice a Conjuration you or a willing ally controls. Target ally within 7 gains 4 hp. [*]
This power’s cost cannot be reduced.
I know.. another bone mite question
So!
Can you use Bloodfest on itself to trigger bloodhusk? Or does Sacrificing a creature not count as killing it?
Hayatecooper- Equestrian Honor Guard
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Re: Ask a Simple Question - Get a Simple Answer
You absolutely can. In fact, it's designed for that.
That terminology is confusing though. I'll tell Kindulas to change "Sacrifice" to, "Destroy". Sacrifice is a knee-jerk term familiar to MTG players but confuses even a lot of them. We should use "Destroy" instead to limit this kind of confusion.
That terminology is confusing though. I'll tell Kindulas to change "Sacrifice" to, "Destroy". Sacrifice is a knee-jerk term familiar to MTG players but confuses even a lot of them. We should use "Destroy" instead to limit this kind of confusion.
Stairc -Dan Felder- Lead Designer
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Re: Ask a Simple Question - Get a Simple Answer
So this question may answer itself, but how does Virtue of Genetics/Reliability interact with Spellchild? Do you still get the free usage of the talent, or is it completely restricted to you?
- Relevant things:
Spellchild (4)
During character creation, you can choose one of your Magic talents. Once per day, you can use that talent without spending a Magic point.
Reliability
Whenever you would roll a natural 1 on a d20 outside of combat, you may reroll the die with a +5 bonus. You cannot have magic points.
Genetics
You gain 5 extra racial trait points. You cannot have Magic Points.
Caden2112- Best Pony
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Re: Ask a Simple Question - Get a Simple Answer
They are not "magic" talents they are "Magic Drain" talents so they are not a valid target.
tygerburningbright- Freakin' Alicorn Princess
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Re: Ask a Simple Question - Get a Simple Answer
My bad, should have clarified. I meant could I use Spellchild to still use a Magic Talent with one of the Magic Drains (Subject to the 1/day limit, of course)?
Caden2112- Best Pony
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Re: Ask a Simple Question - Get a Simple Answer
Yep...Caden2112 wrote:My bad, should have clarified. I meant could I use Spellchild to still use a Magic Talent with one of the Magic Drains (Subject to the 1/day limit, of course)?
Paper Shadow- Smile Like You Mean It
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Re: Ask a Simple Question - Get a Simple Answer
Yeah you can. The cost of Spellchild is almost as valuable as a real magic point anyway, so it's not an over-powered combo.
Kindulas- Designer
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Re: Ask a Simple Question - Get a Simple Answer
I know we went over this before, but something just occured to me and I need reclarification. How many Free Actions can you take? Is it just one a round, one per initiative slot, or just as much as you want, or what?
A1C Bronymous- Air Commander, Equestrian Armies Pegasus Corps, Eastern Skies Command
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Re: Ask a Simple Question - Get a Simple Answer
I know that Resistance and vulnerability don't stack, but I'm building a character with the following combat talents and I'm not sure if they work together the way I want them to.
[+4] Trance - Standard Utility
You suffer vulnerability 4 until the end of your next turn.
[+1] Gather Energy - Standard Utility
On your next turn, you may take 2 standard actions. You cannot use this talent two turns in a row.
[-9] Berserker’s Rage - Minor Utility
For the rest of the battle you suffer Vulnerability 4, and once per round when you make a single-target attack, you may have that attack deal +3d6 damage.
So, I want to Gather Energy the first turn and then use Trance twice the second turn, and since vulnerability doesn't stack I would end turn two with 13 pips (start with 4 + 1 for GE + 8 for Tx2 = 13) and 4 vulnerability. Does that sound right?
Next, what would happen if I used Trance again after using Beserker's Rage? BR gives you a permanent 4 vulnerability, since vulnerability doesn't stack, wouldn't Trance not really do anything? Just give me +4 pips?
This sounds kind of cheap, but I don't think I'm breaking any rules. Or is there something I don't know?
[+4] Trance - Standard Utility
You suffer vulnerability 4 until the end of your next turn.
[+1] Gather Energy - Standard Utility
On your next turn, you may take 2 standard actions. You cannot use this talent two turns in a row.
[-9] Berserker’s Rage - Minor Utility
For the rest of the battle you suffer Vulnerability 4, and once per round when you make a single-target attack, you may have that attack deal +3d6 damage.
So, I want to Gather Energy the first turn and then use Trance twice the second turn, and since vulnerability doesn't stack I would end turn two with 13 pips (start with 4 + 1 for GE + 8 for Tx2 = 13) and 4 vulnerability. Does that sound right?
Next, what would happen if I used Trance again after using Beserker's Rage? BR gives you a permanent 4 vulnerability, since vulnerability doesn't stack, wouldn't Trance not really do anything? Just give me +4 pips?
This sounds kind of cheap, but I don't think I'm breaking any rules. Or is there something I don't know?
Re: Ask a Simple Question - Get a Simple Answer
You've pretty much got it. It doesn't stack, even from multiple sources, so if you keep using the same move over and over, it'll remain the same, and you reap the pip reward. You should be wary, though- While vuln 4 for a single turn isn't too dangerous, I've seen Berserker's rage get people killed, usually multiple times in one fight, depending on what kind of healer you've got.
A1C Bronymous- Air Commander, Equestrian Armies Pegasus Corps, Eastern Skies Command
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Re: Ask a Simple Question - Get a Simple Answer
As many as you can pay for. If you've got the energy to pay its cost, then you can keep doing it.Bronymous wrote:I know we went over this before, but something just occured to me and I need reclarification. How many Free Actions can you take? Is it just one a round, one per initiative slot, or just as much as you want, or what?
Quietkal- Element of Harmony
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Re: Ask a Simple Question - Get a Simple Answer
Mhmm, right. well, I rechecked what i was looking at, and it's actually limited to 1/battle, so nevermind. I thought I was looking at It's Over turn 1.
A1C Bronymous- Air Commander, Equestrian Armies Pegasus Corps, Eastern Skies Command
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Posts : 5732
Join date : 2012-07-18
Age : 33
Location : Columbus, MS
Re: Ask a Simple Question - Get a Simple Answer
Thanks for the clarification and the heads up. I know this is pretty risky but I want to give it a shot.Bronymous wrote:You've pretty much got it... You should be wary, though- While vuln 4 for a single turn isn't too dangerous, I've seen Berserker's rage get people killed, usually multiple times in one fight, depending on what kind of healer you've got.
Re: Ask a Simple Question - Get a Simple Answer
Ok, next question.
What would happen if I used Beserker's Rage twice in one battle?
The vulnerability wouldn't stack, but would I get to deal +3d6 damage on two different single-target attacks? Or would that benefit not stack either?
What would happen if I used Beserker's Rage twice in one battle?
- Beserker's Rage:
- [-9] Berserker’s Rage - Minor Utility
For the rest of the battle you suffer Vulnerability 4, and once per round when you make a single-target attack, you may have that attack deal +3d6 damage.
The vulnerability wouldn't stack, but would I get to deal +3d6 damage on two different single-target attacks? Or would that benefit not stack either?
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